◆ SNAIL [Spec] Racing - Join Now!Open 

  • Thread starter zer05ive
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Tsukuba, HSR, and Fuji just may bring me out of semi-retirement.
Even though HSR isn't a real track, it's like we're on vacation in Japan. C'mon JL:

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Wow GT I cant help but notice the striking reslemblance do you do some acting we dont know about ?
ha ha ha ha
Yeah maybe, if I went with chops. The one I've really been compared to is Bradley Cooper. The best occurrence was in a Las Vegas bar at 3am when I was told I 'look like that guy, who did those things, in that movie..'.
Here's some pictures I've been meaning to post. These were taken a few weeks ago when I went back to Colorado Springs. My brother and nephews went electric karting and I invited these fine ladies from my school days - they actually showed up! My brother and nephews always have a great time, and my one nephew is actually getting a lot faster and was challenging me pretty good - I think he's been practicing. I think the K1 Karting in Denver is better, but this was a good time...

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You are too funny grandpa pubason. That made me laugh quite a bit. So back to the reason why I am here. I have a question for the SNAILIens who pilot this wonderful craft of ours. I want to know if there is/are any rules against a scenario like this..
I asked d3 drivers to help me with making one of the videos of our last race and gratefully @Die_Birdy_Die came through with some great pictures. So can I submit a form on his behalf in the marketplace to claim shell$ as he did not have to and I do not want to claim all the shell$ for myself:mad:
 
You are too funny grandpa pubason. That made me laugh quite a bit. So back to the reason why I am here. I have a question for the SNAILIens who pilot this wonderful craft of ours. I want to know if there is/are any rules against a scenario like this..
I asked d3 drivers to help me with making one of the videos of our last race and gratefully @Die_Birdy_Die came through with some great pictures. So can I submit a form on his behalf in the marketplace to claim shell$ as he did not have to and I do not want to claim all the shell$ for myself:mad:

I would suggest that he posts the pictures on the media page and gets credit himself.
 
I would like to open a "debate" on tire choices.

SNAIL has changed the tire selection rules a few times in the past and I want to put the subject on the thread for discussion again to see how people feel about it. With around 70 active drivers we might get 70 opinions (two from @DesertPenguin09 and none from @TBongX because he will only realize something happened long after the rules have changed :lol: - allow me some demonstration of my sense of humor....)

So, let's have an open and respectful discussion on the subject.

I argue for stock tires.

Pros
  • No formulas, no additional rules - whatever you buy it with we race with
  • Some low PP race cars will provide some very competitive racing around short tracks (e.g VW Lupo Cup Racer around Tsukuba will be a hack of fun on RH's vs. CS's or CM's and will probably be more representative of those kind of real world side mirror rubbing races....)
  • Complaints about high PP street cars on racing tires will go away
Cons
  • D4 skills will improve so much that we may only have 3 divisions:cheers:
@zer05ive , @JLBowler , @CoachMK21
 
-People complain about high PP street cars on racing tires? You want them to understeer more? Okay....

-Your example of the VW Lupo Cup Car is a bit too extreme on the slow side but I see your point. Some race cars that would be on Sports tires might be better to drive on stock Racing Hards because you can ignore fighting for grip and fight for position. The Lupo might just be too low PP of an example, RH on that would never come close to making the tires squeal. Definitely not the current regs of CS though.

-I actually would go in the other direction. Take whatever the regulations are now and just bump every group up by one tire compound quality. SH up to SM, SS up to RH, etc. And use the post-oil PP since that's actually relevant to what we're doing week in and week out. I like not worrying about grip as much as worrying about the driver next to me.

Opinion #1 of 70. 👍 :gtplanet:
 
I think it would be nice to keep tire regs seperate on race cars and production cars. Sports soft being highest tire on non race cars, then cars like the gtr nismo could be run on sports tires not rh as we're doing now. Concepts, tuning cars, prototypes not sure where they would fit, maybe leave them on dealership tires. Thx for bringing up this subject @Rednose58
 
I would like to open a "debate" on tire choices.

