D-Max BTCC Season 2

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Jimmy281090
BTCC10-2.jpg

Welcome to the second season of BTCC sponsored by D-Max Team.

Based on BTCC and WTCC formats we bring you close touring car action.

Races: 2 heats per round with a 15 minutes qualifying session before. First race is a short sprint and then a reverse grid feature race with a mandatory pit stop. The meeting will take place on Tuesday Nights. Races will be held in a manager's Lounge.
Before Qualify starts track will be reseted and cars will enter track through a process of checking weight and Power for the different cars.

Race day Schedule:
  • Room open - 20:00 BST
  • Qualify procedure - 20:40
  • Race - 21:00
  • Race 2 - Starts after 5 minutes break
This season we have a drop on power to 305 HP and a change to Racing Hard Tires. We will have strict rules as the group of drivers has evolved from what was the first online league for some.

So expect some more action this season with cars that were tested to bring them as close as possible.

A ballast system will be used but with some changes from season 1. Instead of adding ballast to the drivers table it will be based on podium finishers. Winner will get 30 Kg added, second place will get 20 and third will get 10. Ballast will be accumulated till reaching 50 Kg. If a driver with ballast fails to get a podium finish, 10 Kg of ballast will be removed.
Ballast.jpg

Room settings:
  • Damage: Light
  • Grip reduction: Real
  • False Starts: On
  • Tire & Fuel: On
  • Penalties: Off
  • Mics: On
  • Slipstream: Weak


There will be both Drivers and Teams Standings so find yourself a partner and sign up using the following format:

Team Name
GTP Name / PSN Name x2 (for both drivers)
Car / Car color / Rim color

Drivers who participated on Season 1 have preference over their previous car.
Only 2 teams for each car.



Race Schedule:
  • Monza (Weather) // 5.79 Km /// 6 laps // 16 laps
  • Cape Ring Inside // 2.48 Km /// 7 laps // 18 laps
  • Laguna Seca // 3.60 Km /// 6 laps // 16 laps
  • Deep Forest Reverse // 3.60 /// 6 laps // 16 laps
  • Nurburgring GP/F // 5.15 Km /// 6 laps // 16 laps
  • Suzuka (Weather) // 5.81 Km /// 6 laps // 16 laps
  • Circuit de Spa-Francorchamps // 7.00km // 5 laps // 14 laps
  • Tsukuba Circuit // 2.04km // 10 laps // 20 laps
Date of first race to be anounced. There will be a few Pre Season practices.


Points:

The lowest meeting score will be droped to acomodate possible absence from a race due to real life.

Points.jpg

Penalties:
  • First penalty will be only a warning (unless it's a major violation of the rules). After that, points will be subtracted to the championship standings.
  • A driver who violates Track Boundaries rules will be penalized in 1, 2 or 5 points depending on the level of the offense.
  • Drivers violating Overtaking, Defensive Driving or Car Contact rules will be penalized in 1 point. If the same driver receives another penalty, the points penalty will double. So second time it will be 2, then 4, 8 and so on. Hopefully we'll never need to go that high.
  • Drivers who don't do the mandatory pit stop will get disqualified and will not receive any points for the Feature race.
  • If a driver wants to report an incident he must send a PM to me (KamyKaze1098) explaining the incident and what lap/race it ocurred. If drivers keep posting on the thread point penalties may be aplied.

Rules Regarding Track Behaviour
 
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The cars: All Cars Subject To Change


BMW 135i Coupe
Honda Integra Type R
Ford Focus ST
Honda Civic Type R
Mazda Atenza Sport
Volvo C30 R-Design
Nissan Skyline Coupe 370GT

All cars will run at 305Bhp and 1250kg (Or as close as possible)


Race Reports:

Warnings go to:

Syjones - Race 1 lap 4 - Misjudged breaking zone cause Saggy 6 places from 2nd.
GT5460.jpg


JackGTR - Race 1 lap 3 - Failed outbreak attempt at chicane, Caused Mcglone, Knight and Frag time and distance on cars ahead.
GT5463.jpg

GT5464.jpg


There was an incident during race 2 where Preisty lost out due to Sean not being able to see him. This needs to be figured out before the race next time.

The crash between Mcglone and Sean is mostly a mistake on Mcglones part. After you two touched twice, Sean did not hit a third time, you just had too much speed to make the rest of the corner, this unfortunately cost me finishing high, as I a had already been hit off the track by Mcglone on turn one due to drivers not leaving enough room.
GT5461.jpg

GT5462.jpg


Btccstandings.jpg


See you at Cape Ring!


Preisty + sean:

Preisty turned in on Sean, giving him no room, causing Sean to hit Preisty just after the small kink before the corkscrew. The collision lost preisty speed, causing mcglone to crash into the back of his car. Preisty then returned to the racing line, barging Sean into me, who lost two places to the crashing drivers.

