Gran Turismo 7 Bug Reports

What does this refer to,
To avoid confusion in the Garage, it is recommended to delete cars redeemed with the Car Tickets distributed on 25 January 2024, and Styles created with those vehicles
How do you know which date was which car and will they replace them for us?
 
How do you know which date was which car and will they replace them for us?
They've already been replaced. PD sent out new tickets for the Genesis Vision GT to replace the initial batch which were bugged.

There's no specific date on the cars, but if you sort the garage by Date Acquired, Descending, the new, unaffected one will be lefterer/higherer than the old, affected one.
 
In customizable races, the opponents I choose from my garage do not retain SPORTS TIRES. If I select sport tires they return to default tires. PLEASE fix this, the game has no new content, the only thing I would have to entertain myself is racing against my build cars. I use sports tires.
 
In customizable races, the opponents I choose from my garage do not retain SPORTS TIRES. If I select sport tires they return to default tires. PLEASE fix this, the game has no new content, the only thing I would have to entertain myself is racing against my build cars. I use sports tires.
That's how it's always been,unfortunately.
 
In customizable races, the opponents I choose from my garage do not retain SPORTS TIRES. If I select sport tires they return to default tires. PLEASE fix this, the game has no new content, the only thing I would have to entertain myself is racing against my build cars. I use sports tires.
Apparently it’s always been that way and man does it make it difficult to set up a good custom race. Something like that should be as easy as all bring the same PP and tires, but their AI sucks even on professional so if we could just select the next set of tires up that would be great, but we can’t. It’s the stupidest thing ever. I’ve played other racing games that don’t have these issues. PD is just weird with things sometimes.
 
Major bug in BoP lobbies. With and without the settings options ticked.
Settings can be changed if you join the lobby and tick in, and tick out a few times and go to the detailed setting sheet it rechecks your compliance with the room settings. Reopen the settings sheet and you can modify the suspension downforce etc.
so basically all lobbies can now have settings changed even if BoP is selected.
For the longest time I only tried the Daytona Bop single player race and got like 13th, highest 8th in the past. That bop glitch was a god send, I fined tuned the hell out of my GT3 viper and won first place on my second retry. Now I’m trying to re do mission races one.

I could had won without the glitch either way because I just needed to strategize my runs but not going to lie, it made them easier. Just a little bit.
 
This isn’t a “glitch” per se, but just something I noticed and was curious as to how it came about 🤔 While in GT7 today I stepped away from the game for a few minutes and returned to see a “demo” race of Gr.1 race cars zipping around Deep Forest Raceway and much to my surprise noticed that there was a blimp flying in the skies overhead 😲🫣😂🤣 Has anyone else noticed this? Because I have raced on DFR many times and have never seen a blimp. I see a helicopter buzzing around, but that’s it 🤔
 
The engine sound of the Evo 9 is bugged. Two engine sounds are playing at the same time. Also, the Fairlady Z/350Z is too quiet.
 
The engine sound of the Evo 9 is bugged. Two engine sounds are playing at the same time. Also, the Fairlady Z/350Z is too quiet.
A lot of the cars are too quiet. The exhaust tones aren’t raw enough compared to real life. I know you can turn engine sound up, but that doesn’t solve the problem. I think the sounds are a little too bassy and not raspy enough. However most cars when starting up in the garage sound correct.
 
It's funny how different people see (or better: hear) things. I always feel like there's not enough bass in the engine sounds. Especially in American V8s.
Could be the headphones. I’m using the PS 3D pulse headset. So at least I can eq some of it out. But yeah people actually do hear things differently, what’s bright to one might be dull to another or vice versa.

I can’t explain it aside from it doesn’t sound raw enough to me. I can crank the bass up, but that isn’t going to fix it. I could crank the mids which might help but then other things get boosted like the heli flying around or birds and crickets etc.

I think it’s the tone or texture of the sound that doesn’t seem quite right. I think there’s some synthesizing going on because the start up sounds are great and those could actually just be samples. But when driving around the track it’s lacking a bit. But I guess I can’t complain because it’s a lot better than it used to be.

