◆ SNAIL [Spec] Racing - Currently Recruiting for GT7 - JOIN TODAY!!Open 

  • Thread starter zer05ive
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Snail Data for Division 2 is in the books!!

3 wins, 1 podium, 2 poles and 3 fastest laps of the race for @turnupdaheat
7 out of 10 drivers on the podium in 6 races
4 drivers with at least one race win.
7 drivers with at least 2 podiums each.

@turnupdaheat helped me a bit by filling some data cells, thanks very much! :bowdown:

Race Results for Sunday:

- Round 1 - Race 1 -

First - @turnupdaheat
Second - @socalnatv
Third - @MSgtGunny

Fastest Lap of the race - @socalnatv - 1:38.553

Pole lap honors - @turnupdaheat - 1:38.822

- Round 1 - Race 2 -

First - @pakicote
Second - @MSgtGunny
Third - @IceManFan_7

Fastest Lap of the race - @turnupdaheat - 1:38.703

- Round 2 - Race 1 -

First - @turnupdaheat
Second - @pakicote
Third - @USERID_77a23

Fastest Lap of the race - @turnupdaheat - 1:27.758

Pole lap honors - @turnupdaheat - 1:28.182

- Round 2 - Race 2 -

First - @socalnatv
Second - @turnupdaheat
Third - @pakicote

Fastest Lap of the race - @turnupdaheat - 1:27.967

- Round 3 - Race 1 -

First - @turnupdaheat
Second - @socalnatv
Third - @USERID_77a23

Fastest Lap of the race - @Ricky_Blayz - 1:31.720

Pole lap honors - @Ricky_Blayz - 1:31.748

- Round 3 - Race 2 -

First - @Ricky_Blayz
Second - @MSgtGunny
Third - @pakicote

Fastest Lap of the race - @pakicote - 1:32.116

:cheers:
 
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There is a place where you can check out a driver's whole history with SNAIL, with a neat graphic of what division you've been a part in time.

I can't find the link to that in the FUD or anywhere else in the SNAIL board.
Could a kind soul point it out to me, please?
 
For all the Car Buffs out there:
(I don't know how to post them like the Snail Pros)
image.jpegimage.jpegimage.jpegimage.jpegimage.jpeg

Not mine - just saw the video about the car. 1955 Chevy with a V-12 marine engine. Stock appearance through out.

https://www.youtube.com/embed/oJ_M-fdyKpw
 
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Looks like the stats sheets haven't been updated since October. You started SNAIL after the last update. Once they get updated you should be included. Also remember that those sheets are done by a gracious volunteer and not a paid employee(well, not pain in real greenbacks anyways). . . . soooo they'll get done when he's good 'n ready! :cool: :D
fully understand @nmcp1 think that you guys do well to include all that you do ..nice to be able to look back over stuff and see the improvement ..thanks everyone who does :cheers:
 
@richroo ,I will get some more pics,just didn't have much time,banged out some pics of early race.Really enjoyed battling with ya',made me drive off track trying to catch ya'!LOL
lol yeah i see it in my mirror ,unlucky was getting closer ..if you got time more pics be great ,didn't mean to pressure you to do pics but see you had before ! :bowdown:
 
I got behind on updating the stats spreadsheet. It's now up-to-date for the Dec 2015 season.

With the way the stats stuff is organized behind the scenes now, it's only possible to update the stats once a month after a season is completed. However, we're working on a way to have the stats updated on a daily basis. Some other stuff is in the works too, so stay tuned. ;)

Some reminders to Data Specialists: If a driver did not finish before the timer ran out, leave the Gap blank. And if a driver did not complete at least 2 laps in a race, then leave their Best Lap blank.
--

SNAILData small.png

SNAIL Consolidated Stats link

SNAIL Driver Stats app link


Big congrats to @JLBowler and @TEX36 on joining the 10,000 pts club! That makes 5 now. :cheers:

upload_2016-1-8_14-31-45.png


As always, thanks to the Scorekeepers and Data Specialists for getting the data entered. 👍​
 
Is there a Ruf Instructor available for some Free Gratis tutoring?
I am going to open a Snail Room for "Instruction Only".
Not going to evolve into Racing. Sorry.

After receiving some Lessons - I will leave and practice on my own.
Just to be clear about the intentions.

@ConnorWolf was kind enough to stop by and provide the help I needed.
Thank you, Sir
 
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I was just thinking about the RUF and I felt like I should give a few tips for going faster to those interested. Stuff that applies at all levels. TL;DR list at the end.


Unlike some types of cars (like open wheel cars with lots of downforce for example) that have very sharp, distinct and fast transitions between brake, turn in, apex, and track out, the RUF needs to be handled very very smoothly and slowly through these transitions. They should blend into one another as much as possible, to the point it may be hard to see where one stops and the other begins.

After the transition from braking to turning for example, there may be a long period where the car is turning at the limit and your pedals are doing nothing (turn 1), but you will have to apply the throttle partially to balance the car before you can apply full throttle as the car straightens out. Other times you will need to get on partial throttle smoothly for a long period of time to keep the car stable (last three corners), and only get on full throttle as the car straightens out fully.

