Voting (all done)

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Small_Fryz

But why is the Rum gone??
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Small_Fryz
Round 1: All Managers will vote for one (1) race in all 11 scenarios. Managers may only vote for 3 of their own teams selections. At the end of the round, the Top 5 races will be moved to the second round of voting.

In the event that the 5 Top races cannot be clearly determined, (for example, if the 2 top races receive 3 votes apiece, 4 races receive 2 votes, with 1 race receiving 1 vote for the total of 15 votes) then all those races that are tied for 1st and 2nd will move on to Round two. This will be the tough part. If this situation occurs, I will confer with the Team managers on how to procede. Hopefully this worst case will not occur

Round 2: All Managers will vote for one (1) race in 5 remaining races in the Race Scenarios. If a Manager decides to cast a vote for a Wild Card race, then they must defer from voting in one of the other races. Managers may only vote for 3 of the races submitted by their team that have made it to Round two, and theses do not have to be the same 3 races they voted for in the first round.

At the end of Round 2, the top Races in each scenario will be selected for the actual race. In the event of a tie in any scenario, there will be a 3rd round composed of the top, tied races for each scenario.

Also, if the top Wild Card race vote exceeds any of the other scenario's Top Race vote, the Wild Card race will replace the other race in that race's round.

If after a 3rd round of voting there are still any ties, the Race will be selected from the ties by random drawing by the Race Administrator.


So now i will put up poles for the races of 1.4.2/1.4.4-.9 and 1.4.11 and you will choose your favourite, my vote will act as a tie breaker and the one with the highest one i vote for.


These are the races that i will be voting for that GTP submitted.


1.4.1
1.4.3
1.4.10

Now i put up the next poles.

Due to me being stupid i didnt take out GTP's selections, do not vote for them
 
Ok guys, i voted for the 1st round

Race 1.4.1
Choice 7
Arcade Mode
Time Trial
Deep Forest reverse
Dodge Viper Oreca Race Car
Open tuning - Tires optional, Weight to -10%
Submitted by GTPlanet


Race 1.4.2
Choice 4
Track: Grand Valley East [R]
Arcade Car: Honda NSX Type R '02
Modus: Arcade Hotlap
Laps: Hotlap
Quicktune: Power: +20% / Weight: - 10%
Tires: S1
Gearchange: allowed
Submitted by GTRP

Race 1.4.3
Choice 7
Arcade Mode
Time Trial
Special Stage Route 5
Toyota Minolta C-88V Race Car (R4 tires, other options open)
Submitted by GTPlanet

Race 1.4.4
Choice 1
Arcade-Hotlap
Lancia Stratos @ Hongkong
Quicktune: Power + 20%, Weight: - 10 %
Tyres: Sports Medium (SM) – S2
Driving Aids open
Submitted by SoGT

Race 1.4.5
Choice 2
Track:Grand Canyon Reverse
Car:Peugeot 205 Turbo 16 Rally Car '85
SPECS:
Mode:GT Mode Free Run
Modifications:Stockpower + Oilchange(362 BHP),weight 940 kg,Full Tune,No NOS.
Tires: Dirt
Submitted by Team Rollers

Race 1.4.6
Choice 2
Track:Tsukuba Wet (using the chicane*)
Car:Mitsubishi CZ-3 Tarmac Rally Car
Specs:
Mode:Arcade hotlap driven in free run.
Modifications:0% Power(315 BHP),-10% Weight(1080 kg)
Tires:R5,Super Soft
Aids: Optional
Top speed: Optional

* On Tsukuba Wet, there's a chicane after the Dunlop corner (it's blocked off by pylons on the dry course, but not the wet course).
Submitted by Team Rollers

Race 1.4.7
Choice 4
Track: Nürburgring Nordschleife
Arcade Car: Abt Audi TT-R
Modus: Arcade Hotlap
Laps: Hotlap
Tuning: +20/-10
Tires: R5
Gearchange: allowed
Submitted by GTRP

Race 1.4.8
Choice 9
Arcade Multiple hotlap (10 laps)
Seattle
FTO LM Race Car
R5
Full Quick Tune
Submitted by GTIRN