Remember the collision sounds in I think GT5? Sounded like somebody hitting a plastic rain barrel with a bat hahaha
 
@hawkeyez No, it's not the headphones. I use wired Beats and those are rather bassy anyway. I just feel like there's not enough powerful low frequencies compared to real life. But maybe it's because you maybe feel those frequencies more then you hear them. That can't be replicated in game ofc, at least not for headphones.

And I'm not sure what exactly you mean with "raw". Of course some sound rather smooth but there are cars that almost made my ears bleed. The R32 GT-R (iirc), fully upgraded for example. I was quite happy to take of my headphones after 30 minutes at Le Mans in this car😄
Even worse: The engine swapped DeLorean. I couldn't drive longer than 5 minutes with this car.
And a positive example for what I would call "raw" is the fully upgraded Mitsubishi Evo III. Sounds awesome at high refs but without hurting your ears!
 
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@hawkeyez No, it's not the headphones. I use wired Beats and those are rather bassy anyway. I just feel like there's not enough powerful low frequencies compared to real life. But maybe it's because you maybe feel those frequencies more then you hear them. That can't be replicated in game ofc, at least not for headphones.

And I'm not sure what exactly you mean with "raw". Of course some sound rather smooth but there are cars that almost made my ears bleed. The R32 GT-R (iirc), fully upgraded for example. I was quite happy to take of my headphones after 30 minutes at Le Mans in this car😄
Even worse: The engine swapped DeLorean. I couldn't drive longer than 5 minutes with this car.
And a positive example for what I would call "raw" is the fully upgraded Mitsubishi Evo III. Sounds awesome at high refs but without hurting your ears!
I meant maybe the different headphones contribute to people hearing things differently. I’ve recorded music a lot, I have several different headphones and they all sound different, same set of ears (mine).

Raw… no enough bark to the exhaust. For example, the 69 Camaro sounds good when you first get in it in your garage but go onto the track and to me it sounds different than in the garage revving up. Rev it up on the track, it sounds less realistic in my opinion and even less realistic whilst driving it.

I was just heading into the city tonight, got behind a new Mustang Mach I, he floored it heading out onto the highway. I was following, it’s not super bassy, it’s loud and sounds aggressive. You can hear the combustion, I don’t feel like that’s present in GT7. It’s more synthetic. I agree some cars are close, the AC Cobra is a good example. Funny though, only now have they caught up to GT Legends for sound. The ac cobra in GT7 now sounds like it did in Gt legends how many years later.

I’m only half complaining, previous GT’s were a lot worse. I just wish the bar was a bit higher in the sound department. Start up in garage… perfect. Track… not so much.
 
I meant maybe the different headphones contribute to people hearing things differently. I’ve recorded music a lot, I have several different headphones and they all sound different, same set of ears (mine).

Raw… no enough bark to the exhaust. For example, the 69 Camaro sounds good when you first get in it in your garage but go onto the track and to me it sounds different than in the garage revving up. Rev it up on the track, it sounds less realistic in my opinion and even less realistic whilst driving it.

I was just heading into the city tonight, got behind a new Mustang Mach I, he floored it heading out onto the highway. I was following, it’s not super bassy, it’s loud and sounds aggressive. You can hear the combustion, I don’t feel like that’s present in GT7. It’s more synthetic. I agree some cars are close, the AC Cobra is a good example. Funny though, only now have they caught up to GT Legends for sound. The ac cobra in GT7 now sounds like it did in Gt legends how many years later.

I’m only half complaining, previous GT’s were a lot worse. I just wish the bar was a bit higher in the sound department. Start up in garage… perfect. Track… not so much.
One thing needs to be taken for granted is that some of the recordings were done in a closed garage and additional recordings were taken trackside as with my headphones I do sometimes hear some echo faintly in the background and sometimes not...
Just tidbits of info for thought...
 
I've noticed few small bugs...
When applying custom paint on:
1. Abarth 1500 Biposto Bertone B.A.T 1 '52 - interior dashboard remains in original color
2. Abarth 595 SS '70 - the car name on licence plate disappeared
3. Toyota Aqua S '11 - internal trim on doors remains in original color
 
One thing I noticed a week or so ago, is the time played was reset at some point. Both on the PS5 home screen when GT7 is selected (how it shows you in the lower right hand corner) as well as within the game itself.

