Would anyone else love to play a...

  • Thread starter sp0rk
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...realistic "street racing" game? One where you don't drive 350 miles an hour with infinite grip in a bright green Civic with a huge spoiler and underglow, bouncing off picket fences like a rock?

I don't think there's ever been a game like this. The "underground racing scene" has definitely been done many times, but the games are always ruined with arcade physics, a boring repetitive story (if there is one at all) and rubber-band AI. I think there is a serious market for a street racing game with the following:

  • Realistic driving physics. We're on the GTP forums, I'm sure you all know what that means so I won't bother going into it much.
  • No rubber-banded AI, or at least not as blatant as in every other game in the genre. In NFS:Carbon you can stop on the track, let the AI cars pass you and do over half lap, then catch up to them and win the race easily. I can link many videos of this...it's absolutely terrible.
  • Damage. Serious, realistic damage. I thought NFS:ProStreet was a horrible game, however the one thing that impressed me was damage. GTA games always have great damage as well. This can only create more realism in that you don't want to crash (like real life) because it has serious consequences (totaled ride) and so you're a little afraid when shredding down the highway doing 130 weaving in and out of traffic.
  • Speaking of damage, a damageable world is also important. I shouldn't bounce off a fence, it should smash. A guardrail should bend, a wall should have a chunk taken out.
  • An extensive upgrade system where almost every change makes an aesthetic as well as a performance difference. I put in a new exhaust? My car should be louder and sound better. I put in a turbo? I want to hear the tssss of the blow off valve. I put in straight-cuts? I want to hear them whine.
  • An open world with people in it. The worlds of many games involving auto racing lately have been quite good, but almost none feel like a living breathing environment since there are often no people, and almost every other car driving around is an AI racer.
  • Weather (or at least rain) and different times of day, including morning mist and fog.
  • A main character who talks. I'd like to have a face too but I can see the argument against this.
  • Police. I can't stress this one enough. The chases in NFS:Most Wanted gave me some of the most adrenaline-pumping action I've experienced in a game...it's boring without it.
  • A long, engaging story where you start out as a nobody and work your way up to the top. Note the words "long" and "story", working my way up a ladder of "race this guy, ok now race this one, ok now race this one" and having the AI cars get a little faster each time doesn't cut it. That dynamic needs to be in there somewhere, but should be masked with a well-written plot.

I could go on and on, but I will assume you all see what I'm getting at. Also, I predict many of you questioning a developer's ability to produce such a game due to current hardware limitations, I promise you our limitation is not in the hardware.

Thoughts?
 
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Wrong section, spife knifoon sp0rk.

And no, I don't want über realistic racing because that will show just how much I suck at simulated driving.
 
Oh is it? My bad...what do I do now lol its already posted, Im new to the forums. Wait for a mod to move it I guess...
 
  • Damage. Serious, realistic damage. I thought NFS:ProStreet was a horrible game, however the one thing that impressed me was damage. GTA games always have great damage as well. This can only create more realism in that you don't want to crash (like real life) because it has serious consequences (totaled ride) and so you're a little afraid when shredding down the highway doing 130 weaving in and out of traffic.
  • An open world with people in it. The worlds of many games involving auto racing lately have been quite good, but almost none feel like a living breathing environment since there are often no people, and almost every other car driving around is an AI racer.
  • Weather (or at least rain) and different times of day, including morning mist and fog.
  • A main character who talks. I'd like to have a face too but I can see the argument against this.
  • Police. I can't stress this one enough. The chases in NFS:Most Wanted gave me some of the most adrenaline-pumping action I've experienced in a game...it's boring without it.
  • A long, engaging story where you start out as a nobody and work your way up to the top. Note the words "long" and "story", working my way up a ladder of "race this guy, ok now race this one, ok now race this one" and having the AI cars get a little faster each time doesn't cut it. That dynamic needs to be in there somewhere, but should be masked with a well-written plot.

you know.. you can find these in midnightclub la?
 
