Will this game ever get challenging?

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After breezing through every license test and everything in the national categories in vastly underpowered cars, I thought maybe the international categories might offer an upgrade in AI or something which might challenge me for once. Yet somehow they're still going ~20 seconds a lap slower than their real-life counterpart car would be going around the same track, and I'm zooming by passing cars on the outside despite being 150pp down and on worse tires.

Does it ever get more interesting than this, or do I basically have to drive a Prius in every race to have any sort of challenge?

Also, are license tests ever going to be anything but first-try-gold or are they always going to be about 3 seconds easier than they ought to be?
 
... so your question is, "Why am I so awesome that I can beat every race with a car that is 150PP down?"

If you've done every GT game before, then it's no more or less challenging than any other racing game. You certainly can't race a car near max PP for any race if you are a decent driver, or it's a walk in the park. It will get challenging in the international races if you try to run a backmarker car, and the S class license test is taking marginally more time than the other license to get gold. If you really want a challenge, go online. Try and set a top time trial. Any hardcore GT fan can gold all the licenses and win all the races. It would be a struggle if you were new to racing games. The real challenge is waiting online.
 
I'm 60% +/- complete. No, it won't.

And while I could entertain myself in GT5, the options for the way I prefer to play have been taken away.
 
... so your question is, "Why am I so awesome that I can beat every race with a car that is 150PP down?"

No, that is not my question. I am not awesome. I am not putting in gold times on the first try. I'm putting in bronze efforts and they're giving me gold.

I was literally backwards at one point in two of the the 600pp Tour of Japan races and yet I still got first in a 464pp car. Awesome drivers do not end up backwards.

I feel like they should add an extra "platinum" level to the license tests or something, which is purely optional and doesn't affect advancement, which is actually difficult and requires a near-perfect run to do. And if they could get the AI to stop braking after the apex that would be great too.
 
... so your question is, "Why am I so awesome that I can beat every race with a car that is 150PP down?"

Yeap. Another one of these. Move along.

These games are relatively easy for well skilled players. If you are finding this too easy and want more of a challenge, get off the forum, go Online in GT6 I suppose, or go play iRacing.
 
Yet another "elitist" rant. :rolleyes: If you want a challenge out of the game, then join the WRS then we'll see just how good you are. I see what you are saying, but you are coming off as being very elitist. Just because you may able to breeze through everything, doesn't mean everyone else can. Ever think that maybe there are lesser skilled players who may be finding the career mode more difficult than you. The game isn't tailored to your specific skillset but more to the masses in general. What about little 10 year old Johnny who is having an extremely difficult time with those events? I bet he doesn't think the same way as you do. You see, I too am breezing through all those, but you don't see me complaining about it. It is what it is, just deal with it and play on. :)
 
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Yeap. Another one of these.

Interesting, it's almost like if the same thing keeps coming up over and over, it might be an actual problem, eh? Not to mention that, if you'll notice, I'm new here. So I don't know what you mean by "another one" considering I've barely used these forums except to find gt5 car lists and tuning suggestions.

GT5 seemed harder than this, and it seems like people complained about it being easy. So they make GT6 easier?

Please, explain to me the sense in that. And see above where I already replied to the allegations of "awesomeness."

Yet another "elitist" rant. :rolleyes:

Which is why I suggested an optional additional trophy level which doesn't affect advancement, or a difficulty setting, neither of which would wall off the game to anyone. I intend this to be a serious post, do you have a serious reply? No? Then why don't you move on?

Also, if you didn't notice, the original post was a question. As in, does it get harder in higher up levels, because the game keeps telling me that drivers will get harder in higher up levels, and I wanted to know if that was the case. So, thanks for not reading the post, I suppose. Your contribution is greatly appreciated.
 
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Career mode in this 'game' is an apetiser and nothing more. The challenge begins when the game ends and you start picking TT combos to run or join a race series to pit yourself against other humans rather than AI that, no matter how fast it can go, presents no real competition.
 
Interesting, it's almost like if the same thing keeps coming up over and over, it might be an actual problem, eh? Not to mention that, if you'll notice, I'm new here. So I don't know what you mean by "another one" considering I've barely used these forums except to find gt5 car lists and tuning suggestions.

GT5 seemed harder than this, and it seems like people complained about it being easy. So they make GT6 easier?