To get the car to smoothly approach the limit you should focus on using the steering wheel as little as possible, and instead control the shifting weight mostly with the pedals.

You have to accept that most of this car's grip comes from the much wider rear tires that carry much more of the load, and those tires will also have a large share in turning the car. (I'm not talking about tire-smoke slides, that's far too much) The slip angles I'm talking about are more than nothing but less than tire-smoke.

Applying the gas smoothly gives you more grip in the rear through those wide tires, (although too "RUF" with the throttle and you'll be sliding), removing throttle or applying brake takes grip away from the rear.


Try to focus on keeping the weight over the rear as much you can and steering with the wheel as little as possible. If you want the car to turn, remove weight from the rear either with the throttle or brake (lift partially, lift fully - smoothly, or brake very lightly and not for very long), keep your steering angles small and allow the car time to move and settle into it's slip angle. It's almost like you are merely suggesting a direction with the steering wheel, and fine-tuning it with your pedals. If you are gentle with your inputs it is far less likely to bite you.


TL;DR, The stuff to focus on:

1. Smooth, slow transitions but as close to the limit as you can

2.
Minimize your steering as much as you can, steer with the pedals

3. Keep the weight controlled and over the rear as much as you can (pedals)

4. If you see smoke, you pushed too hard.




Hopefully that makes sense and helps someone, since this thing can be a bit of a handful to say the least.
 
I was just thinking about the RUF and I felt like I should give a few tips for going faster to those interested. Stuff that applies at all levels. TL;DR list at the end.


Unlike some types of cars (like open wheel cars with lots of downforce for example) that have very sharp, distinct and fast transitions between brake, turn in, apex, and track out, the RUF needs to be handled very very smoothly and slowly through these transitions. They should blend into one another as much as possible, to the point it may be hard to see where one stops and the other begins.

After the transition from braking to turning for example, there may be a long period where the car is turning at the limit and your pedals are doing nothing (turn 1), but you will have to apply the throttle partially to balance the car before you can apply full throttle as the car straightens out. Other times you will need to get on partial throttle smoothly for a long period of time to keep the car stable (last three corners), and only get on full throttle as the car straightens out fully.

To get the car to smoothly approach the limit you should focus on using the steering wheel as little as possible, and instead control the shifting weight mostly with the pedals.

You have to accept that most of this car's grip comes from the much wider rear tires that carry much more of the load, and those tires will also have a large share in turning the car. (I'm not talking about tire-smoke slides, that's far too much) The slip angles I'm talking about are more than nothing but less than tire-smoke.

Applying the gas smoothly gives you more grip in the rear through those wide tires, (although too "RUF" with the throttle and you'll be sliding), removing throttle or applying brake takes grip away from the rear.


Try to focus on keeping the weight over the rear as much you can and steering with the wheel as little as possible. If you want the car to turn, remove weight from the rear either with the throttle or brake (lift partially, lift fully - smoothly, or brake very lightly and not for very long), keep your steering angles small and allow the car time to move and settle into it's slip angle. It's almost like you are merely suggesting a direction with the steering wheel, and fine-tuning it with your pedals. If you are gentle with your inputs it is far less likely to bite you.


TL;DR, The stuff to focus on:

1. Smooth, slow transitions but as close to the limit as you can

2.
Minimize your steering as much as you can, steer with the pedals

3. Keep the weight controlled and over the rear as much as you can (pedals)

4. If you see smoke, you pushed too hard.




Hopefully that makes sense and helps someone, since this thing can be a bit of a handful to say the least.
That was beautifully explained, Connor. Bravo.
 
Indianapolis Road Course_10 by Wolfsatz, on Flickr


Are a few still allowed by the picture police?

Indianapolis Road Course_19 by Wolfsatz, on Flickr

But exactly how many are too few.. and then become a LOTS?
Indianapolis Road Course_18 by Wolfsatz, on Flickr

..still to few...
Indianapolis Road Course_17 by Wolfsatz, on Flickr


P.S Forgot the Bonus

Indianapolis Road Course_16 by Wolfsatz, on Flickr
 
BANNERS FOR SUNDAY JANUARY 10TH 2016


View attachment 499454
Car picked by @turnupdaheat / Track froze by @Whitey093



View attachment 499455
Car froze by @5150S2K / Track picked by @Rob Brown



View attachment 499456
Car and track picked by @Rob Brown


Good luck on Sunday everyone.....Its gonna be interesting!!! :cheers:






Great job on the banners as always mate. I personally like the director's cut perspective you added. Please keep them coming inspiring to someone like me:dopey:
 
fully understand @nmcp1 think that you guys do well to include all that you do ..nice to be able to look back over stuff and see the improvement ..thanks everyone who does :cheers:

lol yeah i see it in my mirror ,unlucky was getting closer ..if you got time more pics be great ,didn't mean to pressure you to do pics but see you had before ! :bowdown:


@STEAMER62 We are lacking in the fish dept!So I will oblige this young man!
 
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