VERT EKO Racing GT Series - Accepting Entries - Season starts soon!

  • Thread starter CrazyJohn
  • 14 comments
  • 749 views
2,455
Greece
Thessaloniki, Macedonia, Greece
VLX_CJohn
Virtual Endurance Racing Team (VERT) was founded in August 3, 2015 and has been hosting championships ever since. This is the first attempt of the team to organise a multiclass GT series after Super GT on GT6.

Sign ups are open for the series.

1.1. The series will be ran with certain Group 3 and Group 4 cars.
1.2. Drivers are allowed to open practice lobbies during the week
1.3. Drivers are advised to do a full reset (i.e. restarting PS4 system and router) before joining the official room, in order to avoid instances of lag.
2.1. This is a no-contact sport. Drivers must race cleanly at all times, as a single bump or collision can ruin another person's whole race.
2.2. At least 2 wheels must be on track at all times. The white lines and the kerbstones are part of the track, whereas the astroturf, the gravel or the grass aren't.
2.3. During qualifying, blocking a driver that is on a fast lap is not allowed.
2.4. The pit line must be respected in both entry and exit.
2.5. Drivers must give space to each other when having a battle. Forcing someone wide is not allowed.
2.6. If any of these rules are breached, the stewards will put penalties to the guilty.
2.7. List of penalties included in the next section.
3.1. Forcing another driver wide:
- 5 seconds added to total time for each instance.
3.2. Track extending:
- Warning (1st instance).
- 5 seconds added to total time (2nd instance).
- 15 seconds added to total time (3rd instance).
- 3 championship points deducted (4th instance onwards).
3.3. Causing an incident:
- 15 seconds added to total time (1st instance).
- 5 championship points deducted (2nd instance).
- 1 race ban (3rd instance).
- Championship ban.
3.4. Blocking a driver during qualifying:
- Qualifying lap invalidated, driver starts at the back of the pack.
3.5. Driving over pit line:
- 5 seconds added to total time for each instance.
3.6. Driving into the oposite direction during qualifying or race:
- Championship ban.
3.7. Intentionally crashing into someone:
- Championship ban.
3.8. Breaching the livery regulations:
- Warning, in case the livery contains false decals. The driver should immediately update the livery with the correct decals.
- Championship ban, in case the livery contains tobacco / alcohol sponsorship, pornographic material, foul language or political movements.
4.1. Drivers must not use liveries that contain:
- tobacco sponsorship,
- alcohol sponsorship,
- pornographic material,
- foul language
- any type of political movements.
4.2. The liveries must contain some certain decals, which will be shared as soon as possible.
4.3. The number plate must be located in both sides of the car and the hood.
4.3.1. Any number font is allowed, as long as the number is readable.
4.4. The VERT logo must be located on the left and right rear wing plates.
5.1. This is the driver registration format:
- PSN ID:
- Nation:
- Number:
- Class:
- Car Selected:
- Team Name:
- Main Sponsor:
5.2. Only 1 tyre supplier is allowed per team.
5.3. Maximum of 8 entries are allowed in each class.
5.4. Teams are allowed up to 2 drivers maximum.
5.4.1. Teams can have only 1 reserve driver.
5.4.2. Reserve drivers cannot make their own team.
5.5. Single entry teams are allowed.
5.6. Only one team per car is allowed.
6.1. The races will be held on a TBA day.
6.2. The race lobby will be open at a TBA time.
6.3. Drivers will be allowed to practise until TBA.
6.4. After the practice session ends, the room will be reset. Once it's done, Q1 starts.
6.4.1. Q1 lasts for TBA minutes.
6.4.2. Once Q1 ends, the slowest half of the field is being "knocked out" of Q2.
6.4.3. The room will be reset once again after the end of Q1.
6.4.4. Q2 lasts for TBA minutes.
6.4.5. Drivers are allowed to finish their laps after the time has ended, as long as they started their lap before the time ended.
6.5. Once the race starts, there will be a manual formation lap. The pace will be set by the safety car.
6.5.1. Formation lap pace is at 100 kph / 62 mph. Drivers are to keep a single file formation until the last sector.
6.5.2. Once the drivers reach the last sector, the lead car will slow down to 80 kph and the cars will go into double file formation.
6.5.3. The race will start when the leader crosses the start/finish line.
6.5.4. Jumping the start is forbidden.
7.1. If 2 or more drivers are involved in an incident, from which they sustained damage, they must type "C" in the in-game chat.
7.2. Once the series organizer (me) types "VSC" (Virtual Safety Car) then the leader must slow down.
7.3. VSC pace is 100 kph / 62 mph. Drivers must maintain a single file formation.
7.4. Drivers are allowed to pit (both for fixing damage and for fuel/tyres) during the safety car period.
7.5. Once the organizer (me) types "VSC END", then the race will be restarted at the end of the current lap.
7.6. If the VSC is deployed at least 3 laps before the chequered flag, the race will end under the safety car.
8.1. A driver can report an incident to the stewards, if he feels like another driver has breached the rules and regulations (section 2).
8.2. Incident reports are to be made privately to the organiser, either via GTPlanet (@CrazyJohn) or via PS Messages (PSN: CrazyJohnIsHere).
8.3. Incident reports are accepted up until 24 hours after the race start, which means they are accepted until Saturday until 18:00 BST.
TBA
10.1. The car selection is as follows.
10.1.1. Group 3 cars:
- Audi R8 (2/2)
- BMW M6 (2/2)
- Dodge Viper (2/2)
- Hyundai Genesis (2/2)
- Lexus RC F* (2/2)
- Mercedes AMG (2/2)
- Peugeot RCZ (2/2)
- Porsche 911 (2/2)
10.1.2. Group 4 cars:
- Aston Martin V12 (2/2)
Power: 83% / Weight: 88%
- Ferrari 458 Italia (2/2)
Power: --% / Weight: --%
- Honda NSX (2/2)
Power: --% / Weight: --%
- Hyundai Genesis (2/2)
Power: --% / Weight: --%
- Jaguar F-Type (2/2)
Power: --% / Weight: --%
- McLaren 650S (2/2)
Power: --% / Weight: --%
- Porsche Cayman (2/2)
Power: --% / Weight: --%
- Subaru WRX (2/2)
Power: --% / Weight: --%
10.2. Each car has 2 free slots.

