Am I the only one who thinks GT7 is incredible?

I think that GT7 is the best of the series...and I played all from day one,the game is only one week out so take it easy enjoy what you have and I'm sure it will get better by time for sure.
 
I agree with the OP, a fantastic game and for me the best of the Gran Turismo series.
As for the longevity? we're only a week into release; there will be more to come.
Personally I prefer the tuning system to BoP but then I do have a Degree in Engineering with a specialisation in Motor Vehicle...šŸ¤£
One of the things I like is that the PS5 controller is virtually as good as a wheel & pedals and the PS4 is barely worse; there is a difference but it could just be that my PS4 controller is a bit worn.....

The car physics are much better than previous numbered versions, again could be down to controller.

People are different and therefore will want different things from a racing game.......
 
I think the majority here agree that at its core GT7 is a great game, I personally think it's bloody amazing. However there are a lot of shady and obtuse decisions that prevent this game from being truly special.

For me the positives still far outweigh the negatives, but it's frustrating knowing the potencial this game has compared to what it is right now. It would easily be the best GT game if PD got out of their own damn way for change.

Pretty much, while GT7 is miles better than Sport, it still couldn't top GT4 as the best GT games I've ever played
 
I love the game... are there things that can still be improved? YES... Are there things I still wish for, such as. even more variety in the vehicles? In any case.

However, what this game currently offers is just great and I enjoy it every day. My wife is not so happy with it, but that's another story grin
 
There seems to be pretty of posts about the negatives of GT7 so I'd thought I'd focus of the positives...

I can honestly say that GT7 has impressed me more than any other racing game racing sim across all platforms in a long time.
The whole package has been clearly crafted by a team who love cars and it's shows...

Photorealistic graphics Check
Awesome sounding cars Check
Precise and engaging feel with controller Check
Immersive haptics Check
Fast and eye catching UI Check
Fun and challenging tracks to drive Check
Hundreds of awesome cars each with unique handling and feel Check

Personally I couldn't be happier with GT7 because as amazing as it is now I know in the coming months PD with give us more of everything.

More than any other game this generation, GT7 truly feels special and I always feel excited and happy to boot up the game knowing whatever I do I'm going to have a blast.
Things which I find a little lacking having moved straight over from GT Sport.....

- The simple straight-forward pre- and post-race chat from GT Sport is missing. No one wants to faff around typing player names and the little social messages that were so quick and simply in GT-S. I honestly think being able to tag players quickly in chat let people be more social and vent frustration, leading to better behaviours on the track.

- The progress bar between rankings has disappeared from the profile page. I don't want to just know whether I'm a B or A driving ranking, I wanna know how far I have to go for promotion.

- The in-game achievements are also now missing. All the little progress bars for distance driven, prize money, liveries created, photos taken, likes given, poles and victories acheived etc..... they really gave me a sense of progress in GT-S which the GT7 cafe menus don't. They also really made me explore the game and the player-created content to the fullest which I loved.

- The penalty system is over harsh at times, particularly when racing poor-ping players and on tighter circuits like the deep-forest daily race (on at the time I write this).

- The option to share liveries has been hidden somewhere that I can't find :)

- Even on PS5, optimised for performance and in single player I still get occasional jitters in the graphics (Daytona's infield being where it's most noticable).

- The one-make daily race was great for just jumping in a provided car and competing on a level with others online. Even the most basic daily race today you have to tune your Toyota Aqua to be competitive..... lets have a simple quick-to-play daily race option again.

So yeah, GT7 is great. But given how good GT-S had gotten I expected to see all its best bits all brought across and much more new track and car content than we seem to have day one.
 
I also had a very good time so far, I really liked it.
However now that I've finished the Cafe menus and missions, I'm currently doing the circuit experiences and then will do the few non-cafe races. That's now my major criticism, the lack of SP content. That and the known MP issues are - at the moment - pulling my mood down on my otherwise very positive experience
 
My only complaint is that, Assetto Corsa modded has come so far, and nighttime driving, ability to mod in new cars, the vast array of circuits that look incredible, how does a studio like PD not have better lighting/nighttime graphics than a 10 year old game lol
 
Because it's new. Nothing more, nothing less.

