Braking indictor in GT5 is soo overrated.

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Enzo309

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It's a big pity to not have restrictions online for the braking instrument which indicates pretty much all points of braking , It doesn't matter weather the number blink's early because it does and that means braking is a hell lot easier than in real actual simulators , its simple you wait for the blink and then you start memorizing the gap thereafter , this is totally unrealistic in simulation.

I know this is important and something to worry about for at least 90% of all people in GT5 because obviously they use it for obvious reasons which is having a "roof view" or "mirror view" both of which don't exist in reality and I hate them anyway but it just doesn't work when you want to race for real in a simulator , putting a simple restriction wouldn't really affect most because there's an on and off restriction so you don't have to worry.

It's a big pity too not to have an ABS restriction , in top motorsport racing like DTM or F1 , there are absolutely no ABS.

When I posted my old thread about the instruments , what they did was remove the blinking dot but it's obvious that the big red number that does exactly the same is still there , I knew the people in charge of changing it was fearing of having that big number removed that does the same as the blink. I know it guides you on downshifts so its true that its a help as well but in real racing terms you just cant have it


I just don't see why people fear to have these restrictions when at the end of the day it has on and off anyway.



Oh and as far as tyre wear's concerned the compounds from Hard , medium , soft wear at the same rate and it had difference's in wearing rate in the first few months on release but I guess many people have complained and couldn't keep up with the simulation's reality.

In scientific terms this is explained by pirelli : http://www.youtube.com/watch?v=rh8-5zyxUE4

I've seen supersofts in http://www.youtube.com/watch?v=V9e0IxgOv64 just at 1:20
So Im assuming there will be an update for the supersoft compounds, I don't think of this as being released in GT6 because PS4 is about to come out by that time and if the video of gt5 had supersofts then gt5 is supposed to have supersofts in future updates but I wouldn't want supersofts due to the non differentiation of wearing and grip / laptime wise the softs are already like the supersofts.

Oh well D:
 
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I don't use it, as it actually makes you slower. But it is good for understanding braking points and different gears to be in at the approach of a turn, but I have my whole HUD off, and started realizing some turns I take a gear higher/faster than the recommended gear change.

So approach it as a learning tool, but then realize that you can take advantage of people who solely use it.
 
Braking instrument? Blinking light?

Are you talking about the shift light indicator or have I missed something?
 
Completely misread opening post.
Removed text.
 
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I really wish PD offered an option to remove the blinking indicator as I find it prevents me from correctly learning braking distances and memorizing braking reference points. Since it blinks, it's very hard to not notice it and unconsciously I end up most of the time waiting for it before starting to brake.

It doesn't need to be enforceable on/off, just optional like the map view.
 
It's a big pity to not have restrictions online for the braking instrument which indicates pretty much all points of braking , It doesn't matter weather the number blink's early because it does and that means braking is a hell lot easier than in real actual simulators , its simple you wait for the blink and then you start memorizing the gap thereafter , this is totally unrealistic in simulation.

I know this is important and something to worry about for at least 90% of all people in GT5 because obviously they use it for obvious reasons which is having a "roof view" or "mirror view" both of which don't exist in reality and I hate them anyway but it just doesn't work when you want to race for real in a simulator , putting a simple restriction wouldn't really affect most because there's an on and off restriction so you don't have to worry.

It's a big pity too not to have an ABS restriction , in top motorsport racing like DTM or F1 , there are absolutely no ABS.

When I posted my old thread about the instruments , what they did was remove the blinking dot but it's obvious that the big red number that does exactly the same is still there , I knew the people in charge of changing it was fearing of having that big number removed that does the same as the blink. I know it guides you on downshifts so its true that its a help as well but in real racing terms you just cant have it
This crap again, really? Considering the fastest drivers ignore it because it doesn't tell you where the optimal braking point actually is, there is no advantage to basically forcing other players to shut part of their HUD off. The only thing implementing this as a potential restriction would do is cause a divide between casual players and elite players, which isn't necessary in the first place because the elite players are going to be winning most of the races anyways. A forced ABS restriction (and the forced bumper cam restriction that you also imply should be implemented) would similarly add nothing to the game.








