Melbourne Street Circuit

Melbourne Street Circuit 0.7

Do you come from the Land Down Under?

A fictional Street Track based on the real streets of Melbourne, this track was ported from Real Racing 3, developed by Firemonkeys Studios and published by Electronic Arts.

Melbourne-1.webp


As of now, the tracks as a few (many) issues, but it's playable and it's complete enough.

This tracks includes:


  • 22 Pits
  • A new fully implemented pit-lane
  • 1 Layout
  • RainFX
  • Functional TVs (With the game trailer)
  • Night lights (Just the lamposts)

[ TO DO LIST ]

  • Add Cameras
  • Add a Reverse Layout

[ ISSUES ]


  • Some textures will look broken and ads gets repeated due to an issue i still haven't figured out
  • The chicane next to the pit-lane entrance has a slight bump, it's easy to avoid once you figure it out, but the AI will have a hard time with it, meaning it will most likely crash and get stuck, some combinations are more likely to have this issue than others.
  • Also, speaking of it, the AI is very unpredictable, so more often than not, it will end up crashing or spinning.

Melbourne-2.webp

Credits

Track: Firemonkeys Studio
Model Dump: Unpunished (and posted by VuckyZ123 on Reddit)
Port: Gokuthekiller
Exported to Assetto Corsa with Fluffy's Track Exporter (Blender Addon).
As always, any feedback is apreciated!

Any edit is welcomed!
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Author
Gokuthekiller
Downloads
170
Views
562
First release
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