No different than that new girl. She's beautiful, smart, funny, makes you feel all gooey inside. You can just sit and stare in her eyes for hours and hours on end. You don't need fun things to do, you just need to be next to her, beside her, just spending time with her doing nothing.

That's pretty much what you're feeling with GT7. Pretty soon though, it'll get old and you'll soon begin to see the flaws and become bored.

And before long, you'll start looking around again, looking at past girlfriends, old acquaintances, and start to reminisce about those fun times.

Yes believe it or not, you have a date with Project Cars 2 in your future. Maybe even check out something exotic like Assetto Corso Competizione. More challenging, more mature, more real.
This guy is in another thread claiming that Project Cars is better looking than Gran Turismo 7, posting questionable-at-best evidence, then putting the onus on everyone else to prove him wrong when he knows full well that nobody is going to be comparing the two. lol
 
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Some "proper" sims on PC may have better physics or better FFB with a wheel or more content or better online but they also have their own share of flaws or weird design choices. But the biggest problem I find is the difficulty and expense to getting a good sim running on PC. Not all do you need a decent gaming PC but it takes time and effort to configure the sim and get the FFB working how you want on your wheel.
Someone like me, who is married with kids and have a full time job, I just don't have enough spare time to enjoy the sims properly.
GT7 just works so well out of the box. In a few minutes I can be having some racing races without any effort.
I tried my G29 with GT7 but honestly, it cannot beat the feel and immersion the dualsense provides. You can certainly tell PD developed GT7 with the dualsense in mind and really shows.
I'd be interested to hear from someone with direct drive wheel like one of the Fanatec wheels, whether the FFB and immersion is any better.
For me GT7 scratches that driving itch more than any other racing game of recent times (Sorry FH5)
 
Some "proper" sims on PC may have better physics or better FFB with a wheel or more content or better online but they also have their own share of flaws or weird design choices. But the biggest problem I find is the difficulty and expense to getting a good sim running on PC. Not all do you need a decent gaming PC but it takes time and effort to configure the sim and get the FFB working how you want on your wheel.
Someone like me, who is married with kids and have a full time job, I just don't have enough spare time to enjoy the sims properly.
GT7 just works so well out of the box. In a few minutes I can be having some racing races without any effort.
I tried my G29 with GT7 but honestly, it cannot beat the feel and immersion the dualsense provides. You can certainly tell PD developed GT7 with the dualsense in mind and really shows.
I'd be interested to hear from someone with direct drive wheel like one of the Fanatec wheels, whether the FFB and immersion is any better.
For me GT7 scratches that driving itch more than any other racing game of recent times (Sorry FH5)
Yep, and even if they can afford it, not many people will want to spend that much. Your entire sim setup (including the PC) will cost you minimum 4k if you do it properly, and then ontop of that, say you want to jump the iRacing bandwagon, it will cost you roughly 1.5k USD to buy all of the content.
 
You can pretty much jump right into ACC, especially if you do a lot of gr3 racing in GTS/7 then you will have no problem switching. The hardest parts are the pit stops.
 
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You can pretty much jump right into ACC, especially if you do a lot of gr3 racing in GTS/7 then you will have no problem switching. The hardest parts are the pit stops.
I love ACC but the pitstops are nightmare. šŸ˜„
 
I'm really digin this GT also. There are so many less annoyances in GT7 than any racing game I have played in years. Not to say there is noting that gets under my skin but they are minor irritations. Every racing game dev needs to run to the Sony on there knees and beg with wads of cash in there hands for this AI. cough Forza cough ;)
 
Hot take, but GT7 might be the best ever Gran Turismo for someone who has never played Gran Turismo before. For the lifelong guys like us it is mostly good, and the new additions like music rally and GT Cafe may be mundane or gimmicky, but I feel like it does such a great job in terms of charm and immersion into car culture and collection. For veterans it is easy to forget how important that has been to the longevity of GT and fixate on the GT mode not being the exact way you like. A youngster would play GT for the first time and spark a lifelong passion off this game, much like we did (or they'll go back to Fortnite but one can hope).

I don't have a child yet but it really makes me want to pass the baton and watch someone else (maybe my nephew) get what I got out of the first GT, that my dad bought for me.
 