Please, explain to me the sense in that. And see above where I already replied to the allegations of "awesomeness."



Which is why I suggested an optional additional trophy level which doesn't affect advancement, or a difficulty setting, neither of which would wall off the game to anyone. I intend this to be a serious post, do you have a serious reply? No? Then why don't you move on?

Also, if you didn't notice, the original post was a question. As in, does it get harder in higher up levels, because the game keeps telling me that drivers will get harder in higher up levels, and I wanted to know if that was the case. So, thanks for not reading the post, I suppose. Your contribution is greatly appreciated.

Sorry, but your post just came off as one big elitist rant and I am not the only one that seen it that way. In answer to your question, in my opinion, no, it does not seem to become more challenging. That doesn't really bother me though because I know where the real challenges lie for me. Online, the WRS, racing leagues, and my own creativity in the game.
 
Sorry, but your post just came off as one big elitist rant and I am not the only one that seen it that way. In answer to your question, in my opinion, no, it does not seem to become more challenging. That doesn't really bother me though because I know where the real challenges lie for me. Online, the WRS, and racing leagues.

Perhaps people are seeing it that way because they've read other posts like it. That's why I followed up the post with the other one about not being awesome. I'm pretty good I guess, but only because I learned to drive well through GT5. Lowering the difficulty level, which is what seems to have happened here, seems counterproductive to that goal. I think GT should teach people to drive well, and you can only do that if there's some sort of challenge, and it just doesn't seem challenging. I'm hoping it gets a bit more challenging later. And I'd desperately like it to be somewhat challenging without having to go online, since I just don't really like online gaming usually, and the online races I've done in GT5 have been laggy, unreliable, or filled with dirty drivers, and I don't have the schedule to be able to do weekly racing leagues or anything like that. I will probably try out online once I get most of the stars, though.

By the way, I still enjoy the game and think it's a good upgrade from GT6, despite my initial fears that it seemed more like a car&track pack + UI update. These are not complaints about the game as a whole, but considering patches are coming, it would be lovely if one of the patches could incorporate something I've mentioned above (difficulty slider and/or optional platinum levels to make the license tests truly difficult). And the usual exhortations to please upgrade the AI :-/
 
Perhaps people are seeing it that way because they've read other posts like it. That's why I followed up the post with the other one about not being awesome. I'm pretty good I guess, but only because I learned to drive well through GT5. Lowering the difficulty level, which is what seems to have happened here, seems counterproductive to that goal. I think GT should teach people to drive well, and you can only do that if there's some sort of challenge, and it just doesn't seem challenging. I'm hoping it gets a bit more challenging later. And I'd desperately like it to be somewhat challenging without having to go online, since I just don't really like online gaming usually, and the online races I've done in GT5 have been laggy, unreliable, or filled with dirty drivers, and I don't have the schedule to be able to do weekly racing leagues or anything like that. I will probably try out online once I get most of the stars, though.

By the way, I still enjoy the game and think it's a good upgrade from GT6, despite my initial fears that it seemed more like a car&track pack + UI update. These are not complaints about the game as a whole, but considering patches are coming, it would be lovely if one of the patches could incorporate something I've mentioned above (difficulty slider and/or optional platinum levels to make the license tests truly difficult). And the usual exhortations to please upgrade the AI :-/

Fair enough then and sorry if I came off a little gruff. I just get tired of reading posts like yours where it seems the poster is coming off as an elitist type just because he/she is not finding the game challenging. Just remember, its as challenging as you make it. Good luck to you and hope you find a challenge along the way. ;)
 
Perhaps people are seeing it that way because they've read other posts like it. That's why I followed up the post with the other one about not being awesome. I'm pretty good I guess, but only because I learned to drive well through GT5. Lowering the difficulty level, which is what seems to have happened here, seems counterproductive to that goal. I think GT should teach people to drive well, and you can only do that if there's some sort of challenge, and it just doesn't seem challenging. I'm hoping it gets a bit more challenging later. And I'd desperately like it to be somewhat challenging without having to go online, since I just don't really like online gaming usually, and the online races I've done in GT5 have been laggy, unreliable, or filled with dirty drivers, and I don't have the schedule to be able to do weekly racing leagues or anything like that. I will probably try out online once I get most of the stars, though.

