Changelog:
New functionalities:
- qualifying session: AI waits for a random amount of time before going out on track, then run 3-4 laps (depending of pit location against the finish line) and go back to pit to wait 60 seconds before going out for another run
- alternate pitstop strategy: if Mixed Compound selected, alternate pitstop strategy reverse the strategy for the last quarter qualified -> those AI start with the harder compound and pit at 2/3rd of the race
Small things:
- new UI to include new functionalities and show the detailed settings only on demand
- code cleaning
- small bug corrected for sessions where AI is not present