My (continuous) wishlist, a greater sense of speed in bumper / bonnet views. Just no blur , please, no blur. well, maybe just a little on small portion of horizon only. Just no NFS underground sensation.
More Aggressive AI, and more Friendly AI, to respect my driving lines if clearly I am coming in behind them 50kmh faster than they'll ever go.
Less scripty AI, more random dynamic feel to AI.
Stricter restrictions for seasonals, but fully configurable seasonals. (One Seasonal to rule them all), like practice mode, just more options and varied rewards for difficulty used.
New cars to be introduced in dealership, or OCD
OCD to refresh as UCD does, make em more expensive to buy for all I care, just refresh them!
PD to hire a team of car tuners, and tune their cars , allow for special track editions of premium cars that come pre-tuned, i.e at a massive upgrade cost. If it wasn't for courtesy of the amazing GT planets' Tuning forum garages and devout knowledgeable tuners, this game would be a coaster, and fast.
better graphical representation of what tuning changes do to the car, in garage, telemetry, etc
a couple of new fun tracks, not asking for 10-15 tracks, just 2 to 4 tracks that can add spice to the game.
Logitech wheel calibration, show pedal forces, adjustments, etc. including for G25 / G27.
Online penalties for both colider and colidee. Give Colider permament damage costing 3x the car price to repair.
otherwise game is just fine.
oh, and another very easy glitch fix, instead of patching the track with more concrete, sidewalls and tires, why not 1 line of code that says:
IF Root of trees IS higher than roof of car by a mile, then EXIT game.