- 3,495
- Bristol, UK
- oink83
Been loving WRC 9 on the PS5, and despite there being a handful of irritating QoL bugs, the one issue that's bothered me the most is there seems to be a huge delta in the speed of the AI between different surfaces.
I've been playing career mode and on a second season in WRC (about 5th overall season), and have been playing with AI difficulty at 115% (and all sim damage and driving settings), which on gravel gives a great challenge for me, forcing me to push my pace most stages to achieve a podium and stay in the running for the championship.
But then moving to different surfaces, the AI competency shifts massively. On Snow at Sweden, I win by around 30 seconds by the end of day 3, but on tarmac at Japan, Germany and Monte Carlo, I have to push extremely hard to make it close to the top 3, which is especially frustrating on a punishing rally like Germany, as one misstep wrecks the vehicle on a fence or wall.
This is frustrating for a couple of reasons, mainly that on a rally such as Germany, where the game itself even tells you that drivers have to be extremely cautious, and yet the AI just tear it up no problem, it forces you to risk a massive crash just to keep up and risk losing necessary points (also made worse by the fact that the same drivers always make the top 3 and no-one ever retires, so you can't afford to retire once during a season).
The embedded solution it would seem would be to just loosen the difficulty way down for these events, but it feels like such a let off - and something that would be great if they addressed. That, with the aforementioned issue that the AI rarely crash and lose a chunk of time, and never retire a stage, would be a massive welcome to the career mode.
Would be very interested to know if anyone else has this same issue.
I've been playing career mode and on a second season in WRC (about 5th overall season), and have been playing with AI difficulty at 115% (and all sim damage and driving settings), which on gravel gives a great challenge for me, forcing me to push my pace most stages to achieve a podium and stay in the running for the championship.
But then moving to different surfaces, the AI competency shifts massively. On Snow at Sweden, I win by around 30 seconds by the end of day 3, but on tarmac at Japan, Germany and Monte Carlo, I have to push extremely hard to make it close to the top 3, which is especially frustrating on a punishing rally like Germany, as one misstep wrecks the vehicle on a fence or wall.
This is frustrating for a couple of reasons, mainly that on a rally such as Germany, where the game itself even tells you that drivers have to be extremely cautious, and yet the AI just tear it up no problem, it forces you to risk a massive crash just to keep up and risk losing necessary points (also made worse by the fact that the same drivers always make the top 3 and no-one ever retires, so you can't afford to retire once during a season).
The embedded solution it would seem would be to just loosen the difficulty way down for these events, but it feels like such a let off - and something that would be great if they addressed. That, with the aforementioned issue that the AI rarely crash and lose a chunk of time, and never retire a stage, would be a massive welcome to the career mode.
Would be very interested to know if anyone else has this same issue.