VRR Bathurst 1,000km Race | Accepting Entries | Qualifying 08 August 2020

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Eva

Founder of VRR
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BlackRose_Atomic
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Using the blueprint we've tested with the Suzuka 1,000km race we run annually, VRR is branching out, and taking on a Supercar Series staple, the Bathurst 1,000. Each car will require two drivers, with supertuned Gr.4 machines being the cars used to navigate the Mountain. Hope to see a bunch of faces on the grid!
Monday, 20 July 2020
-GTPlanet thread opens
-Even Registration opens
Saturday, 08 August 2020 (Qualifying Day)
-Qualifying Procedure TBD based on entries.
Saturday, 15 August 2020
-Final Practice, 12:00 p.m.-1:30 p.m.
-Race Lobby Opens, 1:40 p.m.
-Pre Race Scrutineering, 1:45 p.m-2:00 p.m.
-Race Start, 2:00 p.m.
-Estimated Driver Change/Stint 2 Start, 5:30 p.m.
-Estimated Race Finish, 8:00 p.m.

Note: All Times in GMT-5
Key: Car #-Team Name-Chassis
Stint 1 Driver/Stint 2 Driver

#7 Black Rose Racing Ford Mustang/
Diesel9817 (ENG)/AJHG1000 (MEX)
#14 AequePax Racing with PRT BMW M4/Race Against Dementia
PRT_NiklasKarl (DEU)/Groot--89 (ENG)
#17 DNA Racing Ford Mustang/Ford Performance Racing
RoushRacing1716 (USA)
#39 CWM Team RLB Engineering BMW M4/Big W
CWM_NoirAntares (PHI)/BlueXephos22 (AUS)
#72 CWM Team M_Town BMW M4/Big Lots
StormPacer (ENG)/herimopp89 (USA)
#77 CWM Team Absolution BMW M4/Big Kmart
GTP_GTRacer22 (USA)/Timlour (USA)
#81 Black Rose Racing Ford Mustang/Coca-Cola
The_Eh_Team_43 (CAN)/Leadfoot530 (USA)
BMW M4 Gr.4
Entries: 4/8
Power: 473 BHP/120%
Weight: 2,467 lbs/82%

