this has been something that i believe has been missing ever since i played GT3 for the first time, and this thing is peripheral vision. i have recently been playing GT4 prologue with the driving force pro wheel, and i think the main thing that has been giving me problems is that whenever i make a turn, i can't see what is immediately to the right or left of me, and to me i consider this to be a crucial part of racing. it seriously hampers my ability to make sharp turns as i can't really see how close i am to the wall. one example is the slight hairpin on the Cita di Aria after the downhill left turn (closer to beginning of track). i'm well aware that it is probably a programming feat to create this effect, but i think that it will be an integral part to the growth of racing games. i would like to hear what others think about it as well.