- 10
- Canada
- xTornado78x
Hi everyone,
Something bothers me alot about the graphics engine. Daytime and night time are very well made but... Racing at sunrise and sunset looks very wrong, and some tracks looks glitchy. Here's why:
- Headlights are extremely bright! They illuminate the ground better than the sun itself! Even if it is 20 degrees above the horizon... But they are just fine and realistic at night.
- Track lights are casting shadows around the car (as they should when its dark) but in broad daylight.
- On some tracks, track lights shadows are visible around the car whatever the time of day (Racing on Apricot hill at noon, for exemple, looks weird in that way).
- On some tracks, headlights reflections are visible on the road all day long when they are on. How many watts those lights have? 1 million? In real life, those lights would probably set trees on fire...
- Opponent's headlights are glitchy, sometimes they illuminate the road, sometimes they don't.
- The sky around the sun is too dark when it is very low above the horizon.
I am a photographer in my spare time, I took many, many pictures of sunsets and sunrises in my life, and I can't compare any of them to what I can see in Gran Turismo 6.
Polyphony Digital maybe should ask real, professional photographers just for this.
Something bothers me alot about the graphics engine. Daytime and night time are very well made but... Racing at sunrise and sunset looks very wrong, and some tracks looks glitchy. Here's why:
- Headlights are extremely bright! They illuminate the ground better than the sun itself! Even if it is 20 degrees above the horizon... But they are just fine and realistic at night.
- Track lights are casting shadows around the car (as they should when its dark) but in broad daylight.
- On some tracks, track lights shadows are visible around the car whatever the time of day (Racing on Apricot hill at noon, for exemple, looks weird in that way).
- On some tracks, headlights reflections are visible on the road all day long when they are on. How many watts those lights have? 1 million? In real life, those lights would probably set trees on fire...
- Opponent's headlights are glitchy, sometimes they illuminate the road, sometimes they don't.
- The sky around the sun is too dark when it is very low above the horizon.
I am a photographer in my spare time, I took many, many pictures of sunsets and sunrises in my life, and I can't compare any of them to what I can see in Gran Turismo 6.
Polyphony Digital maybe should ask real, professional photographers just for this.