The obsessive need by some to turn this game into the racing equivalent of 3rd Strike, borderline unplayable to anyone but those who devote hours upon hours to it, scares me more and more with each passing day.
 
This crap again, really? Considering the fastest drivers ignore it because it doesn't tell you where the optimal braking point actually is, there is no advantage to basically forcing other players to shut part of their HUD off. The only thing implementing this as a potential restriction would do is cause a divide between casual players and elite players, which isn't necessary in the first place because the elite players are going to be winning most of the races anyways. A forced ABS restriction (and the forced bumper cam restriction that you also imply should be implemented) would similarly add nothing to the game.








The obsessive need by some to turn this game into the racing equivalent of 3rd Strike, borderline unplayable to anyone but those who devote hours upon hours to it, scares me more and more with each passing day.
" its simple you wait for the blink and then you start memorizing the gap thereafter " which equates to optimum braking point , and this is not forcing to completely remove instruments , its forcing to remove the red number that blinks which does exactly the same as the dot blink as before but its been removed but completely useless change because the big number is still there.

You are obviously very affected by this thread because if you didn't really then you wouldn't have said anything and besides you can't do anything about it , + don't worry there's an option to turn the restriction off :D
 
Turn it off, I believe if you hit start and head to quick options you can turn the guages off at the bottom, if i read this correctly
 
Turn it off, I believe if you hit start and head to quick options you can turn the guages off at the bottom, if i read this correctly
You can turn it on or off but were talking about a restriction in online rooms , I'm sorry to Toronado but we got to have this restriction for the guys that can do it and again at the end of the day the room's host has an option to turn it on or off.
 
RB6
which equates to optimum braking point
Which they could just as easily do offline and memorize the location, meaning the restriction would be meaningless.
If they attempted to use the brake indicator to find the proper braking point while racing online, they would have their asses handed to them by someone who already knew where it was, meaning the restriction would be meaningless.


The only thing this would do is hurt is those casual players who wouldn't be winning many races in the first place, so why does it even matter?


RB6
and this is not forcing to completely remove instruments
Something I never said in the first place. So, you know.


RB6
its forcing to remove the red number that blinks which does exactly the same as the dot blink as before but its been removed but completely useless change because the big number is still there.
Look: Something I already knew.

RB6
You are obviously very affected by this thread because if you didn't really then you wouldn't have said anything and besides you can't do anything about it , + don't worry there's an option to turn the restriction off :D
The restriction should not exist in the first place.
 
Braking is indeed overrated, bouncing of a wall at 190 km/h is the real deal!

Okay but like multiple times said, it's a driving simulator for the slower, not faster, cars. If you want to race, that can be done too!
 
Which they could just as easily do offline and memorize the location, meaning the restriction would be meaningless.
If they attempted to use the brake indicator to find the proper braking point while racing online, they would have their asses handed to them by someone who already knew where it was, meaning the restriction would be meaningless.


The only thing this would do is hurt is those casual players who wouldn't be winning many races in the first place, so why does it even matter?



Something I never said in the first place. So, you know.



Look: Something I already knew.


The restriction should not exist in the first place.

You can say whatever you want but it will be a restriction with an option of on or off

You said you were saying to force "cockpit view" so that means your saying instruments' red number light completely removed?? wrong. This suggestion says either the red blinking number completely goes off or it goes off by restriction , instrument will stay for your rev meter but the red number will be removed.


Restrictions are important , its just like F1 regulations , you can't drive with your face on the roof or any kind of driving aids because in reality there isn't , and last thing , there will never be an instrument with red blinking for any realistic racing and that's serious for simulators.
 
This crap again, really? Considering the fastest drivers ignore it because it doesn't tell you where the optimal braking point actually is, there is no advantage to basically forcing other players to shut part of their HUD off.
I've written an explanation above regarding why it should be an option. Your (it's a general you) brain will unconscously start waiting for it to blink, as it is very consistent in doing that when approaching corners. As said by others you will tend to memorize the optimal gap after it starts doing so.

A forced ABS restriction (and the forced bumper cam restriction that you also imply should be implemented) would similarly add nothing to the game.
Yet, from time to time there are "ABS only" rooms online. It would at the very least be useful for such rooms, which have rely on a honor system that rarely works on the online lobby.

