[WIP]Flex Arcade Racing Game

446
France
Tokyo
Hi all !
*I apologize for my bad English.*

I am currently working on 3D Flex Racing Game, and i have to say that it is very exiting and interesting. (Flex is Flash programing environment)
I had done many 2D Flash games in the past but this game is my first 3D experience.

I would like to share this experience with you to get some feedback about what have been done so far. And also to improve the game-play experience.

Here are some technical details
Flash only allow few polygons :
- 500-1000 triangles a 60fps;
- 1000-2000 triangles a 30fps;

So it is a very low polygon game. (To get an idea, i can get close to the ps1 graphics).

I have used this tutorial to do basic car related RigidBody Physics :
Car Physics for Game

For now the game physics are close to Ridge Racer 1 (maibe worth :|)
My goal is to tend towards simulation. something like 50 / 50;

To finish, i will say that i really like the fact that this is online.
Because i will be able to make as much update as i want, new cars, new tracks, improve car physics, playability etc.

I would be honored to get your feedback on that project.
Thank you for your time.
Regards.

//============================================================
// WIP
//============================================================

Rigid Body Simulation
Accelerate, brake with left and right arrows, change gears with up and down arrows
screen0.png


3D Test
Change cameras with 1,2,3, move car with ZQSD
screen2.png

screen4.png

screen5.png
 
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