Race 1.4.9
Choice 4
Track: Cathedral Rocks Trail I
Arcade Car: Ford Focus Rally Car
Tuning: +20/-10
Modus: Arcade Hotlap
Laps: Hotlap
Tires: Dirt
Gearchange: allowed
Submitted by GTRP

Race 1.4.10
Choice 7
Arcade Mode
Single Race (5 laps, other options open)
Deep Forest Raceway
Nissan Motul Pitworks Race Car (+5% power, -10% weight, other options open)
Submitted by GTPlanet

Race 1.4.11
Choice 4
Track: Autumn Ring
Arcade Car: Subaru Cusco Subaru Advan Impreza (JGTC)
Tuning: +20/-10
Modus: Arcade Hotlap
Laps: Hotlap
Tires: R4
Gearchange: allowed
Submitted by GTRP


Now we move onto the 2nd round, poll's should be up in 2 days or so. These will only contain the top 5 races from each catagory. we will again set a poll and the most popular from each catagory I will vote for. again my vote will be used as a tie breaker.

I'm very happy with our choices and I personally talked to Curtis for his long race and i know Dan would like the nurb race, as i would I and Curtis if we had to race it. Plenty of lovely combo's to choose from. Z choose the rally combo's as i had no idea with them.

Now we wait for the next round of votes! 👍
 
Final polls are up!, I will only be submitting 10 rounds this time, so the round with the lowest vote gets left out and the wildcard replaces it (unless the wildcard has the least amount of votes). So if you dont like the wet race for example, dont vote for it and instead vote for a wildcard.
 
Last round, We are voting for...

1.4.1
Choice 3
Arcade Mode
Time Trial
Deep Forest reverse
Dodge Viper Oreca Race Car
Open tuning - Tires optional, Weight to -10%
Submitted by GTPlanet

1.4.2
Choice 3
Fuji speedway 2005
CAR: Tommy kaira ZZII '00
Mode: Arcade Time Trial
Quicktune: Power: +20% / Weight: - 10%
Tires: Sports, Soft
Settings: TCS & ASM set to 0 (zero)
top speed open
Submitted by GTPT

1.4.3
Choice 2
Arcade Mode
Time Trial
Special Stage Route 5
Toyota Minolta C-88V Race Car (R4 tires, other options open)
Submitted by GTPlanet

1.4.4
Choice 2
Seattle reverse
Dodge Viper GTS '99
Mode: Arcade Time Trial
Modifications: Full Quick Tune, +0% Power -10% Weight
Tires: Sports soft front, Sports medium rear
Settings: TCS & ASM set to 0(zero), top speed open
Submitted by GTPT

1.4.5
Choice 2
TRACK: Swiss Alps
CAR: Lotus Motorsports Elise
Mode: GT Mode hot lap in free run
Modifications: Open
Tyres: Dirt
Settings: TCS/ASM Off
Submitted by Guthrie United

1.4.6
This will get a miss, and will vote for the wildcard instead

1.4.7
Choice 2
Arcade Mode Hotlap
Le mans (Sarthe I )
Playstation Pescarolo C60/Judd Race Car '04
Power & Weight (0% ch et -10% kg)
No Aids
Submitted by Team GTO

1.4.8
Choice 2
Arcade Multiple hotlap (10 laps)
Seattle
FTO LM Race Car
R5
Full Quick Tune
Submitted by GTIRN

1.4.9
Choice 2
Track: Cathedral Rocks Trail I
Arcade Car: Ford Focus Rally Car
Tuning: +20/-10
Modus: Arcade Hotlap
Laps: Hotlap
Tires: Dirt
Gearchange: allowed
Submitted by GTRP

1.4.10
Choice 3
TRACK: Grand Valley
CAR: Mazda 787B Race Car '91
TIRES: Racing Medium (R3)
MODE: Arcade Hotlap
OPTIONS: +0% Power
Submitted by GTTimes

1.4.11
Choice 2
Track: Autumn Ring
Arcade Car: Subaru Cusco Subaru Advan Impreza (JGTC)
Tuning: +20/-10
Modus: Arcade Hotlap
Laps: Hotlap
Tires: R4
Gearchange: allowed
Submitted by GTRP



Hope they sit well with you guys. We should get final combo's sorted by monday or so.
 
some very interesting combos to chose from, i wonder which will suit which drivers...
 
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