*NOTE: The 2017 version will be used, not the 2016 prototype.
GENERAL SETTINGS

Room type: Practice / Race
Room settings: Friends Only
Room name: VERT ERGTS Round #

TRACK SETTINGS

To be clarified on race week.

RACE SETTINGS

Start type: Rolling Starts (see 6. Race Day Procedures)
Race grid: set by the Host
Boost: Off
Slipstream: Real
Visual Damage: On
Mechanical Damage: Heavy
Tyre wear: x2
Fuel consumption: x2
Starting fuel capacity: Default
Traction in wet/other parts: Real
Race ending: 180sec. after leader crosses the line

CAR SETTINGS

Category: --
Balance of Performance: Off (Series specific)
Maximum HP limit: none
Minimum weight limit: none
Maximum tyre limit: Racing Softs
Minimum tyre limit: Racing Hards
Livery rules: Off (see 4. Livery Regulations)
Number Plate type: off (see 4. Livery Regulations)
Tuning: Allowed

PENALTY SETTINGS

Ghosting: Off
Penalty for cutting: Off
Penalty for hitting walls: Off
Penalty for touching cars: Off
Correction after hitting the wall: Off
Respawning after leaving the track: Off
Flag rules: Off
Ghost lapped cars: Off

DRIVING AIDS

Countersteer Assist (CSA): Off
Active Stability Management (ASM): Off
Driving Line: Off
Traction Control System (TCS): allowed
Active Braking System (ABS): allowed

Feel free to join for fair and fun racing.
 
Last edited:
12. List of drivers

12.1. GT3

- CrazyJohnIsHere / GRE / #25 / --- / Sliders Motorsports / ---

12.2. GT4

- offapple / ENG / #-- / --- / --- / ---
 
Last edited:
13. Standings

13.1. GT3 Driver Standings

---

13.2. GT4 Driver Standings

---

13.3. GT3 Team Standings

---

13.4. GT4 Team Standings

---

13.5. Overall Team Standings

---
 
Last edited:
Alright, here we go. Everything will be ready in some days so people can appropiately sign up.
 
Depending on how busy I am, I might consider a Gr.4 entry. Might have to see about that. If not then like your other series, I'd be happy to support this in any way I can, such as adVERTising campaigns in lobbies etc.
 
Back