the Interceptor
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- theInterceptor77
Except the credit cap and the most expensive car in Prologue were 2 million cr, and not 20 million. Therefore I think someone set this limit deliberately.That's kind of what I meant when I said it was a design oversight; GT5P didn't have tuning or maintenance costs, you just had to buy the car and that was all so 20 million worked fine there, especially as there was only one car that expensive. Now we have three and three more that cost 10 million plus, with tuning costs, or even changing the paint if you want before you take it out for a drive. Therefore, it's an oversight; one they forgot to change from GT5P.
I agree as far that in Prologue, money was not so much of an object because there simply weren't so many things you needed credits for. Nonetheless, it is my opinion that a credit cap at the rate of being able to buy the most expensive car makes very little sense in any Gran Turismo.
People just don't like spending everything they have. Noone does in real life, so noone does in the game. Also, this devalues playing the game even more in my opinion, because when I hit the credit cap at some point, I'm not even awarded money for the races anymore. Sure you can argue that I do have enough money at that point, but still, I'd like to see some point in repeating A-Spec races. For me personally, everything except the seasonals is very little fun right now, and hitting a credit cap sooner or later is going to remove one more of the already few reasons to play GT5.