- 1,103
- Cribanox
It seems lately that there are a lot of games out there trying to give into the underground racing scene (duh)
my thoughts on this are, stop making them, i can only beat the bad guy in so many diff games with a skyline (which in reality is not in the underground racing scene). And im kinda tired of the "pimp my ridez" customization, a little bit is good but i think NFSU2 killed it, at least for me.
anyway, your thoughts?
EDIT---
This doesnt include Wangan Midnight Maximum Tune, that game is beyond any other "underground" racing game. Point 1 to Point 2 is better than tiny tracks with ass loads of stuff to plow into while trying to go 150 mph, i think the other underground games (like NFSU1) would have been better off keeping the max speed u reach in the game around 100 or less, i mean you're going through a heavy traffic / populated city, whos gonna hit over 100?
my thoughts on this are, stop making them, i can only beat the bad guy in so many diff games with a skyline (which in reality is not in the underground racing scene). And im kinda tired of the "pimp my ridez" customization, a little bit is good but i think NFSU2 killed it, at least for me.
anyway, your thoughts?
EDIT---
This doesnt include Wangan Midnight Maximum Tune, that game is beyond any other "underground" racing game. Point 1 to Point 2 is better than tiny tracks with ass loads of stuff to plow into while trying to go 150 mph, i think the other underground games (like NFSU1) would have been better off keeping the max speed u reach in the game around 100 or less, i mean you're going through a heavy traffic / populated city, whos gonna hit over 100?