SNAIL has changed the tire selection rules a few times in the past and I want to put the subject on the thread for discussion again to see how people feel about it. With around 70 active drivers we might get 70 opinions (two from @DesertPenguin09 and none from @TBongX because he will only realize something happened long after the rules have changed :lol: - allow me some demonstration of my sense of humor....)

So, let's have an open and respectful discussion on the subject.

I argue for stock tires.

Pros
  • No formulas, no additional rules - whatever you buy it with we race with
  • Some low PP race cars will provide some very competitive racing around short tracks (e.g VW Lupo Cup Racer around Tsukuba will be a hack of fun on RH's vs. CS's or CM's and will probably be more representative of those kind of real world side mirror rubbing races....)
  • Complaints about high PP street cars on racing tires will go away
Cons
  • D4 skills will improve so much that we may only have 3 divisions:cheers:
@zer05ive , @JLBowler , @CoachMK21

I would go for stock tires , I race in open lobby rooms and that is pretty much the standard. Problem will be there are a lot of +500pp cars that will be on SH tires(pretty sure it's all the street cars) , probably even 600pp. That's a lot of power and will not be very forgiving for inexperienced racers. even for the experienced there will be a lot more fighting the car vs concentrating on good clean racing. More IRs and more accidental take outs.



Edit: I don't pay attention really when I buy the cars but aren't the only tires on cars in the dealership SH for street and RH for race cars?
 
-People complain about high PP street cars on racing tires? You want them to understeer more? Okay....

-Your example of the VW Lupo Cup Car is a bit too extreme on the slow side but I see your point. Some race cars that would be on Sports tires might be better to drive on stock Racing Hards because you can ignore fighting for grip and fight for position. The Lupo might just be too low PP of an example, RH on that would never come close to making the tires squeal. Definitely not the current regs of CS though.

-I actually would go in the other direction. Take whatever the regulations are now and just bump every group up by one tire compound quality. SH up to SM, SS up to RH, etc. And use the post-oil PP since that's actually relevant to what we're doing week in and week out. I like not worrying about grip as much as worrying about the driver next to me.

Opinion #1 of 70. 👍 :gtplanet:
Most of the time more Grip = still worrying about grip and other drivers at the same time, just now at a higher rate of speed.
 
Can someone seriously explain to me why people want high end street cars on sports tires? Is it literally just the idea of street tires on street cars? Because if so I have a counter-argument. We're not driving on streets. Yes, there are some city tracks but you know what I mean. That Nismo on SS would understeer even more. Stock tires is just gonna be a bad idea because of what USER said, more fighting the car and what not.

This series is about clean fun racing and we should do whatever it takes to achieve that. While many will say lower tires satisfies the fun aspect of things, we need to look at clean as well. What can we do to facilitate that? I say increase tire grip. Just by one level. Maybe on cars SH and up. Anything that is currently on comfort tires will stay where it is. They don't have enough power to make the tire jump too noticeable.
 
Can someone seriously explain to me why people want high end street cars on sports tires? Is it literally just the idea of street tires on street cars? Because if so I have a counter-argument. We're not driving on streets. Yes, there are some city tracks but you know what I mean. That Nismo on SS would understeer even more. Stock tires is just gonna be a bad idea because of what USER said, more fighting the car and what not.

This series is about clean fun racing and we should do whatever it takes to achieve that. While many will say lower tires satisfies the fun aspect of things, we need to look at clean as well. What can we do to facilitate that? I say increase tire grip. Just by one level. Maybe on cars SH and up. Anything that is currently on comfort tires will stay where it is. They don't have enough power to make the tire jump too noticeable.

