v2.02 Car coasts/rolls in gear?

  • Thread starter Thread starter phosphor112
  • 18 comments
  • 1,746 views
Messages
511
United States
Indiana
Messages
zerosnake99
I tried this with two of my controllers (haven't bothered to get my wheel out) but while in Gear I coast/roll like I would in a real car in Gear. If I hold the break, I still see the acceleration gauge still slightly up, but when I put on the hand brake, it goes to 0.

Edit: Video posted.

 
Last edited:
I guess its simulating the clutch like a real car, never seen that in a racing game before! 👍
 
I guess its simulating the clutch like a real car, never seen that in a racing game before! 👍

Indeed. I'm loving the detail this game has. :)

EDIT: Quick question. Has there always been an "intake manifold" option in tuning? o_O
 
phosphor112
I tried this with two of my controllers (haven't bothered to get my wheel out) but while in Gear I coast/roll like I would in a real car in Gear. If I hold the break, I still see the acceleration gauge still slightly up, but when I put on the hand brake, it goes to 0.

Edit: Video posted.

<a href="http://www.youtube.com/watch?v=3380Z-Zhlo8">YouTube Link</a>

I'm sure it was like that before?
 
And i thought my g27 is broken or something .
 
I can confirm that i spotted that coasting back in Prologue, in a GTR '07.
 
[/B]

Yes.

I've played like 100+ hours of this game and I just realize these things. Maybe it's because I haven't been on GT5 for a while. I bought the last DLC when it came out, but I've just been working. =/
 
Lol. Its funny this thread is on here. Ive been wondering in my dfp pedals were going bad on me. Glad to know this is not so.
 
This isn't the only car this is possible in. As said above, I think any GT-R does this. I know other cars do this, but I forget which ones.
 
Depends on the car. If it has a twin clutch (like the GT-R) or an automatic (like an IS-F), it will have that creep like the real deal.
 
That's how automatic transmissions are...

In an auto, the engine is connected to the transmission via a torque converter, where as in a manual, the engine is connected to the transmission via the clutch. If you come to a full stop in a manual, the car won't be rolling since you are forced to depress the clutch, whereas in an automatic, the engine is still connected to the transmission, so you will be moving.

Fix any mistakes if I made any as I learnt this in Grade 9 auto class. :dunce:
 
Depends on the car. If it has a twin clutch (like the GT-R) or an automatic (like an IS-F), it will have that creep like the real deal.

^^this!

I was playing around with that "creep" the Autotragic transmission's do, before Update 2.02.

It's always been there. 👍

That's how automatic transmissions are...

In an auto, the engine is connected to the transmission via a torque converter, where as in a manual, the engine is connected to the transmission via the clutch. If you come to a full stop in a manual, the car won't be rolling since you are forced to depress the clutch, whereas in an automatic, the engine is still connected to the transmission, so you will be moving.

Fix any mistakes if I made any as I learnt this in Grade 9 auto class. :dunce:

You're correct; The only time a manual tran's will roll on it's own, is if you're on a hill...otherwise, the car will stall. 👍

Source: I took Auto 101 last semester & drive a Manual Trans. vehicle. :D
 
a buddy of mine put a 600hp 350 in his old chevy truck. he kept it an automatic. he regreted it. he said you had to stand on the brake in order to keep it from moving at a stop light just because of the idle.
 
satchelmcqueen
a buddy of mine put a 600hp 350 in his old chevy truck. he kept it an automatic. he regreted it. he said you had to stand on the brake in order to keep it from moving at a stop light just because of the idle.

He needs a high stall torque converter, something like a 3500 stall or better given that amount of power. The torque converter slips to allow the engine and trans to operate at different speeds. The stall speed is usually near the point at which the converter locks the engine to the trans, though this rated stall speed is heavily dependent on how much torque the engine has. Most stock/ street converters are around 1400-1800. Basically the converter is almost locked at idle causing the the car to lurch or push hard at the brakes. If he already has a high stall converter, it would have to be an excessively high idle. Just my 2 cents.
 
Lol, I know that's how automatics are, but I just figured.. since I have yet to see a game that PROPERLY simulates an automatic transmission that it was just odd to see that happen. Great touch by the way.
 
Back