By the way, I still enjoy the game and think it's a good upgrade from GT6, despite my initial fears that it seemed more like a car&track pack + UI update. These are not complaints about the game as a whole, but considering patches are coming, it would be lovely if one of the patches could incorporate something I've mentioned above (difficulty slider and/or optional platinum levels to make the license tests truly difficult). And the usual exhortations to please upgrade the AI :-/

Disregard, double post.
 
First of all, even if they make a super fast ai people will complain because it's unrealistic, unfair, impossible to beat, or something like that.
But anyway, gran turismo it's getting more and more just about online, like a lot of other games, that's the truth. No ai can offer a real challenge, they can (?) probably make a perfect drivers ai, no mistakes and vettel pace every lap, but at this point it's probably just a waste of time in pd minds.
It's a good thing, a bad thing? You choose. Personally, i was an offline type of gamer in the past, but modern gaming it's more about online year after year, we can't do that much about it.

About your question...no, this is the level. You're right, it's easier than gt5. I'm beating them with 100+ less pp and sport hard tyres against ai with racing hard...not joking. And like someone says on other threads, they actually slow down A LOT at the last 2 laps,the situation where you win at the last lap with a really inferior car it's too common because of that.
Like i explained, they probably don't feel like they need to work on it, since people can find decent opponents by going online, with no work required.
 
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There is no way to make the AI "challenging" without hating the game. If the AI runs to their utmost, you are out of luck because they will not make mistakes, if you tone it down so that it can be defeated, then it's "too easy". There is no such thing as a middle ground because there is not definitive measure of how far ahead, or behind, the AI should be for it to seem real. Remember, there are million of people to cater to and they all want to win in the end.

Online is where challenges are. Plain and simple. If you want a challenge, that's where to go.
 
If online is where the challenge is, then PD needs to do a better job at making it easier to use. Searching for an online room is a challenge in itself. Sometimes, I feel like racing real people but Open Lobby by itself is not cutting it. All I want is a quick online race or two, but finding a room for a particular car I want to drive tends to be a pain.

That's why I refuse to touch online until Quick Match is added in an update. It's disappointing that it wasn't included in the game at release. I'd rather race terrible AI than gamble my limited time trying to look for a race I may or may not get.

And please don't give me the "Join a league" excuse. Every time I bring this up, someone tells me that.
 

Yep, that's what they need to do. Hopefully they're currently working on it as a priority, since ''community'' and ''quick match'' were there before day one patch removed (hide it's probably the right word) them.
 
The only thing remotely challenging in the GT Universe is GT Academy, and even then being half a second off the fastest person in the world isn't very satisfying, if you're serious about racing with other drivers i would highly suggest iRacing, Gran Turismo simply doesn't cut it as far as physics, tire models and realism go.
 
I found a nice challenge, 15 min race Nordschleife, make sure the Mac F1 GTR Race car '97 is the rabbit, use a Shelby Cobra Daytona Coupe '64 , at 570 pp or try 597 pp 1st. You can pass the F1...but he will remain on your tail pushing you, waiting for a mistake.
 
I found a nice challenge, 15 min race Nordschleife, make sure the Mac F1 GTR Race car '97 is the rabbit, use a Shelby Cobra Daytona Coupe '64 , at 570 pp or try 597 pp 1st. You can pass the F1...but he will remain on your tail pushing you, waiting for a mistake.

Right, that's what the AI will do in every race, it will slow down enough to let you pass it, then it will follow you half a second back until either you make a mistake or it spins you out, then it'll slow down again and let you past again. But it will never actually pass you - it'll just drive up next to you on the straight and slow down enough to stay just beside you going into the turn.

Since I made that post, I realized the AI is just completely full of it, and is literally programmed to let you win. So it doesn't matter how low your PP is, the AI will just let you by.
 
You can lower the PP for a challenge boost...
...but the AI will never match the performance of racing against real people online.

I just don't think there is any way the developers can program the AI
to match the full spectrum of player's skills from beginner to pro-level
who are using DS3s, or wheels.
Its like Paul Simon's song; One Man's Ceiling is Another Man's Floor.

First time and usually the last time I do the events, its for unlocking the cars/levels.
After that, I usually do Single User with AI set at Pro, Damage at max if I am off-line.

If I get stuck on an event, I just go to single user mode and get it down there with AI at most difficult setting before going back.
 
