What are the general principles for tuning for stability?

  • Thread starter Thread starter HarambeRacing
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HarambeRacing

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Tuning has always been an area in the GT games that I have limited knowledge with.

I've never been interested in drag tunes because it's just not something I like at all, but I am interested in making these cars great for racing around a track.

There's no "race overhaul" option anymore like there used to be, so what would you say are the general, surface level things that you must do to make a car more stability at low/mid/high speed & under braking?

The main reason I ask is with the engine swaps, I've had issues getting a car to be as stable as I'd like... sometimes it wants to spin just accelerating at mid-high speed corners.

I figured it has to be some of the following:
  • Lower ride height
  • stiffer roll bars
  • Racing brakes/pads
  • Less weight

What other adjustments?
 
LSD (not the drug)
Aero matters
PP manipulation
 
Front to rear difference is important to changing the balance.
It is dependent on weight distribution and other factors.
Try a stiffer front/softer rear (then maybe swap to the other way around and feel the difference)
 
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