LagunaSecaRaceway.jpg


Minor warning to Preisty - Dangerous moves on Lap 1 at a hazardous corner.
--------------------------------------------------------------------------

Minor warnings - Jimmy + mcglone + Knight_Spirit - Dangerous driving after event at corkscrew -

All three drivers barged through the bunched cars, resulting in heavy contact amongst the crowd.

LagunaSecaRaceway_2.jpg

^ As all three drivers move in ^
LagunaSecaRaceway_3.jpg

Knight + Jimmy both off-tracked due to this event.
LagunaSecaRaceway_1.jpg


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Final corner - Lap 1

LagunaSecaRaceway_6.jpg

Those involved can call this one if necessary.
I have no idea who could see each other, and who felt lost out due to the turn.

Coclusion:

This race was hard to call warnings on (note all minor) due to lag, problems with invisibility between drivers, and other issues throughout the grid. Watching through the Corkscrew, most drivers turning in were at some point stopped dead due to the car in front lagging backwards.

GT's recent updates have really caused some severe problems with the game's online, which will hopefully be fixed towards Christmas.

Grats to Syjones and Kammy on their wins, and to Moleman for his 2,2 finishes!

See you at Deep Forest

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RACE REPORT A pretty simple race to report from DFR, a weird decision on dealing with the quali but It worked out all right. Nate you're up again! You dropped yourself in this one by asking me to check the battle between you and Syjones. You claimed him to be nudgy, but pretty much all the contact came from your side. The main point I am picking up on is as you lost rear-wheel traction on the cambered corner after the tunnel.You drifted, moved out to the left, then did not give up the position to your chaser.This consequently gave him no room through the next two corners, ending with you in the grass.
GT5121.jpg
You SHOULD have done as I did in a similar incident, here I stayed far to the left, allowing around four cars to pass through without risking an accident.
GT5122.jpg
As of no direct loss to Syjones you escape a minor warning, but are cautioned. As to the Turn 2 incident, a minor tap from Uxious plus possible weight glitch and lag, Nate was thrown from the track. There is very little that can be resolved from this more than an annoying occurrence from online racing.
GT5123.jpg
Congratulations to Mcglone and Moleman, great work on those Quali lap times! We'll see you at Nurb lads!
BTCCscoresDFR.jpg
 
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Standings and Sign Ups
Can those who are not in the signups section please re-submit your signup just like the ones shown in the signup section..

Team Six Stop Strategy
KamyKaze1098/Andil
KamyKaze1098/Moleman
Honda Integra (DC5)/ Charmeleon Orange / Premium Red

Team It was your fault not mine
D-Max/PS3Dan101
Jimmy281090/Saggyscrot
Nissan Skyline 370gt

Team Phantom Racing
xUXIOUSx/syjones1
xUXIOUSx/ syjones1
TBC / Bayside Blue/ chrome orange metallic

Team TBC
priesty_lfc/Jack_GTR
priesty_lfc/jack_Gtr
Mazda Atenza / Red / Light Gold Metallic

Team
Kickstart-88/Knight_Spirit
Kickstart-88/Knight_Spirit
Honda Civic Type R / Rouge Lucifer / Pearl Yellow

Team Banana
Mcgloney/FRAG-ME-CG
Mcglone/Godfreygt5
BMW 135i / Yellow / Black

Team Apex
Cally_Dave/Jhodas
GTP_DaveB/Jhodas
Focus ST - Black

Team Ricer
Masi_23
GTP_Masicampo
Integra Type-R/undecided color

Muffin Pirate
SeanWelland
SeanWelland
Volvo C30/silver



 
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Rules regarding track behavior

