You made me curious now. Next gaming session I'll race the tuned road car STI and the Isle of Man one back to back and compare laptimes etc.
Following up on this. I did a few laps on Tsukuba yesterday evening. Stock Sti Isle of Man (only suspension- and diff-tuning to suit the track) vs. a fully tuned Sti road car (also only suspension- and diff-tuning). Same tires of course, racing hards. I found both cars to be equally fast here, with a slight tendency of the road car Sti to be faster. Both cars are not really good on this track out of the box, so working out a proper setup will help. Nonetheless, I claim that their times will be near identical.
Then I did a topspeed test on Route X. Set up the downforce identically for both cars (120 front, 200 back). The road car has the widebody mod, so these cars should be near identical in terms of wind resistance. The Sti road car topped out at 306 kph, the Sti Isle of Man, with DRS activated(!), topped out at 286 kph. I don't really understand this as the Isle of Man has a few dozen hp more, but these are the results.
Thus I have to agree - the Sti Isle of Man is in no way faster than a race-tuned Sti road car. Nevertheless, I stand by my point that the Isle of Man is a unique model with a real-life history. It serves its own purpose in the game. If you take a step back and look at it, many cars in this game do not serve a purpose as such. Yet they are there, and people drive them.