Ford Mustang Gr.4
Entries: 3/8
Power: 475 BHP/120%
Weight: 2,315 lbs/75

Lexus RC F Gr.4
Entries: 0/8
Power: 495 BHP/118%
Weight: 2,253 lbs/73%

1.1. All drivers competing in the Bathurst 1,000km must inform the event organizer of those intentions, detailing the class they are wanting to race in, car and car number they wish to use, team they are driving for, and a primary sponsor that is not already taken.
1.2. Car numbers 2-999 are open to all entrants to use, depending on class
1.2.1. Car numbers cannot have a 0 preceding them. Numbers 01, 02, 03, 04, 05, 06, 07, 08, 09 are prohibited.
1.3. Every driver must be a part of a team in some capacity to be allowed to participate.
1.4. Teams may field up to two cars for the event.
1.4.1. Teams participating in the event must use the same chassis for all cars registered.
1.4.2. Both drivers competing in an entry must use an identical livery for the car.
1.5. Teams new to VRR must use names that are friendly with GTPlanet's Acceptable Use Policy, and must not be an existing real life team name.
1.6. Teams must adhere to driver limitations when selecting drivers, of which there are five license ratings; Diamond, Gold, Emerald, Silver, and Bronze.
1.6.1. Entries must maintain an average of a Gold rating, meaning that Diamond/Diamond, and Diamond/Gold driver combinations are prohibited.
1.7. A simple registration guide is provided below for all entrants to use once they've read the regulations.
-Team Name:
-Car Number:
-Car Choice:
-Tire Supplier: Dunlop
-Stint 1 Driver: PSN Name (Nation)
-Stint 2 Driver: PSN Name (Nation)
-Primary Sponsor:
2.1. Liveries featuring sponsorship from tobacco companies, or pornographic materials will be prohibited. Violations against this rule will result in an automatic 30 day suspension from all VRR events and activities.
2.2. Liveries promoting a political stance or agenda will be prohibited. VRR remains a political neutral ground, and will remain open to everyone as such. Violators will be given one warning to refrain from using political advertising. Those that ignore the warning will receive a 30 day suspension from all VRR events and activities.
2.3. All cars must use the the numberplate provided in the link at the end of this rule. Link
2.3.1. All number plates must be located directly behind the front tires on both sides of the car.
2.3.2. Additionally, the car number must be located on the rear bumper of the car to the right.
2.3.3. Each number must be the official Blancpain number font, which can be located with the following: 1, 2, 3, 4, 5, 6, 7, 8, 9, 0.
2.3.4. Door panel number plates must be lower than the top of the wheel arches on the car.
2.3.5. Car numbers on the sides of the car and within the numberplates, must be black. The car number on the rear bumper can be any color the team so chooses as long as it is easily visible.
2.4. The VRR acronym decal must be present on all cars, on the sides of the car in front of the side mirrors.
2.5. Teams cannot use primary sponsors reserved by other teams.
2.6. Teams cannot feature other organizations not affiliated with VRR on the cars, unless listed as an affiliated organization in 2.6.1.
2.7. All cars must use the black Gran Turismo windshield banner.
3.1. VRR is a clean racing environment. Rough, but fair competition is expected. Accidents will be reviewed after each race and post race time penalties may be assessed.
3.2. Drivers must be aware of their surroundings at all times when competing in close proximity with other cars. Lack of awareness is not a valid excuse for avoidable contact.
3.3. Drivers attempting to lap cars will need to use flashing lights as well as patience in passing.
3.4. Drivers being lapped do not have to pull off of the racing line, but must maintain a constant and predictable line until after they have been cleared by the passing car.
3.5. Drivers that have been lapped cannot fight to regain that lap unless they are engaged in a battle for direct position on track.
3.5.1. Drivers lapped due to pit strategy, but being faster than the lead lap cars, may engage in on track battle to regain time.
3.6. The racing surface is determined to be the asphalt/concrete which contains the racing line, as well as the multi-colored curbstones lining the inside and outsides of most corners. Sausage curbing, and astroturf do not count as part of the racing surface unless specifically stated as sub-rule exemptions below.
3.7. Pit entry and exit lines are to be respected at all times. Drivers that are found to cross the solid lines entering or exiting pit lane will receive a post race time penalty.
3.8. Passing under yellow flag conditions is prohibited. Drivers that pass under a neutralized race condition will be penalized.
3.9. Ragequitting races are seen as a sign of disrespect for the series organizers, the other competitors, and the spirit of racing. Leaving races in such a fashion will be met with consequences.
3.10. Drivers vying to defend a position on track are allowed one defensive move as a proactive measure. Making a defensive move as a reactive measure will earn a warning/penalty.
3.10.1. Weaving across the racing surface in an effort to break slipstream is illegal under this ruling.
4.1. Safety car periods will be brought out for instances like mass disconnects and accidents that meet a certain criteria.
4.1.1. The criteria for accidents that bring out safety car periods are crashes in which three or more competitors sustain engine damage and/or sustain damage to two or more parts of their car. All competitors that receive these kinds of damage must type the letters "AD" for Accident-Damage. Upon which, the safety car driver will type either "SCD" or "Safety Car deployed".
4.1.2. In the case of a mass disconnection, the Safety Car driver, or the race leader, will type "SCD MD" and lead the field to a red flag stop on the pit straight. The race leader or Safety Car driver will record the order of the competitors remaining and then everyone will exit the race and wait for the disconnected competitors to return. Once those competitors have returned, the race will restart with with less laps based on how much of the scheduled race distance was remaining when the mass disconnect occured. A manual safety car formation lap will allow everyone to get into their proper grid positions, and then racing will resume.