I drove the nismo on SS for awhile yesterday and it wasn't that much different to the RH. I had a few lap battle with wide eye , I had to brake a bit earlier then him but through corners and accelerating they seamed equal. My choice would be a tweak to the current model not a complete over haul. CS should be on from 400 to 475ish and then work the other tires from there. I'd say production cars all on sport tires. Some race cars should be on sport tires as it's ridiculous how much grip some of them have on the race tires , some have too much grip even on sport tires.:drool:

Edit : a higher powered sports car or race car should be able to do a burn out with no traction control on(thats my test for grip). We race a lot of cars on tires where you can't even get the tires to chirp, not good
 
Okay, bad car example then. The Nismo does weigh ~1700kg so I don't think any amount of tire grip will make that thing feel like anything other than a whale.

Getting the tires to chirp is also a bad example because the tire sounds in game are not even close to real life. They make too much noise when they don't need to. I think the best tire would be one that allows the car to chirp and nothing more. Especially test in a sweeper like the big turn at Fuji. If you have a constant wailing from the tires then it's not enough grip.

This is something that requires a lot of time and effort in testing so a decision to change will probably take a long time if the Bobs even want to consider a change at all.
 
Let's nominate one person to test every car in the game and decide what tires are the best for each car and we will just go with their opinion. This same person will then be responsible for creating and maintaining a database that matches all cars with their chosen tires. This person would also have the ability to change an assigned compound if three people complained about it in the main thread.

End sarcasm.
 
Okay, bad car example then. The Nismo does weigh ~1700kg so I don't think any amount of tire grip will make that thing feel like anything other than a whale.

Getting the tires to chirp is also a bad example because the tire sounds in game are not even close to real life. They make too much noise when they don't need to. I think the best tire would be one that allows the car to chirp and nothing more. Especially test in a sweeper like the big turn at Fuji. If you have a constant wailing from the tires then it's not enough grip.

This is something that requires a lot of time and effort in testing so a decision to change will probably take a long time if the Bobs even want to consider a change at all.
I dont see the regs. changing on this topic. I really think to figure out the best tire it would need to be decided on a car by car basis, too much work when combos change week to week not to mention like rednose mentioned there's probably 50 different ideas for what tire a car should be run on(pretty much Ninja'd by bowler:lol:). In general though I think we run slightly too much grip on most cars with the current regs.
 
Let's nominate one person to test every car in the game and decide what tires are the best for each car and we will just go with their opinion. This same person will then be responsible for creating and maintaining a database that matches all cars with their chosen tires. This person would also have the ability to change an assigned compound if three people complained about it in the main thread.

End sarcasm.
I volunteer! I will get started on that right away! Well, after lunch! OK, how about tonight after errands... Well, then there's the sailboat racing... uh, then dinner. A guy's got to sleep... Uh.. how about tomorrow..
End volunteer.

I would like to open a "debate" on tire choices.

SNAIL has changed the tire selection rules a few times in the past and I want to put the subject on the thread for discussion again to see how people feel about it. With around 70 active drivers we might get 70 opinions (two from @DesertPenguin09 and none from @TBongX because he will only realize something happened long after the rules have changed :lol: - allow me some demonstration of my sense of humor....)

So, let's have an open and respectful discussion on the subject.

I argue for stock tires.

Pros
  • No formulas, no additional rules - whatever you buy it with we race with
  • Some low PP race cars will provide some very competitive racing around short tracks (e.g VW Lupo Cup Racer around Tsukuba will be a hack of fun on RH's vs. CS's or CM's and will probably be more representative of those kind of real world side mirror rubbing races....)
  • Complaints about high PP street cars on racing tires will go away
Cons
  • D4 skills will improve so much that we may only have 3 divisions:cheers:
@zer05ive , @JLBowler , @CoachMK21

I think the current method is fine. Although I do agree with @USERID_77a23 that too much grip can be unrealistic, I wouldn't want to be fighting cement tires instead of focusing on better lines and good racecraft. And I agree about the IR comment, it woul dhave to be understood that some mild bumping is acceptable and that might be difficult for some.
 