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it's showing I have 37 hours played (and it was like 41 on the PS5 home screen but I assume that takes in total time the game is open vs actual play time). I know for a fact I have more time on the game than 37 hours. On 3/26/2024 it was 1,029 hours (I actually had it logged so I could add up the total time throughout multiple accounts; all accounts have been effected). I mean, if you look at the time vs days logged in you can tell it doesn't make sense.

37 hours/691 days= .053 hours/day or 3.2 mins/day. Obviously that's not right.

So, I dunno. Not sure if it's a GT7 thing or something got funky with my PS5 where it got reset at some point (maybe during an update?). Only other game I have on the system that I've played recently is God of War and that also seemed off (six hours which is way low, though I never logged that number but if I had to guess I'd say that should be closer to 70).

It's just interesting it would be wrong on the home screen AND within the game. Not a show stopper, just odd.
 
When I switch tires on a pit stop, lets say from soft racing to intermediates, the intermediates are visualized as racing tires. When I afterwards switch from intermediates to any racing tire, the racing tires are visualized as intermediates.

Furthermore it is annoying, that it is not possible to switch to different tires on front and back on pit stops but only on car setup before the race. At least the setup as used on car setup should be available for exchange if the old tires are worn.
 
Yep, I’ve gotten my birthday car early each time. Usually by 3-5 days. Unfortunately it wasn’t a great car. I wish they’d go all out for your birthday and surprise you with a 917K or something haha
 
Yep, I’ve gotten my birthday car early each time. Usually by 3-5 days. Unfortunately it wasn’t a great car. I wish they’d go all out for your birthday and surprise you with a 917K or something haha
That would be worse for the poor player who just managed to buy it just to recieve it for free afterward.
 
That would be worse for the poor player who just managed to buy it just to recieve it for free afterward.
I have two of them. Bought one and did that Hagerty thing for my other one and I’d gladly take another, if I didn’t want it, I’d sell it. Better than getting some junker that doesn’t have much resale value.
 
anyone had this issue before? gone to do the weekly challenges and the rewards haven’t reset. despite saying that i’ve received rewards (which are the exact same as last week) i haven’t gotten anything.
 

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anyone had this issue before? gone to do the weekly challenges and the rewards haven’t reset. despite saying that i’ve received rewards (which are the exact same as last week) i haven’t gotten anything.
Yes, many people. It's bug with unknown causes (although you can trigger it by manually changing the clock on your console, this is not the only occurrence) and no known resolution.

The rewards aren't exactly the same as last week, for reference. It was a 200,000cr ticket for three events last week.
 
Online time trial - bug (possibly since update 1.47 May)

Has anyone else noticed odd behaviour of the Online time trials - being slow? (I don't mean in your speed\ ability)

I've been doing the time trials for just over a year, getting gold (within 3%) on all but a few.

Brands hatch the other week in the Silvia... I did first run and was nearly 10 secs off getting bronze!!! I know Brands pretty well and figured the car must be crap!

I'd noticed that a ghost car, running the minimum gold time was flying past me over the start finish line to Paddock Hill, at the beginning of the lap.. I watched youtube vids and should have realised something was up when the commentary said that Hawthorns was pretty tricky ... I was sailing through flat out in 4th , no problems.

After about an hr or so of being miles off gold, I gave up.

Came back to it later, after a full shut down, and was instantly within 1 second of gold. I was over 15secs a lap quick. The same ghost I'd been tracking before - I was now actually ahead of down Paddock Hill!!!

I've been trying Nordshleife this week , since Monday, I'm around 4secs off getting a gold time. 7m46s1

Yesterday (Thurs), my 1st lap was 30+ seconds off, as was my next 2laps. The car felt wrong too.

Realising this was similar to Brands, I did a full shut down (PS5 and DD Pro Wheel) , instantly the car felt "better" (Not by much - can't elaborate in what way) - I was back to running in 7m46s

Yesterday the "slow" laps were after the update 1.48, the Brands running "slow" was after the 1.47 update.

Anyone else had this or sound familiar?
 
The engine sound of the Evo 9 is bugged. Two engine sounds are playing at the same time. Also, the Fairlady Z/350Z is too quiet.
Noticed that with a Tuned Volvo V40 last night, was very baffling hearing another gear change sound after already changing gear.
 
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