- 1,167

- Paradera
- SDSPOWER01
At this point I believe dynamic time and weather would put too much stress on the PS4's CPU.
This can be clearly seen because of the multiple sacrifices there is in game to achieve realistic lighting.
Uppon closer inspection, despite GT Sport being an upgrade compared to past GT; you can clearly see compromises being made (low res reflection, rough edges and some minor texture quality downgrade on the cars body) to achieve a solid framerate with minor dips from time to time.
Given the fact that GT Sport has such an amazing lighting engine these things cannot be spotted immediately.
Now with the implementation of Dynamic time and weather (heavy weather mostly yes I am looking at you PC(2))! It can take quite a hit on the CPU with huge framerate drops).
Ruling out their objective of "quality gameplay".
Now yes I know Forza 6 maintained a solid 60 FPS on the Xbox One, but uppon closer inspection a lot of compromises had to be made (considering it wasn't even heavy weather ala PC(2)).
We gotta be honest to ourselves when developers said that the so called next gen console (PS4 and Xbox One) could potentially fix the (framerate) problem we should have taken it with a grain of salt (as these are just marketing speaks).
At this point even for the rumoured more powerfull PS5 I would believe some compromises have to be made to achieve for a stable gameplay. It is all a matter of balance... I hope PD proves me wrong but not expecting huge changes.
This can be clearly seen because of the multiple sacrifices there is in game to achieve realistic lighting.
Uppon closer inspection, despite GT Sport being an upgrade compared to past GT; you can clearly see compromises being made (low res reflection, rough edges and some minor texture quality downgrade on the cars body) to achieve a solid framerate with minor dips from time to time.
Given the fact that GT Sport has such an amazing lighting engine these things cannot be spotted immediately.
Now with the implementation of Dynamic time and weather (heavy weather mostly yes I am looking at you PC(2))! It can take quite a hit on the CPU with huge framerate drops).
Ruling out their objective of "quality gameplay".
Now yes I know Forza 6 maintained a solid 60 FPS on the Xbox One, but uppon closer inspection a lot of compromises had to be made (considering it wasn't even heavy weather ala PC(2)).
We gotta be honest to ourselves when developers said that the so called next gen console (PS4 and Xbox One) could potentially fix the (framerate) problem we should have taken it with a grain of salt (as these are just marketing speaks).
At this point even for the rumoured more powerfull PS5 I would believe some compromises have to be made to achieve for a stable gameplay. It is all a matter of balance... I hope PD proves me wrong but not expecting huge changes.