Worst UI in video games?

Discussion in 'Console & PC Gaming' started by Sonygamer455, Apr 1, 2020.

  1. Sonygamer455

    Sonygamer455

    Messages:
    4,259
    Location:
    United States
    If you’re a gamer, you’ve probably seen various types of UI (user interface) in video games over the years. Some can be pretty good, but then you have others that can be pretty bad such as, not being visually appealing, confusing to navigate or perhaps both and maybe something else along with it. I have seen these discussions on other forums before, but I am surprised to see GTP doesn’t already have one. So with that said, here is a thread where you can discuss the worst UI’s you have seen in your gaming history.
     
    VBR likes this.
  2. BKGlover

    BKGlover

    Messages:
    5,852
    Location:
    United States
    Surprised this didn't get any bites...

    2K has never been good with the UI's. Their menu system in NBA 2K12 and 13 were confusing messes, their WWE games are an actual pain to deal with, and I don't remember the old NFL games being that great beyond the backgrounds.

    I was gonna throw Forza Horizon 4 under the bus again, but honestly all of these Windows 8-ish menus are ugly and not necessary. Almost any function in FH4 should be two to four selections on one menu, you shouldn't need ten menus to show the content.

    Not bad per-se, but bad in comparison to what it had, Grid Autosport. 1 and 2 had interesting and integrated menus, this was a car in a glittery vacuum and some bland menus with solid colored bars that showed progress(I guess?). I didn't get into this game, and the dreary menus made sure the door my experience was thrown out of, was locked behind it.

    As much as I enjoy some of their games, KOEI has never had great UI's. AeroBiz on SNES was aggravating to use, the (insert series here) Warriors games at one point allowed you to miss entire sections and proceed to get your butt postmarked back to you. I think the Naval Ops games are the most confusing yet best adapted they have done...if it wasn't for the ship builder and all it's tricks. Still, hard to stay irritated when there's options for Ye Olde cannons, ancient weapons, Duck Interceptors, and cat sculptures with laser eyes to shoot down missiles.

    All I have for now.
     
  3. PletdeKoe

    PletdeKoe

    Messages:
    1,304
    Persona 5.... hahahaha

    No seriously though, I never found the Pip-boy in fallout 3 very user friendly. Also final fantasy XIII was difficult to find the right options etc.
     
  4. Moglet

    Moglet Premium

    Messages:
    11,973
    Location:
    United Kingdom
    Gran Turismo Sport has a pretty bad UI in terms of flow and speed, especially when browsing in the "Discover" menus which are easily the worst I've seen of that type. The visuals are, for the most part, good enough.
     
  5. VBR

    VBR Premium

    Messages:
    7,092
    Location:
    England
    Gran Turismo 5. Ten seconds just to open the replay theatre, slow as :censored:! Then there's the lack of cohesion & consistency; sometimes the back button takes you back & sometimes it takes you to an icon on which you have to press the enter button to exit (in one place you even have to press the triangle button to exit). The X & O buttons are also labelled differently in different parts of the game. There is so much junk on the screen, it's very cluttered & untidy looking. Then there are all the various & entirely unnecessary nag boxes, "Press X to continue" etc, littered throughout the game. In most games you can toggle the HUD on & off with a simple button press when driving, but not in GT5, oh no that would be too elegant & useful, there's a menu for that too, which you have to pause the game to access (rendering it useless for online racing).


    :banghead: :boggled: :censored: :confused: :crazy: :dunce: :eek: :( :sick: :irked: :mad: :nervous: :odd: :ouch: :rolleyes: :scared: :tdown: :yuck: :grumpy:
     
    Last edited: May 8, 2020
  6. MIE1992

    MIE1992

    Messages:
    1,557
    Location:
    United States
    It's still leaps and bounds better than Gran Turismo 5, as another post mentions.
     
  7. Sonygamer455

    Sonygamer455

    Messages:
    4,259
    Location:
    United States
    Me too. I would've thought this one would have gotten more posts than the best UI thread, but it's the other way around. Don't get me wrong though, I am glad the best UI thread is getting some posts.
    When I looked this topic up on other forums, I saw this one come up several times and I never really understood why. I always thought it was alright (visually anyhow), but maybe people just don't like don't having everything on the screen at once like it is in GT Mode?

