- 2,264
- Upstate NY
- BWX232
I thought the same thing.
However, I prefer no messing with the sense of speed or with the speed itself
What I think PD needs is a proper competitor on the Playstation. They need a competitor that makes them drop 2/3 of the cars (they just can't manage the huge amount of cars), makes them really think about the physics of the other 400 and makes them really think about the gaming/racing aspects.
I don't know how the physics of pCars are, but looking at the feature list (and graphics and sound) I think it is going to obliterate GT7 unless PD steps up their game. pCars seems to have everything to please the whole GT community, with the exception of a huge car list…
I think a lot of people are going to be disappointment with some aspects of pCars, especially when it comes to realism.. So many are saying "just wait for pCars", etc., etc..
For instance at 9:00 in this interview you can see where they will gladly fudge numbers on tracks such as Nurburgring Nordschleife to make the road "steeper" in places because the actual data doesn't feel "steep enough" in the game.. and in other tracks that they come out with that aren't laser scanned. edit Forgot to say they even mention GT5 there!
If they'll do that with track data, they'll do it in other areas.
At 12:18, the guy (Andy Tudor) gets all defensive when the interviewer asks him about car physics and modeling.
I just wouldn't get your hopes up too much for pCars. I sold back my $50 donation to them.. The physics were terrible anyways. Nice screenshot generator though.
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