- 362

- London
- MadHax
- M8DH8X
Hello everyone, first of all this is not a rant about GT6, I want to see PD's franchise be succesful and compete with the best sims on the market. Also if there is a similar thread I am sorry and this can be deleted.
I have been sim racing now on wheel for 5-6 years but have always played GT from the first version but bought my first wheel playing GT5P.
What I want to do is give a list of changes to GT6 that I think would make GT6 a better experience for us all to play and enjoy.
I thought it would be a good idea to post up a list of changes in the hope of PD seeing it and to have a rethink of some of the things in the game.
1. Sound - This has been an issue for a very long time now, even on the PS3 a decent car sound should be possible, maybe PD was to ambitious and tried to give us a more complex sound system that just doesnt seem to work. Personally I think they should of stuck to a more conventional method like what rFactor has.
2. Performance Points and Engine Limiter - The PP system has had some work done to it already but since this game claims to be a sim then I think it should be approached in a different method, such as completely removing the Engine Limiter or at least give an option to disable the engine limiter in an online lobby. Then focusing on making each car exactly how they should be in real life, after all it is much more fun to see these cars compete against each other in their natural form.
3. Better choice in cars - After playing other sim's for about a year I have realised that quality over quantity is the best method for a sim. IMO PD should take out all standard cars and return the most popular cars as premium DLC. PD should make a better choice in cars from the list of manufactures they already have. Cars that have legendary legacy should be in this title such as the RUF RGT-8, RUF RT 35, M3 E30, Ford Escort Mexico MK I, Ford Capri, Mercedes SL65 Black Edition, Ferrari F360 to name but afew. These cars had very good race versions too!
4. Custom parts - Each upgrade should have PP on them so that people can tune their cars to a specific PP, Wider rims means more grip that alot of cars need to be able to compete against the faster cars.
5. Custom Liveries - Would be a great feature added to the GT franchise, I'm sure alot of people would be happy with this. I for one would be able to have number plates in GT
6. Wheel Options - Every PC sim you can adjust individual force feedback settings and IMO GT needs it also. Also full animation of the wheels rotation and in sync with the degrees that the user is using.
7. Clutch - This needs to be improved and replaced with a clutch that simulates a real one. I heard that the clutch worked flawlessly in GT5P but was changed to keep the gameplay balanced between wheel and pad players, but if PD add's a clutch button then that would solve this issue.
I am sure that if PD could implement these changes into GT6 alot of people would appreciate the change and would probably get more peoples attention. Obviously GT7 on PS4 would be more appealing to alot of people out their because of the graphics but under the skin it would be screaming pure quality sim.
Let's have a sensible discussion here please guys and remember this is not a rant, I just want PD to carry on going in the right direction. Adding an Engine Limiter was going in the wrong direction IMHO.
I have been sim racing now on wheel for 5-6 years but have always played GT from the first version but bought my first wheel playing GT5P.
What I want to do is give a list of changes to GT6 that I think would make GT6 a better experience for us all to play and enjoy.
I thought it would be a good idea to post up a list of changes in the hope of PD seeing it and to have a rethink of some of the things in the game.
1. Sound - This has been an issue for a very long time now, even on the PS3 a decent car sound should be possible, maybe PD was to ambitious and tried to give us a more complex sound system that just doesnt seem to work. Personally I think they should of stuck to a more conventional method like what rFactor has.
2. Performance Points and Engine Limiter - The PP system has had some work done to it already but since this game claims to be a sim then I think it should be approached in a different method, such as completely removing the Engine Limiter or at least give an option to disable the engine limiter in an online lobby. Then focusing on making each car exactly how they should be in real life, after all it is much more fun to see these cars compete against each other in their natural form.
3. Better choice in cars - After playing other sim's for about a year I have realised that quality over quantity is the best method for a sim. IMO PD should take out all standard cars and return the most popular cars as premium DLC. PD should make a better choice in cars from the list of manufactures they already have. Cars that have legendary legacy should be in this title such as the RUF RGT-8, RUF RT 35, M3 E30, Ford Escort Mexico MK I, Ford Capri, Mercedes SL65 Black Edition, Ferrari F360 to name but afew. These cars had very good race versions too!
4. Custom parts - Each upgrade should have PP on them so that people can tune their cars to a specific PP, Wider rims means more grip that alot of cars need to be able to compete against the faster cars.
5. Custom Liveries - Would be a great feature added to the GT franchise, I'm sure alot of people would be happy with this. I for one would be able to have number plates in GT
6. Wheel Options - Every PC sim you can adjust individual force feedback settings and IMO GT needs it also. Also full animation of the wheels rotation and in sync with the degrees that the user is using.
7. Clutch - This needs to be improved and replaced with a clutch that simulates a real one. I heard that the clutch worked flawlessly in GT5P but was changed to keep the gameplay balanced between wheel and pad players, but if PD add's a clutch button then that would solve this issue.
I am sure that if PD could implement these changes into GT6 alot of people would appreciate the change and would probably get more peoples attention. Obviously GT7 on PS4 would be more appealing to alot of people out their because of the graphics but under the skin it would be screaming pure quality sim.
Let's have a sensible discussion here please guys and remember this is not a rant, I just want PD to carry on going in the right direction. Adding an Engine Limiter was going in the wrong direction IMHO.
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