I am really enjoying this game, Iā€™m on a DS4 pad with counter steer off and sensitivity at +5, absolutely loving the tuning aspect and getting the 4WD, FR and RR cars(barely touched FFs) round with throttle control.
The improvements over GT Sport so soo weā€™ll done on the driving and to top it off the weather!!! Willow springs at sunset wow!

But the online lobbies, the RGN system and MT being thrust in your face is annoying though
 
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You can pretty much jump right into ACC, especially if you do a lot of gr3 racing in GTS/7 then you will have no problem switching. The hardest parts are the pit stops.
ACC is pretty close to being plug and play but each time there is a big update the FFB changes ALOT and you then have to spend more time get it working and feeling right again....time I don't always have. The only thing I find is because titles like ACC are proper Sims, the level of concentration and practice you need to just to beat the A.I, let alone racing human opponents, means you need a lot more time to get good.
As much as I love PC gaming, the plug and play nature of console gaming is ideal for someone like me with limited time.
 
I absolutley love it, things are not perfect, what game is but they have always been good at deploying uopdates and fixes.

For launch though I am very happy with it. My only real issues are with the state of lobbies right now but they have said fixes are coming.
 
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Some "proper" sims on PC may have better physics or better FFB with a wheel or more content or better online but they also have their own share of flaws or weird design choices. But the biggest problem I find is the difficulty and expense to getting a good sim running on PC. Not all do you need a decent gaming PC but it takes time and effort to configure the sim and get the FFB working how you want on your wheel.
Someone like me, who is married with kids and have a full time job, I just don't have enough spare time to enjoy the sims properly.
GT7 just works so well out of the box. In a few minutes I can be having some racing races without any effort.
I tried my G29 with GT7 but honestly, it cannot beat the feel and immersion the dualsense provides. You can certainly tell PD developed GT7 with the dualsense in mind and really shows.
I'd be interested to hear from someone with direct drive wheel like one of the Fanatec wheels, whether the FFB and immersion is any better.
For me GT7 scratches that driving itch more than any other racing game of recent times (Sorry FH5)
I used to be a PC gamer since the 80's and got into building my own gaming rigs but I gave that up sometime after the PS3 released. Since then it's been PS consoles for gaming and laptops for business, finances, etc.

I was always big on flight sims, milsim games, etc. As @Phaceless_Ph pointed out, even those of us that can afford it don't necessarily feel it's worth sinking a bunch of money into a driving sim rig with wheel, monitor, etc. ....if anything just for the space it would take up in my home office. Some are really into it and spend a lot of coin on all that hardware which is fine. I can see the allure as it makes it that much more immersive.

.....I still like more realistic aspects in my flight sims and racing sims though but on the other hand, I'm ok with using a controller. Especially now with GT7 as they are one of the first titles I've played that really have taken advantage of the new DualSense features. It's brought the immersion to another level since GTS for me as it really makes me feel so much more connected to the car / environment. ....I know more about what the car is doing now that I ever did before.

GT7 has it's shortcomings in some of their design decisions IMO but if I'm going to be honest, this is the first title I've played in a long time where I haven't run into numerous bugs. ....kudos to PD especially in this day and age of companies releasing incomplete and unrefined games.

I was really hoping for a proper career mode as well as damage model. ....those were my two biggest disappointments. Other smaller ones include an option to customize the HUD, the ability to fill races with AI when playing with friends and the removal of the less conspicuous cones to mark apexes and braking zones.

....but then there is the new DualSense features, the refined graphics, the more authentic feeling and challenging physics, the return of tuning, etc., etc.

If the measure of a good game is determined by how often you play then I would say I must think GT7 is a really good game. ....I haven't been able to put it down. I have been playing every evening so far since launch and even during the day at times which is extremely rare for me even though I'm retired. I haven't been this "into" a game for a while.

That ridiculous analogy I read earlier about GT7 being compared to the short-term infatuation one might have over a woman is silly. Sure, some can be easily blinded letting their emotions and expectations get the better of them but then again, what they described is what I felt about my future wife. .....and 22 years later I wouldn't have it any other way. My opinion never changed about her.
 
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Yep, and even if they can afford it, not many people will want to spend that much. Your entire sim setup (including the PC) will cost you minimum 4k if you do it properly, and then ontop of that, say you want to jump the iRacing bandwagon, it will cost you roughly 1.5k USD to buy all of the content.
Cost is a fair complaint... I happened to already have a decent gaming PC when Covid and the sim racing boom kicked off, so the cost to me was just whatever I wanted to spend on a wheel.

