2.04 gearbox's

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Long ratios?

Short ratios have "shorter" gaps between gears, making gear shifting quicker.

I've tested them at the test track with sports softs with no aids whatsoever, and set the racing tranny to the max speed the stock tranny allows. The Mac F1 max is 347 mph stock. The racing one maxes out at 307 mph.

0-60 time was 3.3 seconds. Stock

0-60 time was 3.6 seconds. Racing. And the actual shifting of gears, not just the ratio itself, seems sluggish and not properly applying torque. Or that's how it feels like to me.

In every other car, it's the same story where the acceleration is better in stock form. The racing tranny is of course faster to a specific speed if I shorten them way down from max speed, but the shifting is noticeably a step behind.
 
I've tested them at the test track with sports softs with no aids whatsoever, and set the racing tranny to the max speed the stock tranny allows. The Mac F1 max is 347 mph stock. The racing one maxes out at 307 mph.

0-60 time was 3.3 seconds. Stock

0-60 time was 3.6 seconds. Racing. And the actual shifting of gears, not just the ratio itself, seems sluggish and not properly applying torque. Or that's how it feels like to me.

Try setting a close ratio just for comparison...?

Before 2.04 came, my Saleen S7 had lightning-quick shift times on the higher gears, and it's also drag-tuned with an FC tranny... Dunno now though.
 
thats a fair argument and those are probably closer on the scale to whats considered soft as i wouldnt consider them race hard as they are street tires. but the real life #'s of the black edition GTR are more reflective of the soft tire than the hard..so i guess its a bit of a gray area... you put the hards on and its back to a 3.2-3.3 and a 11.5 1/4 thats way off.... the softs get it as close to real as possible without going in to a race tire which would be unrealistic for the runflat dunlop

not to mention in real life under straight line acceleration the toyos arnt quicker than the OEM tires in most cases

In GT5 the 0-100km time doesn't include 1 foot of rollout, which can explain why the times are usually slower than those listed in various magazines.

http://www.nogaroblue.com/27978/30426.html

"Car and Driver, Road and Track, and Motortrend all use this simulated 12" rollout. That means when you read any acceleration statistics in those magazines, it's not a true 0-60, 0-100, or 0-150 mph time. It's actually measuring 3 mph to 60, or 3 mph to 100, or 3 mph to 150. The car starts from a stand still, but the clock doesn't begin to run until the car has moved 12", gained 3 mph, and traveled for 0.3 seconds."

http://www.insideline.com/nissan/gt-r/2013/2013-nissan-gt-r-premium-full-test-and-video.html

2013 Nissan GT-R Premium
0-60 mph (sec.) 3.1
0-60 with 1 foot of rollout (sec.) 2.9
 
Try setting a close ratio just for comparison...?

Before 2.04 came, my Saleen S7 had lightning-quick shift times on the higher gears, and it's also drag-tuned with an FC tranny... Dunno now though.

Closer ratios helped the car gain speed on the stock tranny, but shifting is still a step behind. This is odd.
 
In GT5 the 0-100km time doesn't include 1 foot of rollout, which can explain why the times are usually slower than those listed in various magazines.

http://www.nogaroblue.com/27978/30426.html

"Car and Driver, Road and Track, and Motortrend all use this simulated 12" rollout. That means when you read any acceleration statistics in those magazines, it's not a true 0-60, 0-100, or 0-150 mph time. It's actually measuring 3 mph to 60, or 3 mph to 100, or 3 mph to 150. The car starts from a stand still, but the clock doesn't begin to run until the car has moved 12", gained 3 mph, and traveled for 0.3 seconds."

http://www.insideline.com/nissan/gt-r/2013/2013-nissan-gt-r-premium-full-test-and-video.html

2013 Nissan GT-R Premium
0-60 mph (sec.) 3.1
0-60 with 1 foot of rollout (sec.) 2.9

Nissan's official numbers are from a dead stop though.
 
http://www.nogaroblue.com/27978/30426.html

"Car and Driver, Road and Track, and Motortrend all use this simulated 12" rollout. That means when you read any acceleration statistics in those magazines, it's not a true 0-60, 0-100, or 0-150 mph time. It's actually measuring 3 mph to 60, or 3 mph to 100, or 3 mph to 150. The car starts from a stand still, but the clock doesn't begin to run until the car has moved 12", gained 3 mph, and traveled for 0.3 seconds."