4.1.2.1. Mass disconnections are viewed as three or more competitors dropping out of the event lobby in under 180 seconds.
4.2. When a safety car period is deployed, overtaking is immediately prohibited unless the car being overtaken is wounded by engine damage and off to the side of the racing surface or off track completely.
4.2.1. Cars that are wounded are to stay off of the racing line and yield to undamaged cars in tight sections with their hazard lights on.
4.2.2. All cars are to keep a reasonable pace until they pass the pit lane entrance to finish their current lap. As the pit lane is open at all times, drivers can elect to use the pit lane or proceed to catch the safety car queue.
4.2.3. The overall race leader will be the head of the safety car queue. The overall race leader will be required to maintain a speed limit of 62 miles per hour, or 100 kilometers per hour for the entire duration of the safety car period.
4.2.4. Once all of the cars still running in the race have caught up to the safety car queue, any lapped down cars stuck in the middle of the queue will be directed to drop to the back of the queue in order of their position.
4.2.5. Once the field is deemed to be in its correct order, the overall race leader will be directed to lead the restart of the race at the end of the current lap.
4.3. In the instance that the event integrity may be compromised due to technical failures, the race director has the ability to call the race once the race leader has completed 75% race distance.
4.4. Under a Safety Car period, all competitors must be single file, with 0.5 seconds minimum between each car for most of the period. Once the field enters the last sector of the track, competitors may bunch up closer to allow for a decent restart.
4.5. To end the first stint of the race, there will be a mandatory caution thrown when the race leader begins lap 77 of the race, lap 78 of the session. The field will be sorted like normal.
4.5.1. This safety car period is necessary to allow the second stint to be the finishing stint of the race, instead of having the drivers of the second stint competing against a clock, they will be competing with their class competitors directly.
5.1. The race lobby will be opened at 1:40 p.m, with the track closed to all competitors. Drivers must be present in the pit lane by 1:45 p.m. for scrutineering.
5.2. Scrutineering will be done by the chief steward to ensure every competitor's car is of the correct regulations in accordance to the Balance of Performance. After car specifications have been checked, the field will be organized by the chief steward for the correct starting grid.
5.3. The last step in scrutineering is ensuring clear visibility of all other competitors by each other.
5.3.1. First step to fixing visibility issues is to clear temporary online data. This can be done from the options menu inside the lobby.
5.3.2. If issues persist, the driver affected will be instructed to exit the lobby, save game before exiting completely, reboot, and then rejoin the lobby.
5.3.3. If issues persist beyond the previous point, the driver will be asked to sit the race out and let a reserve driver come in to take their place.
5.4. Race starts will be manual rolling starts following a manual formation lap.
5.4.1. All cars will follow the safety car at a speed of 62 miles per hour/100 kilometers per hour.
5.4.3. The race grid will stay single file until they reach the final corner. At this point, they will line up double file, with pole position being on the inside lane, or left lane.
5.4.4. The entire field will be allowed to enter racing conditions once they cross the start/finish line.
6.1. Events and issues that happen during the race can be met with post race time penalties.
6.1.1. Liveries in violation of any part of Section 2 will be subject to a 10 second post race time penalty for each infraction.
6.1.1.1. Liveries in violation of rule 2.1.3. will be subject to an unappealable disqualification.
6.1.2. Tire warming after drivers have begun to line up double file for the start of a race is prohibited. Drivers that engage in tire warming after this portion of the race start protocol has begun will be subject to a 15 second post race time penalty.
6.1.3. Crossing the solid white or yellow line leading to the entry of pit lane with one or more tires will be subject to a 10 second post race time penalty.
6.1.3.1. This penalty is on assessed if the driver enters pit lane when the infraction occurs. Competitors may cross the pit entry line while racing other competitors if they are not utilizing the pit lane.
6.1.3.2. At venues where a solid line may not be placed, the pit entry line will be marked by where the pit lane and the racing surface diverge, usually at a fixed point.
6.1.4. Crossing the solid white or yellow line guiding competitors through the exit of pit lane with one or more tires will be subject to a 15 second post race time penalty.
6.1.5. Rejoining the racing surface in a dangerous manner after going off track will be subject to a 15 second post race time penalty.
6.1.5.1. Track re-entries will be seen as dangerous if the action is taking place in front of other competitors, forcing those competitors to take sudden evasive measures, or if the driver is rejoining the track at a perpendicular angle compared to the direction of the racing surface.
6.1.5.2. Competitors rejoining the race from a ghosted state will have to be sure they are rejoining in a clear section of track. Drivers that rejoin and cause either a collision or another competitor to go off track to avoid a collision will be awarded a 30 second post race time penalty.
6.1.6. Repeated instances of corner cutting will be subject to a 20 second post race time penalty.