LOL yeah. he just basicly discribed MDC: LA. Very great game for sp0rk.(great customization too)
 
TB
If you ask Smallhorses (I'm picking on him because he's online right now) really nicely, I'm sure he'd move it to the Console & PC Gaming section. :)

Smallhorses is on vacation until Wednesday, and only sneaking online because a) his wife's in the bath right now, or b) he's forgotten to logout of the other PC downstairs!

I mean seriously, the sooner we make TB a mod so he can deal with all of this stuff himself, the better... :P

But Ok, I'll do this for right now 'cos you asked nicely & I noticed it! :lol:
 
I would be very happy to see a game like this. MC:LA just doesn't cut it because of the physics. The customization and all that is great, but I would like GT style driving behind it, too. 👍
 
What you're looking for is essentially "a great online(edit:/offline) lifestyle racing experience". That would be the upcoming but recently delayed TDU2. They did promise a more realistic physics than TDU1 which I haven't played although I won't bank on TDU2 being anything but realistic. MC:LA is great game although again a little short on driving realism. Personally, I'll be happy when GT5 is out and we get the full 25km Nurburgring Nordschleife and the first thing I'll do is a 72 hour time-trial :)
 
TDU's physics were real enough on hardcore mode, but spoiled by the low polygon count of the road that made every little hump in the road a jump that launched you out of control.
 
Ok I have the perfect game for you!

It's called Gran Turismo 4.

Go buy a used Skyline, install an obnoxious spoiler and some gold rims, and go race SSR5! There ya go!
 
Midnight Club LA is very, very close I'll agree. If we could get some realistic physics, take out the massive jumps all over the place, and work on the story a bit we'd be getting somewhere. I'm very hopeful for future Midnight Club games as it seems this series is the closest I'm going to get to what I want, unless NFS devs step up in the future.
 
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My favorite street racing game (and the only I like) is still Street Rod 1 & 2. Would be nice if a new version was made without butchering it (not including the vapourware SR3 made by part time developers).
 
Midnight Club LA is very, very close I'll agree. If we could get some realistic physics, take out the massive jumps all over the place, and work on the story a bit we'd be getting somewhere. I'm very hopeful for future Midnight Club games as it seems this series is the closest I'm going to get to what I want, unless NFS devs step up in the future.

I think I read in the MC:LA section that there will be no more Midnight Club games, which is a massive disappointment for me. I've always loved the MC games.
 
Really?! Damn...that sucks the series was really going in a good direction.

I seriously doubt we'll ever see a realistic street racing game, they are aaaaalways arcade style. Bouncy, ultra-fast gameplay and a patchwork story.
 
I could be wrong but I am almost positive I read a thread about it.
NFS Underground 2 had an alright story, no?
Starting as a lowly guy with an awful car with zero respect. It wasn't so bad...
 
NFS:Carbon tried pretty hard to have a story, and yea Underground tried as well. Still, I think there is MAAAASSIVE room for improvement.
 
I agree.
Unfortunately, companies like EA who did the Underground series make street racing games with dumb arcade handling because they think people can't handle anything more unforgiving. It's this narrow minded approach that makes the majority of console racing games these days so damn shallow.
And Codemasters are as much to blame as anybody with their last 3 racing games.
People like me who like realistic, proper racing games can't wait for GT5 because frankly we grow impatient with the dross that's out at the moment.
 
Tokyo Extreme Racer was a pretty cool game. The physics could use some improvement and near the end of the game racing guys at over 220mph was a bit unrealistic, but the fundamentals of the game could translate well into current generation consoles. Full roaming across the highways of Tokyo and some other cities was cool. You could even use your turn signals and turn on your hazard lights on your opponent (which i though was awesome LOL). I wish they made a new version :(
 
companies like EA who did the Underground series make street racing games with dumb arcade handling because they think people can't handle anything more unforgiving. It's this narrow minded approach that makes the majority of console racing games these days so damn shallow.