That is very interesting, never heard of it before.
 
Stock tyres patch 2.03 I got 3.4xx to 60 and 11.725 in the 1/4 mile (1 mile took 29.xxx seconds). I haven't tried the new patch GTR yet but that was on sports hards and that was actually the fastest time possible I got after several testing hours. I'd guess averaging around 3.5 and 11.8.
 
racing transmission , i hate it because it sound horrible and the shifts are really slow ( you can see how much slow they when testing cars like nissan gtr ) i mention gtr alot because i'm a big fan , compare the stock gearbox with racing and i did an experiment before i adjust the racing gearbox ratios with the same numbers and everything to make it like the stock gear box and its really slow .
 
In GT5 the 0-100km time doesn't include 1 foot of rollout, which can explain why the times are usually slower than those listed in various magazines.

http://www.nogaroblue.com/27978/30426.html

"Car and Driver, Road and Track, and Motortrend all use this simulated 12" rollout. That means when you read any acceleration statistics in those magazines, it's not a true 0-60, 0-100, or 0-150 mph time. It's actually measuring 3 mph to 60, or 3 mph to 100, or 3 mph to 150. The car starts from a stand still, but the clock doesn't begin to run until the car has moved 12", gained 3 mph, and traveled for 0.3 seconds."

http://www.insideline.com/nissan/gt-r/2013/2013-nissan-gt-r-premium-full-test-and-video.html




2013 Nissan GT-R Premium
0-60 mph (sec.) 3.1
0-60 with 1 foot of rollout (sec.) 2.9


im very aware of that procedure and that does play a role between what you see in the game vs mag reviews..but here is the accel data directly from nissan japan
now noted this is under the best possible conditions done my a factory driver so a little harder to replicate every time..


2013 0-60 2.72 ( 2012 like in the game)



2012 0-60 2.88
101201-03-02.jpg
 
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hey guys about the racing gearbox , should double clutch padel solve its slowness ? i mean really make the shifts faster ?
 
MCNAGTROC
sport soft vs sport soft on same stock car with a oil change (555hp) pre and post patch so equal comparison for my little experiment...it is different by about 3 tenths now...

i always use sport soft as in real life the new dunlops on the black edition are superior to the bridgestones on the original 07 GTR those were considered sport hard... thats one thing the game has wrong the tires should be sport soft without question

its still a little off the real thing as far as acceleration but better than before.. the max G is pretty much dead on as you can see 1.3 Gs off the line consistently.

If that is true than PD screwed up really bad. Comfort softs are supposed to represent ultra high performance summer tires. No production car (maybe a few exceptions) is going to come with sports hards, and definetly nothing even close to sport softs.
 
Pre patch in a stock, but oil changed, Black Edition I was running 0-60 in 3.4 at best on SH tires. This was no TCS and manual gearbox. Haven't had a chance to play since patch but I recall my 1/4 mile being around an 11.8 (i think)

Both of those measures are wayyyyy off of the real car. Can't wait to see the change for myself :)
 
1241Penguin
One more thing. For those who race with a clutch pedal, does the game still "read" the clutch input even while driving a car with an automatic transmission?

No.
 
For me, no. I have G27 and in cars like GT-R, SLS etc. pressing clutch does absoultely nothing. I can use H-Shifter, but I can't use the clutch.

try ferrari 599 .
 
For me, no. I have G27 and in cars like GT-R, SLS etc. pressing clutch does absoultely nothing. I can use H-Shifter, but I can't use the clutch.

I have to appologize, I was wrong, you are correct, I tried the SLS this morning and like you no need to clutch to change gear with the H sifter on my Carrera Fanatec. I have not tried all cars with paddles, but the clutch is still required in the cars where the hand is leaving the wheel to change gear in cockpit view. Last night all the standards ( non Premium) I drove also required the clutch as usual.
Is this new to 2.04 update?
 
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