- 361
- Tampa, FL, USA
Another big decider whether our league goes AC or pCars will be the dedi server. I have a laptop dedicated to just serving up racing and nothing more. How configurable will the dedi server be? Will it be GUI based, .txt file based or like rF2- a little of both.
What will be configurable?
variable or random weather?
choice of race set to laps or time and what will be the maximum race length?
Will driver swaps be available?
choice of damage/assists?
There are a million and one things- will we have a good wide choice of settings?
Another bonus question: will driver assists (ABS, TC, SC etc) be set by the dedi server, the player or by the car? Certain cars in real life have assists, while others don't. In rF2 the server alows certain assists and players choose whether to use them. In AC, certain cars have certain assists built in and that's just how the car is. How will pCars handle this?
What will be configurable?
variable or random weather?
choice of race set to laps or time and what will be the maximum race length?
Will driver swaps be available?
choice of damage/assists?
There are a million and one things- will we have a good wide choice of settings?
Another bonus question: will driver assists (ABS, TC, SC etc) be set by the dedi server, the player or by the car? Certain cars in real life have assists, while others don't. In rF2 the server alows certain assists and players choose whether to use them. In AC, certain cars have certain assists built in and that's just how the car is. How will pCars handle this?