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PD has greatly reduced the difficulty of the gameplay in GT6 unfortunately. The basic problem is that they've done something to the physics to make most of the cars VERY VERY easy to drive. I'm not saying they don't feel convincing: there are still some wonderful tactile feedback and the different cars drive differently, which is great, but the difficulty in driving most of the models simply isn't there. I can consistently do crazy stupid stuff and then completely recover. It's a shame as I only like half way through the career mode and I'm pretty much bored. I've walked over every license test and event, even when using underpowered cars in most cases. I've gotten gold licenses most of the time on the very first try. It's just a complete walk-in-the-park. I wouldn't mind it too much if it just slow opponents, but since the problem actually removed the challenge of driving the cars, there is not a lot of fun there. I feel that they've essentially built in a huge overly-safety margin in the physics model. Maybe the online racing will be better but I always have a hard time finding time to get into that...
 
Probably one of the reasons licences and other special events feel easier is because they force SRF on :odd:
 
Was it too easy? Go buy a Ruf and do some of the qualifying events with a BTR, RGT, or CTR (not CTR2). Might find that challenge you're looking for.

And I agree with panjandrum, some cars with the new physics are very easy to drive.
 
After breezing through every license test and everything in the national categories in vastly underpowered cars, I thought maybe the international categories might offer an upgrade in AI or something which might challenge me for once. Yet somehow they're still going ~20 seconds a lap slower than their real-life counterpart car would be going around the same track, and I'm zooming by passing cars on the outside despite being 150pp down and on worse tires.

Does it ever get more interesting than this, or do I basically have to drive a Prius in every race to have any sort of challenge?

Also, are license tests ever going to be anything but first-try-gold or are they always going to be about 3 seconds easier than they ought to be?
From what i heard it won't. People only mentioned one particular 1 on 1 challenge (with a GTR?) where the AI gave them a run for their money, for the rest; pass the turtles until the rabbit waits for you at the finish line!

And for the ones saying you are snobby; my 5 year old nephew could win races in GT6; so their argument is lost as they probably cruise by those bots as fast as you do, but they can't stand criticism on the game...

PD has greatly reduced the difficulty of the gameplay in GT6 unfortunately. The basic problem is that they've done something to the physics to make most of the cars VERY VERY easy to drive. I'm not saying they don't feel convincing: there are still some wonderful tactile feedback and the different cars drive differently, which is great, but the difficulty in driving most of the models simply isn't there. I can consistently do crazy stupid stuff and then completely recover. It's a shame as I only like half way through the career mode and I'm pretty much bored. I've walked over every license test and event, even when using underpowered cars in most cases. I've gotten gold licenses most of the time on the very first try. It's just a complete walk-in-the-park. I wouldn't mind it too much if it just slow opponents, but since the problem actually removed the challenge of driving the cars, there is not a lot of fun there. I feel that they've essentially built in a huge overly-safety margin in the physics model. Maybe the online racing will be better but I always have a hard time finding time to get into that...
I've heard that also, i played the GTA demo and found the cars a real handful but in a good way; you had much oversteer the whole time and had to control it which felt great, but people say that GT6's physics are easier compared to the demo, and the cars are easier to control in GT6? Can anyone confirm this?
 
You don't need to be anywhere near an 'elite' driver to win a race in GT and I'm beginning to wonder if some people are just retarded. Another dumb thing I keep hearing is GT being easy so that it can cater to a bigger audience. Have these people never heard of difficulty settings? All the race games I own have this setting! And stop telling people to go online for a challenge! Saying this is just dumb.
 
There is no way to make the AI "challenging" without hating the game. If the AI runs to their utmost, you are out of luck because they will not make mistakes, if you tone it down so that it can be defeated, then it's "too easy". There is no such thing as a middle ground because there is not definitive measure of how far ahead, or behind, the AI should be for it to seem real. Remember, there are million of people to cater to and they all want to win in the end.

Online is where challenges are. Plain and simple. If you want a challenge, that's where to go.

I agree.

There's no way to make the AI to be perfectly competitive for all the players.

If the AI is lapping in 1:30, then players who are able to lap in 1:29 will still find it easy because in ten laps he will be ten seconds in front.
But for the players who are only able to do 1:31 will find it frustating because they simply can't beat and can't progress the game.

Difficulty setting is also useless, if you set the AI a LITTLE too hard then you won't be able to beat them, if you set the AI a LITTLE too easy you will find it TOO easy. and your car choice also matter.
 
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