what's the proper way to launch of the line?

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thirty2try
This is an aspect of Gran Turismo I've always just taken for granted. I usually rev the throttle until I get to the middle of the RPM gauge and then jam on the throttle at the start.

Does anyone know if there is a better way to do this? Is launching different with different cars? (i.e MR, FR, FF). Any help would be appreciated. Thanks in advance.
 
All I know is that if the car you're using has a turbo, it'll launch faster with full throttle. With 4WD or any slow cars I haven't really noticed a difference in launching with full throttle or middle of RPM gauge. As for other more powerful cars, it seems a bit faster if you launch with RPM gauge around the middle or a bit less. Bit the difference is very small, way less than in the older GT's at least.

But usually I'm lazy and just go full throttle.
 
What I do (using the dfgt wheel) is set the traction control to either two or three to launch, then once I'm in second or third gear (depending on the car) is enter the 'on the fly' settings, (can't remember the proper name at the moment) and put the setting to where it should be- 0.

Hope this helps.
 
It's hard to gauge in the game, but ideally you give it as much power as you can without slipping the drive wheels.
 
I've had most success with just going full throttle and emptying the gears with the tyres spinning. Would be a bad idea to melt the tyres before the first bend in real racing, but don't think it matters in the game..
 
I also was wondering this because I don't know what to do start off the line. I seem to be having trouble with a lot in GT 5 but I'm trying to learn as much as I can to be an elite racer
 
I've had most success with just going full throttle and emptying the gears with the tyres spinning. Would be a bad idea to melt the tyres before the first bend in real racing, but don't think it matters in the game..

well it does matter if you have to do a pit stop in the endurance races after the first 3 rounds or after the 10th round. but if there's no tire damage you are right.
 
When accelerating from a stop, try and give as much throttle as possible without letting the wheels spin. Which is harder to do in a game, than it is in real life.
 
i put the car in 2nd gear and full throttle the start..
 
When accelerating from a stop, try and give as much throttle as possible without letting the wheels spin. Which is harder to do in a game, than it is in real life.

Got it. Thank you.
 
I always use the countdown. I try to rev and release, in time with the 3,2,1. I have found that hitting the max revs as the tone sounds, gives the best start,
 
That´s an easy one. 4WD: Full throttle, just be carefull not to run in the limiter in first gear. I have a fully tuned HGP R32, and this thing explodes to 200 km/h (120 mph) in about 8.5 seconds. Amazing.

RWD: If it is a powerfull car, it does indeed make sense to select 2nd gear and floor it. You will loose .5 of a second for the shift alone, and it is almost impossible te NOT spin the tires in first gear in a >500 hp RWD. It is a lot harder to keep traction in the game than it is in real life (I drive with no aids). I try to practice with a car on the TGTT. simply practive a few standing starts and slowly but surely you will get in the zone.

FWD: Basically the same as RWD. As FWD naturally have a traction problem, it should make sense to install a LSD. But I don´t know how effective that works in GT5 as I try not to touch FWD´s if I can.

In the end it is all about getting used to a car and giving it just a little bit of wheel spin, but not too much.
 
I always use the countdown. I try to rev and release, in time with the 3,2,1. I have found that hitting the max revs as the tone sounds, gives the best start,

Yes, revving in time with the countdown does help, but I find that if you can get the revs to land in the car's powerband on the go, then the car accelerates very quickly.

I've also noticed a slight tendency for some powerful cars to pull over to one side slightly if you hit the sweet spot. 👍
 
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