The obsessive need by some to turn this game into the racing equivalent of 3rd Strike, borderline unplayable to anyone but those who devote hours upon hours to it, scares me more and more with each passing day.
You could still drive on rooms that don't enforce it off.

Roush_fan_99
Turn it off, I believe if you hit start and head to quick options you can turn the guages off at the bottom, if i read this correctly
It isn't possible to disable just the blinking braking signal.
 
RB6
This suggestion says either the red blinking number completely goes off or it goes off by restriction , instrument will stay for your rev meter but the red number will be removed.
This could be the best option

This thread actually will make lots of people a realistic driver in terms of in braking , it may look very difficult at first but again the restriction has an option and you will realize how much more focused and real this is :P
 
Enzo309
You can turn it on or off but were talking about a restriction in online rooms , I'm sorry to Toronado but we got to have this restriction for the guys that can do it and again at the end of the day the room's host has an option to turn it on or off.

It only helps to a point, like the driving line for those who rely on it, i leave the guages on but ignore the suggested gear indicator and rely more on the rpm guage after i have looked at the dyno graph for the car, and I'm not sure about the blinking light because i don't remember it, just the suggested gear indicator
 
It only helps to a point, like the driving line for those who rely on it, i leave the guages on but ignore the suggested gear indicator and rely more on the rpm guage after i have looked at the dyno graph for the car, and I'm not sure about the blinking light because i don't remember it
They've removed the blinking red dot but that does exactly the same as the big red blinking number but the rev meter / rpm gauge is needed so yeah best option is to completely remove the big blinking red number or have the big blinking red number removed by restriction.
 
Enzo309
They've removed the blinking red dot but that does exactly the same as the big red blinking number but making the rev meter / rpm gauge is needed so yeah best option is to completely remove the big blinking red number or have the big blinking red number removed by restriction.

Not if you use cockpit view on premiums, it's not needed but yes i agree it sucks if you can't ignore it while driving a standard
 
Not if you use cockpit view on premiums, it's not needed but yes i agree it sucks if you can't ignore it while driving a standard
that is why my idea is to remove the red blinking number by restriction or completely , rpm gauge / rev meter stays.

They've removed the blinking red dot but that does exactly the same as the big red blinking number but the rev meter / rpm gauge is needed so yeah best option is to completely remove the big blinking red number or have the big blinking red number removed by restriction.
And lets be honest a real car's speedometer or racing car's speedometer will not tell you which gear you have to downshift to and say it just before the braking point , totally ungenuine. Maybe an instructor from your driving lesson but even so an instructor can't tell you that just before you start braking or in other words slowing down.
 
I don't see what the problem is in the first place. In what way does the blinking number ruin the racing experience?
 
I don't see what the problem is in the first place. In what way does the blinking number ruin the racing experience? I'm just kidding I already know it , just being sarcastic for the other people negatively affected.
if you read the thread you would know and by replying you already know what this is for :) , you don't have to be so obvious.
 
if you read the thread you would know and by replying you already know what this is for :) , you don't have to be so obvious.

No, I don't get it. I agree that the ABS would be good to have an option to disable, but if you don't want the blinking number then just don't look at it. It's not like you have to do as it commands.

Edit: Someone please close this thread, the OP is obviously not interested in having a serious discussion.
 
No, I don't get it. I agree that the ABS would be good to have an option to disable, but if you don't want the blinking number then just don't look at it. It's not like you have to do as it commands.
No worries this thread is for the new command which will be a restriction or complete removal , removing the blinking red light :)

your obviously very affected , no worries :)
 
this is really interesting for the no brainers who completely rely on that red light of death!! :D wether you like it or not but you do cause you just replied , hah. It will be a restriction meaning there's an option of on or off so you don't have to worry yourself to death for the beginners
 
Again, the only thing you have proven so far in this thread is the total lack of respect you have for people who doesn't agree with you. And that makes me question why you took this topic to the forum in the first place, it was obviously not to start a discussion.

Now, why is the gear/braking indicator such a big issue? I don't think that people are using it to learn the braking points, maybe they use it on their first laps on a new circuit, but once they get the hang of it they will use visual cues on the track instead, because they are more precise and will allow them to go faster. Still, it's good that the indicator is there, for new players or players who haven't driven a certain track for a long time. The indicator, as you know, has a certain safety marigin, it starts blinking well before you actually need to brake, so it's not a threat to those who doesn't rely on it, it's quite the opposite.