Overtaking
When approaching the turn/apex of turn, the car which "holds" the inner side of turn has entrance-advantage and other driver(s) must refrain from endangering him by his actions.
You must establish substantial overlap with the car ahead before they reach the corner’s turn-in point to have the right to drive up their inside, or to expect them to leave inside room for you. At least the front of your car should be up to the driver’s position in the ahead car. The ahead driver has the right to be fully committed to the racing line of their choice without any interference if there was no substantial overlap before he turned in.
If sufficient overlap is established before the turn-in point, then the behind driver has the right to sufficient side room. The ahead driver must also leave sufficient side room for the behind driver. This means that each driver has a right to their respective "line", or side of the track, right up to the exit point. Neither driver should squeeze the other toward the inside or outside of the corner during the apex or exit.
If an ahead driver has clearly made an error to warrant a passing move, a behind driver may attack their position, with due caution and care, regardless of whether there was any pre-existing overlap. However, the overtaking driver must still avoid contact. Small errors by the ahead driver may not justify a passing move. The ahead driver getting a bit out of shape at times doesn’t give you an automatic right to pass. You still have to judge if their error allows for a safe pass to take place.
Situational awareness is vital. Not seeing your opponent will not be a valid excuse if you are involved in an incident.
Defensive Driving
Drivers are allowed one move when defending in a straight. After that move drivers can’t change their lane again until after the following turn.
Anything aggressive such as sudden movements (when the overtaking car is about to pass and is very close) are strictly forbidden. In no case a driver can use his only move in a straight in this form.
Deliberately squeezing a car beyond the edge of the track or any other unusual change of direction are strictly forbidden.
Driving down a straight and placing your car off or opposite the driving line far in advance before the braking zone, forcing your opponent to take the outside line or a different line in general, is considered a reasonable strategy for defending your position.
Car Contact
Car contact will be strictly regulated to ensure a disciplined racing environment.
Any close or minimal contact with another car with small to no effect to the race outcome will be tolerated.
Any contact that causes any damage to another car/s is deemed illegal and will be subject to penalties.
Any car that gains a spot/s through contact with another car, must relinquish the said spot/s or he will be subjected to penalties.
Drafting must be conducted carefully. You cannot bump draft another car if you are about to enter the braking zone.
A car ahead of drafting pack cannot be deemed responsible for any incident/damage if he commenced braking at a reasonable point inside the braking zone. It’s the drivers who are behind responsibility to adjust to the greater speed and the longer braking areas caused by the draft effects.
Reckless and overall aggressive driving will not be tolerated.
Your goal on turn 1 should not be to get to the front, but rather to convert a double wide start field to a single file running order. Look ahead more than one car. Due to field compression, a compact field will run slower through the first few turns than a spread out one. Leave some extra space, but not too much. Drivers behind you won't be expecting sudden braking.
Track Boundaries
Drivers must always keep 2 wheels on (or vertically in line with) the track at all times (unless stated otherwise prior to the race event).
The edges of the track are marked with white lines and are considered to be a part of the track.
The Rumble Strips are part of the track; however, all surfaces with green paint, either beside it or be the rumbles themselves, are not part of the track.
Do not hit any objects visible or invisible (eg. cones, barriers, walls, etc.)
It is the responsibility of the car returning to the track to ensure there are no collisions so that no other drivers have to maneuver or brake suddenly to allow you to resume racing. If there's a chance of a collision, wait and be patient as other drivers have the right of way.
Also, if a driver unintentionally or intentionally leaves the track and gains a spot, he must relinquish that spot or he will be penalized.
Drivers committing serious mistakes repeatedly or seem to have a problem with keeping the car on the track would be reported to the Stewards and could result in penalties.
At any given time during the season, drivers are expected to follow these rules. Any driver who deliberately appears to break any of these rules to gain advantage at any stage in the race or the season could be penalized by the Stewards.
 
Team TBC
priesty_lfc/priesty_lfc
Jack_GTR/jack_Gtr
Mazda Atenza/ Red / Light Gold Metallic
 
I want to enter but i've no friends so... i'll probably just watch.
 
Team Ricer
Masi_23/GTP_Masicampo
Integra Type-R/undecided color
 
Join yourself... Why are you up?

You can join yourself?! Here's me thinking it was all "Teams"...

Team Apex
SeanWelland
Focus ST - Colour TBC

and i was up because i was bored... why were you up Jimmy? :crazy:
 
I was signed up with mule to race the focus. Not sure on what the color was though. Also, What day are we planning on running this series? Mondays work great for me, weekends are not so great, and Tuesday, Wednesday, and Friday are a definite no for me. So let me know and then I can confirm my registration.
 
I think the best day for everyone is tuesday, I know everyone hates monday now and theres a few people who dont like friday, saturday or sunday
 
Team Name: Team Phantom Racing
1) syjones1/syjones1
2) xUXIOUSx/xUXIOUSx
TBC / Bayside Blue/ chrome orange metallic
 
GODfreyGT5
I think if the slots fill up, people should be teamed up where possible.

Agreed.

Even in practice having a teamate his more fun, swapping set ups etc just adds to it :)
 
xUXIOUSx
Team Name: Team Phantom Racing
1) syjones1/syjones1
2) xUXIOUSx/xUXIOUSx
TBC / Bayside Blue/ chrome orange metallic

Ah cool, nice one Chris.
 
Well sort it out and let me know :)

and McGlone.. you need someone like me ;)
 
Team Name: Cakestand Racing (i'm willing to change this if I get a team mate lol)
1: kickstart88 / Kickstart-88
2: no-one yet lol
Honda Civic Type R / Rouge Lucifer / Pearl yellow
 
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I'm in for a practice tonight.
As long as the series isn't on a monday I should be good to go.
 

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