I fully agree with that, though they're clearly wrong since GTA5 is about to sell many, MANY copies =D
 
I agree.
Unfortunately, companies like EA who did the Underground series make street racing games with dumb arcade handling because they think people can't handle anything more unforgiving. It's this narrow minded approach that makes the majority of console racing games these days so damn shallow.
And Codemasters are as much to blame as anybody with their last 3 racing games.
People like me who like realistic, proper racing games can't wait for GT5 because frankly we grow impatient with the dross that's out at the moment.

Really, i mean really?

They're narrow minded?

Yes, curse them evil corporations for changing their game to give more people enjoyment!!!!!!

I think you need to look up why people play video games(hint: it's to have fun and relax). I'm not sure if you are capable of either.

If you want a realistic racer, GT5 isn't your answer, you should probably build a PC and start playing RFactor or iracing as even GT5 will be unrealistic.
 
Really, i mean really?

They're narrow minded?

Yes, curse them evil corporations for changing their game to give more people enjoyment!!!!!!

I think you need to look up why people play video games(hint: it's to have fun and relax). I'm not sure if you are capable of either.

I don't play a racing game to relax. I play it to get as close to real-life racing as I can, and the closer I get the more fun I have. These "evil corporations" are creating games that purposefully don't simulate real driving, they feel extremely fake to the point where I don't have fun anymore and some people agree with me.

This thread is for those people. If you have a different perspective I'm all ears, but there's no need to be so hostile. If anything that approach makes people listen to you even less.
 
Just recieved a warning from a mod regarding my reply to Justin's comment. All I said to the guy was 'go back to your arcadey bubble' (not a nasty reply in my opinion, compared to some of the other replies I have read in GTPLanet) and they thought that was abusive? so it is okay for people to say that I am 'incapable of fun and relaxing' (abusive to me) but I can't respond to that? Are they getting a warning?
From what I've read here, others seem to agree with what I said earlier.
The more i read what's going on in here, the more I don't want to be in this forum.
 
so it is okay for people to say that I am 'incapable of fun and relaxing' (abusive to me) but I can't respond to that? Are they getting a warning?

If you think their comments are abusive, feel free to report them.
As for your warning, you probably should discuss this with the mod, not here
 
If you think their comments are abusive, feel free to report them.
As for your warning, you probably should discuss this with the mod, not here

I won't 'go into an office' and discuss any comments privately. I want to display them for all to see.
As I said elsewhere, don't like what I say? Don't read 'em.
Got 20 infraction points. If I want to go for the hat-trick, I'll make it a good one.
 
These "evil corporations" are creating games that purposefully don't simulate real driving, they feel extremely fake to the point where I don't have fun anymore and some people agree with me.

The problem is that there are probably more people who want arcade physics than sim physics. I would trust that EA has done their market research. It's also cheaper for them since if they don't want to they don't even have to license and model real cars.
 
Just recieved a warning from a mod regarding my reply to Justin's comment. All I said to the guy was 'go back to your arcadey bubble' (not a nasty reply in my opinion, compared to some of the other replies I have read in GTPLanet) and they thought that was abusive? so it is okay for people to say that I am 'incapable of fun and relaxing' (abusive to me) but I can't respond to that? Are they getting a warning?
From what I've read here, others seem to agree with what I said earlier.
The more i read what's going on in here, the more I don't want to be in this forum.

First, if you are going to try and claim innocence at the very least be open and honest in what you posted, not your edited version. Remember the staff can still see deleted posts. If you have an issue with moderation talk to the staff, don't try and gain public sympathy, that doesn't work.

Second, it wasn't a warning, it was an infraction for abusive posting, and not your first either.

Third, worry less about the action other take (but feel free to report it) and more about how you post yourself.

Finally, don't to threaten to go out with a bang ("If I want to go for the hat-trick, I'll make it a good one."), as the staff may simple take action to ensure you don't get the chance.

You don't seem to like the AUP here at GT Planet and that's fine, just don't expect them to change to accommodate you. They work to ensure we get the type of members we want (and the existing members themselves want), if you feel that is not for you then feel free not to post here. However if you do want to contribute to the site then we expect you to follow them.

Should you wish to discuss any of this any further then take it to the staff, don't post it publicly.


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