ABS turn off option: Yes, totally.

Gear/brake indicator: Why? I say: Let people use it if they need to. It will improve their racing experience without ruining yours.
 
There's really no gain from the blinking light after certain point. So it only helps you so far (which is good when you're learning things), but after that it actually restricts you and you can't move to a next level. So if you're racing with guys that use that blinking light as a braking marker, you should be happy as you (should) have the edge over them. So I don't see any harm in it being there.

As far as ABS go, I'd too like to have an option to restrict it. An option. That said, I'd also like to have more options basically in every aspects of the game, that's what the game really needs. Freedom to make it what you like.
 
Again, the only thing you have proven so far in this thread is the total lack of respect you have for people who doesn't agree with you. And that makes me question why you took this topic to the forum in the first place, it was obviously not to start a discussion.

Now, why is the gear/braking indicator such a big issue? I don't think that people are using it to learn the braking points, maybe they use it on their first laps on a new circuit, but once they get the hang of it they will use visual cues on the track instead, because they are more precise and will allow them to go faster. Still, it's good that the indicator is there, for new players or players who haven't driven a certain track for a long time. The indicator, as you know, has a certain safety marigin, it starts blinking well before you actually need to brake, so it's not a threat to those who doesn't rely on it, it's quite the opposite.

ABS turn off option: Yes, totally.

Gear/brake indicator: Why? I say: Let people use it if they need to. It will improve their racing experience without ruining yours.

after all this is a simulator for every real driver or even racing drivers this is mandatory , at the end of the day there's a restriction on or off.
 
after all this is a simulator for every real driver or even racing drivers this is mandatory , at the end of the day there's a restriction on or off.

It is a simulator, but it is also a game, which is important to remember. My concern is that I don't want to see GT5 turn into an elite game, for which you have to have played for months to be able to enjoy. The problem with elite games is that it creates an almost hostile environment for new gamers. The removal of the blinking red christmas light from the dashboard does not in itself create that environment, but it's one of many contributing factors. And as it's not an obstacle for people who doesn't need it, then why does it need to be removed? Let people who needs it use it, it's a way to make the step up to GT5 from arcade racers a little less threatening.

And sure, if you feel like it's an obstacle to you, then yes you may have the option to remove it for yourself, but I don't think there should be an option to remove it for everyone, because there is really no reason.
 
It is a simulator, but it is also a game, which is important to remember. My concern is that I don't want to see GT5 turn into an elite game, for which you have to have played for months to be able to enjoy. The problem with elite games is that it creates an almost hostile environment for new gamers. The removal of the blinking red christmas light from the dashboard does not in itself create that environment, but it's one of many contributing factors. And as it's not an obstacle for people who doesn't need it, then why does it need to be removed? Let people who needs it use it, it's a way to make the step up to GT5 from arcade racers a little less threatening.

And sure, if you feel like it's an obstacle to you, then yes you may have the option to remove it for yourself, but I don't think there should be an option to remove it for everyone, because there is really no reason.

Yes but again it's a restriction and it will not be enforced to everyone but host can decide , this is very important for people who do serious competitions , it makes it very genuine and that's really mandatory for a simulator
 
There's really no gain from the blinking light after certain point. So it only helps you so far (which is good when you're learning things), but after that it actually restricts you and you can't move to a next level. So if you're racing with guys that use that blinking light as a braking marker, you should be happy as you (should) have the edge over them. So I don't see any harm in it being there.

As far as ABS go, I'd too like to have an option to restrict it. An option. That said, I'd also like to have more options basically in every aspects of the game, that's what the game really needs. Freedom to make it what you like.
Says the man with the fastest GTP registry qualifier ever for GT5.:lol:

But I agree, it helps until you learn fine braking points, then it can (if you keep using it) slow you down.
Having qualified D1 Silver using the driving line, and no longer using it and being noticeably faster now then I was then (no not D1G fast) I'm living proof these "markers" flat-out do not help once you reach a certain skill level.

But I swear to God this exact thread happened a few months ago didn't it? Like exactly the same. Maybe even the same guy making it?
 
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