Also, almost nobody buys all the content on iRacing. If you're like me and don't care about dirt racing or ovals why would you buy them?
 
A great game indeed. I have some small pet peeves but I've been enjoying it overall.

It's also probably the best CarPG ever made, because:

  • You can't add high compression pistons to turbocharged engines (as IRL)
  • Upgrading exhaust changes the sound (as opposed to Forza where it morphs into something else)
  • Parts that require machining/fabrication (bore, heads polish) can only be removed by buying a brand new engine (as IRL)
  • Restrictor will shift the torque curve in a more realistic way than some other games
  • Rear diffusers add downforce (although not only at the rear which seems unrealistic to me unless there's a full air flow path added to the bottom)
  • Every tiny change you do to the car changes PP (could be TOO much, though)

Obviously there's room for improvement. Kaz thinks the Corvette C7 is "haha V8 muscle car", so you can't add turbos to it for some reason. He's also too much of a purist when it comes to certain naturally aspirated engines. But, when it comes to performance tuning, short of something like Car Mechanic Simulator, GT7 is one of the most detailed games ever made.
 
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ACC is pretty close to being plug and play but each time there is a big update the FFB changes ALOT and you then have to spend more time get it working and feeling right again....time I don't always have. The only thing I find is because titles like ACC are proper Sims, the level of concentration and practice you need to just to beat the A.I, let alone racing human opponents, means you need a lot more time to get good.
As much as I love PC gaming, the plug and play nature of console gaming is ideal for someone like me with limited time.

You can get ACC via psnow for free, or the ultimate edition for only 7 or 8 quid.

Has anyone tried that or project cars using a controller, or is a wheel a must have for those games?
 
I had the most awe of a Gran Turismo when I played GT4. I stared at its world map for a few moments just taking it all in. GT7 is very close.

isamu called it a CaRPG. I posted a little ficlet prior to the release of GT5 Prologue describing what I wanted in a Gran Turismo, and it seems like some in Polyphony read that because a number of elements from it showed up in GT7. The Forzas and Project Cars too, but that's another story. I quite liked getting emails and invites in PC1, and the event calendar.

Some things are flat out weird. Being subject to the whims of a Cafe owner to progress? The rewards and chats are nice. The economy seems rather stingy, but mostly that's an impression because I'm not grinding for money like usual in previous GTs. Aspects of the car physics are perplexing, but I'm adjusting, and I've been catching slides lately. I should report the short daytimes as a bug, because... well, a twelve minute day?? And that might not be an exaggeration! That's kind of annoying because the gloom is very gloomy, but what the heck. The parts missing or yet to be included make no sense, like the not-quite all there Livery Editor, but I'm hopeful that gets upgraded with everything else. The Used Car Dealership is really small, and that's where the pre-2000 cars are found, which makes for an excruciating wait for rides like the Supra 3.0 and 300ZX.

Otherwise, I'm spending most of the day playing. And I'm still only Level 17 in progress because I'm taking time out to practice Time Trials and get dialed in to various cars in prep for race events, and those dreaded S Class License Tests I still have to do. Plus I ordered from GameStop so I'm a day behind you Amazon and digital buyers. I only have 500K some odd in the bank because I'm constantly upgrading, painting and buying used cars here and there. I can hardly wait to try turning the Ferrari F430 into a race car.

Like many, the omissions and things I wished for are a disappointment, but I'm hopeful they get added in with patches. In particular since we have wide body mods now, I'd love to see the return of a bona fide Race Mod, giving us racers built to the specs of various leagues, or most likely the GT Classes which would be fine. I'd like to see a GR5 Class added, like our SCCA would support. And the Tuner Mod I mentioned many times in the past, which gives us prebaked tuners like the NISMOs. The Livery Editor could stand improvement, and online and GT Sport mode. I have no doubt that a few updates will tweak physics and handling.

But for the next several weeks, at least, I can see that every day will have me serving up a hot plate of GT7 for breakfast after morning coffee. And lunch, and dinner, and my other games will be collecting dust. As Jordan says, the King, warts and all, is back in prime form. Great job, Kaz and company, I'm lovin' it.
 
