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- cooldawn | GTP_Vincent_Vice
- cooldawn
An idea I've had for...well...years really as part of a bigger design for a racing game. This particular idea is to uphold a connection to what you have created.
Anyways the basics are a gamer buys and tunes a car to how he/she likes. Over time, purely based on online activities, it accumulates a 'History', cataloging events along with finishing positions, total earnings, average finishing position etc... The gamer has the option to sell it online but the price is determined by it's 'History'.
The seller loses the car but is able to keep the settings on file. The buyer gets the car and tuned settings. The buyer is able to sell-on the car but not the tuned setting of the originator. In that state the car loses value.
The impact on the economy would be cars that really do feel more 'personal' and have 'worth' rather than the whole roster tuned for a dime a dozen.
Thoughts?
EDIT: Maybe I haven't explained the system very well but I want the cars to have 'meaning' and 'worth' to players, rather than having a system where users sell-on cars for remedial reasons...like it's been resprayed or it's got a turbo or I created this livery and stuck it on etc...
Anyways the basics are a gamer buys and tunes a car to how he/she likes. Over time, purely based on online activities, it accumulates a 'History', cataloging events along with finishing positions, total earnings, average finishing position etc... The gamer has the option to sell it online but the price is determined by it's 'History'.
The seller loses the car but is able to keep the settings on file. The buyer gets the car and tuned settings. The buyer is able to sell-on the car but not the tuned setting of the originator. In that state the car loses value.
The impact on the economy would be cars that really do feel more 'personal' and have 'worth' rather than the whole roster tuned for a dime a dozen.
Thoughts?
EDIT: Maybe I haven't explained the system very well but I want the cars to have 'meaning' and 'worth' to players, rather than having a system where users sell-on cars for remedial reasons...like it's been resprayed or it's got a turbo or I created this livery and stuck it on etc...
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