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If I had the proper influence at EA, I'd make various "official character cars" have limited quantities within the game's economy, with more iconic ones like the BMW M3 (E46) GTR from MW2005 being the rarest and minor rival team members like a car from Carbon's Rotor 4 team being the most common. Of course, they wouldn't necessarily be better than anything you can obtain yourself in more natural ways, and you could even replicate some of these cars using bodykits and other parts available in-game. But these limited-edition cars would be officially from EA, so you wouldn't have to worry about downloading another player's livery, only to find out there's an oh-so-slight error in how they placed a decal. They could even include real-world cars that've tied into NFS, like the BMW Z4 GT3 that used NFS as a main sponsor.
Then, in addition to that, I'd have some of the limited-edition cars be based on models exclusive to being limited-edition, but also include more common variants. So for example, the BMW M3 (E46) GTR from MW2005 would sure enough use the exact same iconic engine and so on as the real-world car, and the road-going M3 (E46) GTR (Link to an example from GT6) would similarly be available in limited amounts within the in-game economy. However, the more typical M3 (E46) would be easily available in-game, without any limits on how many would be around. The limits on cars like the M3 (E46) GTR would mirror real-world production numbers, so for the Pagani Zonda Cinque, there would only be a total of ten, with five coupes and five roadsters. (These quantities would be repeated for the NFS Edition of the Zonda Cinque.) However, the Zonda F would also be available while not having these limits, as would the Huayra. As I mentioned earlier, these limited-edition cars would hardly offer a notable competitive advantage, and I would potentially even ban them from some (if not most) ranked competitive events. These rare cars would also be unable to be modified, to preserve their original states as much as possible. (Indeed, this would be another advantage of using a car that isn't restrained by these "virtual production numbers.")
Another idea that could either replace this or add to it would be something resembling an in-game version of SEMA or the Barrett-Jackson auction, where player-customized cars can be shown off and auctioned on, potentially with credits that could translate into actual money, since we're talking about NFTs/crypto.
Of course, I would only support this specifically if Ethereum fulfills its plan to become more environmentally-friendly. Otherwise, that'd be crossing the line for me personally.
Then, in addition to that, I'd have some of the limited-edition cars be based on models exclusive to being limited-edition, but also include more common variants. So for example, the BMW M3 (E46) GTR from MW2005 would sure enough use the exact same iconic engine and so on as the real-world car, and the road-going M3 (E46) GTR (Link to an example from GT6) would similarly be available in limited amounts within the in-game economy. However, the more typical M3 (E46) would be easily available in-game, without any limits on how many would be around. The limits on cars like the M3 (E46) GTR would mirror real-world production numbers, so for the Pagani Zonda Cinque, there would only be a total of ten, with five coupes and five roadsters. (These quantities would be repeated for the NFS Edition of the Zonda Cinque.) However, the Zonda F would also be available while not having these limits, as would the Huayra. As I mentioned earlier, these limited-edition cars would hardly offer a notable competitive advantage, and I would potentially even ban them from some (if not most) ranked competitive events. These rare cars would also be unable to be modified, to preserve their original states as much as possible. (Indeed, this would be another advantage of using a car that isn't restrained by these "virtual production numbers.")
Another idea that could either replace this or add to it would be something resembling an in-game version of SEMA or the Barrett-Jackson auction, where player-customized cars can be shown off and auctioned on, potentially with credits that could translate into actual money, since we're talking about NFTs/crypto.
Of course, I would only support this specifically if Ethereum fulfills its plan to become more environmentally-friendly. Otherwise, that'd be crossing the line for me personally.
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