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Cost is a fair complaint... I happened to already have a decent gaming PC when Covid and the sim racing boom kicked off, so the cost to me was just whatever I wanted to spend on a wheel.

Also, almost nobody buys all the content on iRacing. If you're like me and don't care about dirt racing or ovals why would you buy them?
With so many brilliant iRacing content creators dotted across Twitch and YouTube, I can imagine some people feeling they need to buy all of it out of FOMO.
 
ItĀ“s one of the biggest surprises for me, thatĀ“s for sure.
And it seems itĀ“s for a lot of people as well.
Somehow I kept having my expectations low even after the last trailers.

The most amazing thing here is the real-time lighting change + dynamic weather and itĀ“s barely mentioned here.
Did I miss something? I think itĀ“s the greatest and most beautiful improvement in the franchise in the last 10 years.


11.jpg


22.jpg
 
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GT7 is going to give me TONS more of what I have always bought, loved and played Gran Turismo games for. Get those licenses out of the way ASAP. Use the offline events as necessary to win cars and money. Then it's just me, a couple hundred cars at my disposal, and pretty tracks to drift around and get sLideways on. Pure joy. That's all I ever wanted.
 
Apart from a few flaws this game is great.

Considering the horrible state many recent AAA games have released in lately its nice to see such a polished game from launch.

The economy and push to buy microtransations is the one big downer for me apart from that the pros outway the cons big style.
 
It's crazy to see how varying the opinions are on GT7.

I think it's great! Its almost the best version of the game I've loved for the better part of 20 years(I didn't start until GT2). I think, to be fair, you have to give GT7 a separate review for gamers and another review for GT fans/enthusiast. Possibly a third review for PC simmers, but I take their opinion with a grain of salt. If you ask them, sex is better on PC. I think "Gamers" have some expectations that long time fans and enthusiast couldn't care less about. For example, I see people stating there is no career mode. A person like me doesn't need a career mode to feel compelled to play. I've spent hours driving around a track, tuning a car to make it .05 seconds faster because.....I just wanted to. I enjoy driving. That's why I'm here. Honestly, the cafe is good enough for me. All I keep thinking is, "I cant wait until I get the the GTRs, Ferraris and modern Porsches." The RNG doesn't bother me. I know, eventually, I'm going to end up with everything I want because I'm going to put lots of hours into it. I feel like the little Roulette thing was meant just to show us what's to come if we keep at it, but some people just feel entitled to what they see eve if it is SUPPOSED to be a low change of hitting that jackpot. A friend and I both played it on launch, after both of us got the some prizes 4 or 5 times, I realized it isn't even that random and was over it. PD should've just opted out of showing us the bigger prizes. I like the rarity of engine swaps and how the used car lot prices are loosely based on real world prices(If you think you'll pay less than 150k for a quality, used R34, in 2022, you are big time mistaken.).

My gripes are minor. The multiple menus don't bother me as much as the song changing for every screen. If I'm going to flip through multiple screens at least keep the same song playing. Really, it needs the fully customizable soundtrack from GT5/6. Playing the race music in the menus really changed the feel of the game. It gave it a more energetic feel in general. I mean, why can I listen to the menu music in the replays but not listen to the replay music in the menus? The Music Rally would be cool if there was better, licensed music. I'm sorry Kaz, classical music is not on my "Speeding" playlist. The livery editor isnt as straight forward as it used to be. You have to go to one menu to add wheels and another....in a completely different place to paint said wheels. THANK YOU FOR LETTING US FINALLY CHANGE THE WHEEL AND TIRE WIDTH! Gran Turismo is Gran Turismo. Its not trying to be anything else. Why would it be? Even though I suspect some open world things are coming in the future.

Final verdict:
A GT fan 4.9/5. Pretty much everything we've been asking for in pretty much ever earlier GT. Its almost like they were listening to people on the internet.

A Gamer's 2.5/5. Sorry bro, this isn't Sony's AC or Forza with better graphics. It is not for everyone. It's a slow burn, long haul game for people who love cars, knowledge of cars and driving. Its about as fun as a new dig is for an archaeologist.

A PC gamer's "There's better on PC"/"Its better on PC"
 
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