6.1.6.1. This penalty will be assessed based on if the limit breach is out of emergency avoidance of another competitor, if the limit breach results in a lasting advantage, and frequency in occurrence.
6.1.7. Repeated instances of track extensions on the exits of corners will be subject to a 20 second post race time penalty.
6.1.7.1. This penalty will be assessed based on if the limit breach is out of emergency avoidance of another competitor, if the limit breach results in a lasting advantage, and frequency in occurrence.
6.1.8. Competitors found to have started accelerating beyond their class' formation speed limit prior to the class pole sitter reaching the starting point will be subject to a 30 second post race time penalty per offense.
6.1.8.1. Jump starts on safety car restarts will be viewed in equal measure to this rule.
6.1.9. Overtaking other competitors outside of the defined track limits and not relinquishing the position within the next lap will result in a 20 second post race time penalty per overtake.
6.1.10. Passing undamaged cars under safety car conditions will result in a 30 second post race time penalty per overtake.
6.1.11. Brake warming, or brake testing, is prohibited under all conditions. Competitors found in offense to this rule will be subject to a 20 second post race time penalty.
6.1.12. Causing avoidable contact will be subject to a 20 second post race time penalty.
6.1.12.1. Contact, defined by VRR, is an event between two cars that results in a competitor being unfairly hindered by either direct car-to-car contact or being forced off of the racing surface without receiving mechanical damage.
6.1.13. Causing an avoidable collision will be subject to a 30 second post race time penalty.
6.1.13.1. Collisions are defined differently to contact. Collisions are the instance where a competitor receives mechanical damage directly from another competitor's actions.
6.1.14. Causing an avoidable collision under safety car conditions will be subject to a 60 second post race time penalty.
6.1.15. Repeated reactive blocking maneuvers will be subject to a 15 second post race time penalty.
6.1.16. Engaging in an unsafe blocking maneuver (contact blocking) will be subject to a 20 second post race time penalty.
6.1.17. Engaging in a dangerous blocking maneuver (resulting in mechanical damage) will be subject to a 30 second post race time penalty.
6.1.18. Competitors that clutter in race text communications with unimportant messages will be subjected to a 20 second post race time penalty.
6.2. In the instance that a competitor will not see any punishment through a post race time penalty, a grid penalty for that driver's next applicable event will be issued instead.
6.2.1. Liveries in violation of any part of Section 2 will be subject to a two place grid penalty for each infraction.
6.2.2. Competitors that engage in tire warming after entering the final phase of the race start protocol will be subject to a three place grid penalty.
6.2.3. Crossing the solid white or yellow line leading to the entry of pit lane with one or more tires will be subject to a two place grid penalty.
6.2.4. Crossing the solid white or yellow line guiding competitors through the exit of pit lane with one or more tires will be subject to a three place grid penalty.
6.2.5. Rejoining the racing surface in a dangerous manner after going off track or ghosting through the pause menu will be subject to a three place grid penalty or a six place grid penalty if the rejoin causes a collision.
6.2.6. Repeated instances of corner cutting will be subject to a four place grid penalty.
6.2.7. Repeated instances of track extension will be subject to a four place grid penalty.
6.2.8. Competitors found to have committed a jump start during the race start or a safety car restart will be subject to a six place grid penalty.
6.2.9. Overtaking other competitors outside of the defined track limits and not relinquishing the position within the next lap will result in a four place grid penalty.
6.2.10. Passing undamaged cars under safety car conditions will result in a six place grid penalty.
6.2.11. Brake warming will be subject to a four place grid penalty.
6.2.12. Causing avoidable contact will be subject to a four place grid penalty.
6.2.13. Causing an avoidable collision will be subject to a six place grid penalty.
6.2.14. Causing an avoidable collision under safety car conditions will be subject to a 20 second stop-go penalty at the next applicable event.
6.2.15. Repeated reactive blocking maneuvers will be subject to a three place grid penalty.
6.2.16. Engaging in an unsafe blocking maneuver will be subject to a four place grid penalty.
6.2.17. Engaging in a dangerous blocking maneuver will be subject to a six place grid penalty.
6.2.18. Cluttering the in game text communications with unimportant messages will be subject to a four place grid penalty.
6.3. Other penalties awarded for off track issues will not result in a time penalty, but may be seen as more serious.
6.3.1. For the first offense of leaving a race session prematurely, a reprimand will be given to the competitor in question.
6.3.2. For the second offense of leaving a race session prematurely, a one race suspension will be awarded.
6.3.3. For the third offense of leaving a race session prematurely, a two race suspension will be awarded.
6.3.4. For the fourth offense of leaving a race session prematurely, a four race suspension will be awarded.
6.3.4.1. Race suspensions apply to any VRR event.
6.3.4.2. Appeals can be made with sound reason as to why the voluntary forfeit occurred.
6.3.5. Causing a deliberate collision with another competitor for any reason and with any end result will result in an automatic one race suspension.
6.3.5.1. The length of the suspension is left to the race steward to finalize on a per case basis, and may last longer than stated above.
6.3.6. Attacking a competitor through prejudice or unfounded malice will result in a one race suspension once evidence is brought forward. An appeal will not be granted.

