Gran Turismo has always had a healthy mix of realistic tracks and tracks that would never exist in real life.
The realistic tracks employ a more conventional layout, a more defined 'proper' line, and an overall realistic track surround with corner worker stations, cleared areas, gravel run-offs, tirewalls, and run-off areas off of a several of the curves.
The fantasy tracks have more eye candy, usually placed in an area that would never see racing (times square?), have more severe elevation changes. There is usually less real-track atmosphere, and they are lined with trees, rocks, houses, cliffs, etc. They dive through canyons, sweep through long tunnels, or cut through a forest. Not too many sanctioning bodies would consider running any sort of event in DEEP FOREST, for example.
which do you enjoy more?
The realistic tracks employ a more conventional layout, a more defined 'proper' line, and an overall realistic track surround with corner worker stations, cleared areas, gravel run-offs, tirewalls, and run-off areas off of a several of the curves.
The fantasy tracks have more eye candy, usually placed in an area that would never see racing (times square?), have more severe elevation changes. There is usually less real-track atmosphere, and they are lined with trees, rocks, houses, cliffs, etc. They dive through canyons, sweep through long tunnels, or cut through a forest. Not too many sanctioning bodies would consider running any sort of event in DEEP FOREST, for example.
which do you enjoy more?