As per title, please indicate which ones (up to 3) of the listed fetures will be more beneficial for increasing the realism level in GTSport.
Some quick notes for the choices:
- all items are intended to be implemented realistically to the extent that other games have already proved is possible to achieve.
- visual damage: self explanatory
- mechanical damage: self explanatory but also includes possible impacts on track conditions (oil, grease, etc etc)
- collisions and interactions with environment: behaviour of cars crashing with each other and with track’s elements, and proper implementation of these aspects.
- live weather: also including time lapsing
- live track conditions: varying with weather and races events (accidents, etc etc).
- other: in this case specify which item you think will be good to be implemented.
Enjoy!
Some quick notes for the choices:
- all items are intended to be implemented realistically to the extent that other games have already proved is possible to achieve.
- visual damage: self explanatory
- mechanical damage: self explanatory but also includes possible impacts on track conditions (oil, grease, etc etc)
- collisions and interactions with environment: behaviour of cars crashing with each other and with track’s elements, and proper implementation of these aspects.
- live weather: also including time lapsing
- live track conditions: varying with weather and races events (accidents, etc etc).
- other: in this case specify which item you think will be good to be implemented.
Enjoy!