Diamond Rated Competitors
CWM_NoirAntares
GTP_GTRacer22
ORIGINALS_14

Gold Rated Competitors
Chocolata4Life
Cobani
CWM_StormPacer
Diesel9817
DRR_Affliction
DRR_Sinyster
F4H_Rosso
F4H_SuperGT
Fred-dude
GT_BOCA_MIKU
GTP_Bambi
GTP_KrispyKrim
GTP_Ph1sh
herimopp55
IPsykoZz
kross_24
Leadfoot530
MisakiMagikku
nascarfan1400
Nickmate-3
SDM_IronCobra
The_Eh_Team_43
The-Flash05
Thicci_Niim
TNR_FILO
TSR_JoeToGuy
TSR_Ryan03
TSR_Waike
VLX_CrazyJohn


Emerald Rated Competitors
amcdo122
amuda74
armoredcore12
AShinySwablu
BlackRose_Atomic
BouFishidara
cshardy62096
deathcabdaniel
delta_reg
F1FOUAD
G_Parrilla
GTP_Dylan_GTP
KokkoRacing74
mikey_2412
myfamily_team
Nefil33
Neutty
NURC_Damon
P10oder
RacingAtHome
Rob_MUFC_1987
robertlm89
SAMHAIN85
Soullock27
Splash-LTU
Tassie_tiger
trobes29
V_Gearhead
weescotsman

Silver Rated Competitors
AJHG1000
AMG_Pr3d
brown352
Bulzack
DJProfessorK87
EATHinNZ
Elusion428
FRS_SK8R
GRM_Bandit
GTP_formidable
GTP_GT916
GTP_RACECAR
GTP_Slim
GTPL_Plotnik
Hunt_I24I
I_NEED_MONEY_343
JACKOLANTERN1
Jahgee1124
JakeDog23
jamie-995
kp_stormie
LNR_Stigman4
luis_T99
mallucm
Mclaren652
Mikhail24RD
motoracer50
MRN3Drifter
MV_United1
nail-27
netwarejp
PedanticSquirrel
Petrolhead0297
pigeonpompey
Pokolas-
qwbufp
RacingHeartGT
RacingHeartRuby
RoushRacing1716
SDM_CarbonR
SDM_RRDZ
SDM_Viper
si_berian_tiger
SplurgeTheSecond
steviea712
Street-King-07
tbwhhs
The_Bogeyman_JPN
THG_R13HIE
TRY_HARD95
TSR_Eyles
VRC_I_AM_GROOOT
WKK3
Y_bearr

Bronze Rated Competitors
Against_Lee
atomicversion
BaronBlitzRed
BeAsT_Pk_RIPPER
bgmotorsports81
BGT2011
bigtexlpfan97
BKGlover
CSSdk
eDirtyTati
Flash_Sweden
HarskGaming96
introsp3ctive541
Jarnokee963
Katiegan
LITTLEBLACKO932
littleregret526
Oh_bai
OnE_JoKeR_
P10der
Pantaloons
paulthegreatgolf
Pezzarinho17

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Rulebook Version 1.00: 20 July 2020
 
Last edited:
Team name: CWM Team M_TOWN
Car number: #72
Car choice: BMW M4
Tyre supplier: Dunlop
Stint 1 driver: CWM_StormPacer, UK
Stint 2 driver: herimopp89, USA
Primary sponsor: Big Lots

Team name: CWM Team RLB Engineering
Car number: #39
Car choice: BMW M4
Tyre supplier: Dunlop
Stint 1 driver: CWM_NoirAntares, Philippines
Stint 2 driver: BlueXephos22, Australia
Primary sponsor: Big W
 
Balance of Performance for the event has been finalized and is now available in the appropriate tab of the rulebook.

Also announcing that the restriction against entries with single drivers has been lifted to aid grid filling.
 
Team name: Do Not Ask Racing
Car Number: 17
Car Choice: Ford Mustang
Tire Choice: Dunlop
Stint 1: RoushRacing1716
Primary Sponsor: Ford Performance Racing
 
Team name: Greek Freaks
Car Number: 25
Car Choice: Lexus RC F
Tire Choice: Dunlop
Stint 1: Elusion428, GRE
Stint 2: VLX_CJohn, GRE
Primary Sponsor: FMS
 
Last edited:
Team name: Speed Demon Motorsports
Car Number: 888
Car Choice: Ford Mustang
Tire Choice: Dunlop
Stint 1: SDM_CarbonR (AUS)
Stint 2: p10der (NZL)
Primary Sponsor: SDM (Privateer)
 
Last edited:
Going to explain how qualifying is going down since we have an idea now on how many we'll have for the race. Qualifying will be a single 45 minute session, which will go from 1:30 p.m. to 2:15 p.m. Eastern U.S. time. Only one driver per entry is required to attend qualifying.
 
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