Melbourne Street Circuit

Melbourne Street Circuit 0.7

Do you come from the Land Down Under?

A fictional Street Track based on the real streets of Melbourne, this track was ported from Real Racing 3, developed by Firemonkeys Studios and published by Electronic Arts.

Melbourne-1.webp


As of now, the tracks as a few (many) issues, but it's playable and it's complete enough.

This tracks includes:


  • 22 Pits
  • A new fully implemented pit-lane
  • 1 Layout
  • RainFX
  • Functional TVs (With the game trailer)
  • Night lights (Just the lamposts)

[ TO DO LIST ]

  • Add Cameras
  • Add a Reverse Layout

[ ISSUES ]


  • Some textures will look broken and ads gets repeated due to an issue i still haven't figured out
  • The chicane next to the pit-lane entrance has a slight bump, it's easy to avoid once you figure it out, but the AI will have a hard time with it, meaning it will most likely crash and get stuck, some combinations are more likely to have this issue than others.
  • Also, speaking of it, the AI is very unpredictable, so more often than not, it will end up crashing or spinning.

Melbourne-2.webp

Credits

Track: Firemonkeys Studio
Model Dump: Unpunished (and posted by VuckyZ123 on Reddit)
Port: Gokuthekiller
Exported to Assetto Corsa with Fluffy's Track Exporter (Blender Addon).
As always, any feedback is apreciated!

Any edit is welcomed!
Author
Gokuthekiller
Downloads
110
Views
309
First release
Last update

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