2 hours gone.

  • Thread starter Thread starter SkylineR88
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I just did this race earlier today, got it on the first try. I used the Porsche 911 RSR. I leaned the fuel flow to -3, and short shifted for the whole race (I use cockpit view, so I was shifting when the red shift lights on the wheel come on). I don’t remember what I was doing for lap times, but I only had one small tangle an AI car, I pitted 1 time on lap 15, used RH tires for both stints, and I won by 9 seconds. In the closing stages, 2nd place was closing a little bit...the gap started at around 12.5s with roughly 10 laps to go and it came down to just under 9s. I noticed I could really hold off the charge of the AI by being aggressive in traffic, as the AI would often get bogged in traffic and I’d gain half a second to a full second in one sector, before the AI would slice that time in the next 2 sectors.
 
All advice is welcome. But if you’re an avarage driver no tactics are needed. In none of GT League. Just drive and pit when the computer asks you and put the tyres the computer suggests and you are ready to win.

Still tactics can be very usefull gaining experience to use it in sport mode. I guess it indeed is the best way to see GT League: as experience ground. Not race ground.
 
...donno what fuss is all about that 6-8, it is easy as it gets, hard compound and run 10 laps, pit, change tire, fill fuel, next 10 laps. I just wish that AI would know how to drive and make any challenge.

What I find annoying was the BMB Subaru Gr.3 rocket, I heard they reduced power to those cars in one of the patches. That was a nightmare and unrealistic thing... we should suppose to learn the drafting technique there, all I've learned is frustration...
 
The AI likes to pit a lot. A lot of the endurance races can be easily won with fuel management. Go slow, save tires as well, AI matches your pace, still pits 3 times... Yet it usually comes down to who gets the magic boost in the last lap. It's funny how one car can suddenly speed up and start overtaking others. It's not so funny when it's 2nd place and you're in his way and he takes you out. Best to let him safely through when there is still room. Blocking the AI usually ends badly. They often slow down again after getting in first and you can take them on the final corner. PD's idea of an exciting race...

While the special stages still give some competition, the AI is completely lobotomized in the GT League endurance races. If you can stay on the track the only fun to be had is seeing how many cars you can lap. Why do they pit on the final lap...

GT League is good for learning how to avoid the most inexperienced drivers, apex brakers, oblivious drifting over the track / driving in the middle, braking for corners that only need a slight lift if any and getting dive bombed from behind while dealing with a slow AI traffic block up front. It's pretty good at mimicking not qualifying, starting behind the slowest qualifiers that don't really know the track, with sometimes fast (impatient) other non qualifiers behind you. The only (big) difference, the AI crawls through corners, online people run off the track :lol:
 
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