... “There are a lot of things I would have done differently if I could do them again. Better physics,
sound, AI, graphics… I’d like to do everything all over again!” ... "Honestly speaking, the PS3 was really, really hard to develop on. There was just not enough memory in the hardware. We always had to fight with the amount of memory that we had available.” ... "we're going to make gt6 still a little better than it is now - there are a few more major updates coming for the game" ... “For GT7, myself and my staff have a clear vision: to do everything we couldn’t do in GT6. We want to make it very
Gran Turismo. By that I mean it’s going to be a game that matches the very era that we live in, in 2015 or 2016."...
so, a normal full race creator wouldn't work at a ps3? shuffle races? time gaps? leader-boards? ... answering questions?
and to
mach the very era that we live in means, probably , to catch up with the other developers work.
... " Only 2.3 million copies of GT6 were sold thanks to the earlier arrival of the PlayStation
4, but there were 11 million sales for the former game and more than 5 million for the 2008 GT5 Prologue release." ...
for a
VERY GRAN TURISMO