Too much grip can be unrealistic. Unrealistic relative to what? Racing series in real life use different tire compounds so there is no real standard for what is realistic and what isn't. It's the preference of the league/series. Like I already said, I think some cars could be better with more grip but as stated by others it's kind of a car to car basis. Somehow we came up with what we have now and it works for the most part but there are some cars that some people may say it doesn't work for. That one spot in the 10-15PP before a tier jump is where most cars reach their limit. A 495 PP car would be on SM but is probably too much power or weight where SS would suit it better. But it's just under so it gets the worse tire. Maybe using post-oil PP instead of pre-oil PP can solve most of those issues?

Just to be clear, I'm not really one side or the other but I really do enjoy the open discussion.
 
I think the current tire regs should remain. I agree that leaser tires would be better sometimes but not always and its way too late into gt6's life cycle for a massive overhaul of anything. Snail has been pretty consistent and dependable and i am not in favor of messing with the formula.

When GTsport comes out we will have a whole new toy to play with and develop new regulations for. If it ever comes out or is compatible with our community at all that is.
 
I dont see the regs. changing on this topic. I really think to figure out the best tire it would need to be decided on a car by car basis, too much work when combos change week to week not to mention like rednose mentioned there's probably 50 different ideas for what tire a car should be run on(pretty much Ninja'd by bowler:lol:). In general though I think we run slightly too much grip on most cars with the current regs.

I agree with every word of this, especially the last line, but that's my personal opinion.

GT tires provide too much grip for their given descriptions.
 
Just because a car has more grip does not mean the driver has improved race craft or makes for a cleaner race. Racing cleanly or not is a decision made by the individual.
Yes and the handling of the car can facilitate this kind of race craft. That's why many beginner series in real life use easy to drive cars. We don't always do that so to compensate we can give cars more grip. Thats one way to look at it.
 
Valid point. SNAIL often uses cars that are not the greatest developmental drives. I think the current regulations do precisely what you're insinuating. There's a little more grip than is realistic for pretty much every car that is raced, as User mentioned. However, at some point the driver just needs to step up and learn to drive it, rather rhan looking for a band-aid that is more grip.
 
But this is all for fun. We take it seriously in that we have data and jobs and all that great stuff, but when it comes to driving why should we actively make it harder for the everyman? I think that will lead to more people in the lower divisions.

You're right, what we have now works. But there are some spots where it doesn't, that point right below a tire regulation change. Using post-oil PP fixes that for cars where the post-oil PP puts it on a new tire, but not ones where post-oil PP puts it right below the tire regulation change.

I doubt anything will change but again it's fun to talk about.
 
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But this is all for fun. We take it seriously in that we have data and jobs and all that great stuff, but when it comes to driving why should we actively make it harder for the everyman? I think that will lead to more people in the lower divisions.

You're right, what we have now works. But there are some spots where it doesn't, that point right below a tire regulation change. Using post-oil PP fixes that for cars where the post-oil PP puts it on a new tire, but not ones where post-oil PP puts it right below the tire regulation change. I doubt anything will change but again it's fun to talk about.

It would then make the cars at the low end of the spectrum stick to to the track like glue. Not many have made a comment but from everyone so far they have said they would go the opposite direction you are suggesting.
 
In one of my earlier posts I said that lower PP cars would/should stay the same or go lower. I agree some do feel like glue. That's too much, but right now on a lot of higher PP cars it's not enough. Yea, I'm usually against the grain heh. Really I just don't wanna hear that annoying tire squeal as much. That in itself is unrealistic.
 
In one of my earlier posts I said that lower PP cars would/should stay the same or go lower. I agree some do feel like glue. That's too much, but right now on a lot of higher PP cars it's not enough. Yea, I'm usually against the grain heh. Really I just don't wanna hear that annoying tire squeal as much. That in itself is unrealistic.

Tire squeal means you're losing or have lost traction, so slow down , you'll be faster:tup:. We are playing a game so some aspects are obviously unrealistic. GT has always used the tires as an audible cue as to what the car is doing since we don't have G forces or other real life mumbo jumbo. Listen to the tires , you'll be faster 👍👍.
... USER out!!
 
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