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- F********** XBOX! :)
So we had our weeks of fun with GT now. Most people that bought the game from day 1 are above lvl 25-30 at the moment and going strong, including myself!
But, as you have probably noticed the differences in the physics engine online and offline is not only due to tire wear and fuel depletion, it's a lot more than that. The more I play online, the more I start to love it. The cars just feel way more lively and tail happy than in A-Spec, which I totally love!
ATM I'm stuck at A-Spec lvl 29 because I haven't played a-spec in a week or two, it's just too boring for me. I just can't be bothered to do the extreme events with 10 or more laps!
What bothers me in A-Spec:
- Offline physics --> extreme amounts of grip, you can throw the car around and it just doesn't break out. Takes all the fun out of the game for me.
- Crappy AI
- Being in 1st position after the first lap in like any event, even on hard tires. It's just way too easy.
For those who ain't convinced about the huge differences in physics online and offline, just take the test for yourself.
How to do this the easy way? Well, I took the Audi Pikes Peak Quattro, tuned it like a maniac, but kept it stock weight. Racing softs, and tuned the suspension to moronic settings. Ride height etc. on maximum and went for a spin. (a funny GT5 video gave me this idea, see below).
When on the track in practice mode, the car had so much grip. When throwing my steering wheel from left to right the car went on 2 wheels and jumped around like a snoop dogg lowrider, just like in the video above. If done to the extreme, it even flipped over with ease.
Now if you succeed in what said above, try doing this online! You just cant, your tires are way more slippery there and you don't get the required grip to flip the car over. It's nearly impossible if not completely impossible. The best I could do was get the car to drive on 2 wheels in a corner, but flipping it over and jumping around like a Snoop Dogg lowrider? No way!
Not only is it impossible to do this online, the possibilities you get offline are just weird and unbelievable. Shorty said --> it's not realistic.
So what is your opinion about the difference in physics? I've seen many people complain about the online physics being weird for them. The rear end breaks out and the car spins over and over. They are getting sick and tired of it because they can't drive the same lap times, therefore they hate the online physics. What I don't understand is that many people don't like a challenge, if something is harder I usually like it more!
But, as you have probably noticed the differences in the physics engine online and offline is not only due to tire wear and fuel depletion, it's a lot more than that. The more I play online, the more I start to love it. The cars just feel way more lively and tail happy than in A-Spec, which I totally love!
ATM I'm stuck at A-Spec lvl 29 because I haven't played a-spec in a week or two, it's just too boring for me. I just can't be bothered to do the extreme events with 10 or more laps!
What bothers me in A-Spec:
- Offline physics --> extreme amounts of grip, you can throw the car around and it just doesn't break out. Takes all the fun out of the game for me.
- Crappy AI
- Being in 1st position after the first lap in like any event, even on hard tires. It's just way too easy.
For those who ain't convinced about the huge differences in physics online and offline, just take the test for yourself.
How to do this the easy way? Well, I took the Audi Pikes Peak Quattro, tuned it like a maniac, but kept it stock weight. Racing softs, and tuned the suspension to moronic settings. Ride height etc. on maximum and went for a spin. (a funny GT5 video gave me this idea, see below).
When on the track in practice mode, the car had so much grip. When throwing my steering wheel from left to right the car went on 2 wheels and jumped around like a snoop dogg lowrider, just like in the video above. If done to the extreme, it even flipped over with ease.
Now if you succeed in what said above, try doing this online! You just cant, your tires are way more slippery there and you don't get the required grip to flip the car over. It's nearly impossible if not completely impossible. The best I could do was get the car to drive on 2 wheels in a corner, but flipping it over and jumping around like a Snoop Dogg lowrider? No way!
Not only is it impossible to do this online, the possibilities you get offline are just weird and unbelievable. Shorty said --> it's not realistic.
So what is your opinion about the difference in physics? I've seen many people complain about the online physics being weird for them. The rear end breaks out and the car spins over and over. They are getting sick and tired of it because they can't drive the same lap times, therefore they hate the online physics. What I don't understand is that many people don't like a challenge, if something is harder I usually like it more!
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