    I do agree with one thing though, it is pretty slow at times and the input lag can be annoying.
     
    Last edited: May 8, 2020
  8. Tornado

    Tornado

    Messages:
    37,891
    Gran Turismo 5 is easily the worst I've ever used. Even if it didn't have all of the problems VBR mentioned above with actual navigation and button shortcuts, that it pinged GT5's servers every time it navigated to a new menu meant that the game was far better to play if you weren't connected to PSN than it ever was if you were. On the not-at-all-infrequent times that PS3-era PSN was having connection issues, the game would straight up just hang and you would have to restart it.
     
    Last edited: May 8, 2020
    Wolfe and Sonygamer455 like this.
  9. Torneo

    Torneo

    Messages:
    77
    I agree with you there, I never really had any major issues with the UI in GT5. Personally I think it looks pretty good.
     
    Michelin Man and Sonygamer455 like this.
  10. Sonygamer455

    Sonygamer455

    Messages:
    4,259
    Location:
    United States
    You know, I forgot about that. :dunce: It seems like I used to stay offline at times just so I wouldn't have to wait as long for it to load, especially when the game was booting up. It probably didn't help I had slow internet back then.

    To reiterate though, I don't have an issue with how GT5's UI looks, but I do have an issue with its functionality, mainly it's load times.
     
  11. TypeRDC5

    TypeRDC5

    Messages:
    610
    Location:
    United Kingdom
    Assetto corsa.

    That is all..
     
  12. Sonygamer455

    Sonygamer455

    Messages:
    4,259
    Location:
    United States
    Driver 1's Main Menu UI
    PSD3D002.png
    I know some are going to disagree with me, in fact, I already know 4 people among these forums that already do, but I never liked Driver 1's main menu UI all that much. For starters, it doesn't even look like a menu, it looks like one of those "Press Start" screens instead. Secondly, the options you have are hidden on the screen unless you highlight them. Which means, you don't even know what options are available on the screen or how many it has unless you start fiddling with it. I can live with having some options offscreen and having to scroll a short way to them like in GT4's menu for example, but this is different. Everything is already on one screen, but it's hidden until you cycle to it and although it's not hard to learn where things are if you play it some, that could be confusing for new players and/or nongamers trying to find something and not knowing where it is yet.

    I'll give it some credit though, it's unique, it's unlike anything I have seen before and I can tell they were trying to do something different from the list style menus from its time and I can see why some would like it. Plus, at least all the options are on one screen and none of it is off-screen where it could be easily missed. Although it's not the absolute worst UI ever, I have no doubt theirs much worse out there than this, I just don't think it's good UI design.
     
    dice1998 and TypeRDC5 like this.
  13. Downhill Dino

    Downhill Dino Premium

    Messages:
    11,533
    Location:
    United States
    Yesterday I was trying to think of games with bad UI and I thought "I hope no one says Driver". :lol: I understand the points, and even though I pull out the game every year it's probably still nostalgia getting me. Gotta say what does make it terrible is my disc is scratched and half the words for the menu options don't show.
     
    Sonygamer455 likes this.
  14. Sonygamer455

    Sonygamer455

    Messages:
    4,259
    Location:
    United States
    Too late. :p This is one I had wanted to post about for a while now.
    Understandable. Theirs nothing wrong with liking it.
    That sucks! Whenever I made that post, it didn't even cross my that the words could glitch in some cases, making it difficult to understand. Kind of furthers my point really.
     
  15. Torneo

    Torneo

    Messages:
    77
    Maybe it could also be that some people aren't familiar with the game and think that it's the main menu which comes up when you launch the game, and miss that it's the GT Home hub? Maybe I could understand if it would be the main menu, but as it's the GT Home hub, I think it does a good job of being like a home with all your stuff there and being able to customise the background wallpaper, colour and the profile picture. I really don't see at all that it would be ugly, completely the opposite. And that's not to even mention the other menus of the game, which I think look really good. Especially the animations in the main menu look stunning, even when compared to many much newer games. So, at least from a visual perspective, I would definitely not put GT5 here.
     
    Sonygamer455 likes this.
  16. CarRacer08

    CarRacer08

    Messages:
    8
    I'd say Big Rigs (2003) PC game.