A.R.S. IROC Season 4 aceboy127 Wins The Brickyard 200 and the ChampionshipFinished 

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Bowtie52
big ARS logo.jpg

iroc season 4-01.jpg

A.R.S. International Race of Camaros (IROC) Series Season 4
8 Points Race Schedule
Sunday Nights at 8:00 PM CST

Car Regulations
  • 2010 Chevy Camaro SS Touring Car
  • HP Limit : 637
  • Weight 1240 Min/Max
  • PP Limit : 607
  • Racing Medium tires only
  • Cars are to be fully optioned out (No Superchargers)
  • Any Color Car (Mid-season color change requires league steward notification)
  • Any Color Wheels
  • Any Number (First come first serve basis)
Series Rules
  • Two tires must remain in contact with the track at all times.
  • At Daytona, you cannot go below the yellow line to advance your position.
  • Bump drafting is permitted on all tracks.
  • Driving backwards on the track at any time will result in being asked to leave or a possible series suspension.
  • Contact/rubbing is normal and expected. Please refer to The Golden Rule. Excessive contact will be penalized.
  • Accidents happen, that is why we have cautions.
  • Intentional or payback actions will be penalized.
  • Penalties for rough driving may include: Point reduction, time penalty, suspension from one or more races.
  • Lapped cars cannot interfere or compete with lead lap cars. It is the lapped drivers responsibility to be aware traffic coming through.
  • Just try to keep it clean and have fun.
Race Format
  • Sunday nights
  • Practice: 8:00pm CST to 8:15pm CST
  • Qualifying: 8:15pm CST (Late arrivals will start from the rear of the field)
  • Race: Immediately after qualifying.
  • All races will be held in Bowtie52's lounge.
  • All Races will have one mandatory pit stop and must be taken before the last lap.
  • All races will have a pace lap.
Qualifier Settings
  • Qualifier Format: Race (Alone)
  • Time Limit: Ovals 5 Min, Road Courses 10 Min

Lounge Settings/Event Settings
  • Start Type: Grid Start
  • Order: Fastest First
  • Boost: Off
  • Penalty: None
  • Tire Wear/Fuel Consumption: Normal
  • Grip Reduction: Real
  • Minimum No. of Pit Stops: 1
  • Require Tire Type Change Off
  • Race Finish Delay: Set to one timed lap to allow all drivers to complete their current lap.
  • Visible Damage: Off
  • Mechanical Damage: None
  • Slipstream Strength: Real
  • Microphone: On *As a rule and out of general respect for your fellow drivers, please mute your microphone if you are being distracted by your Wife/Girlfriend/Mother/Buddies*

Regulation Settings
  • Tire Restrictions: Racing Medium only
  • Vehicle Tuning: Unrestricted
  • ABS: Available
  • Skid Recovery Force: Prohibited
  • Active Steering: Prohibited
  • ASM: Prohibited
  • Driving Line: Prohibited
  • Traction Control: Prohibited
  • Nitrous: Prohibited
Cautions

Cautions in this league are defined as 2 or more cars making contact resulting in a crash/accident. If both cars are still facing the correct direction and moving forward, this does not necessitate calling a caution. This would be considered incidental contact or a racing incident. But if it seems warranted based on the amount of contact that took place, call a caution. Calling a caution is the responsibility of the drivers involved. All cautions will be reviewed by the stewards. Calling an unwarranted or incorrect caution could result in a post race disqualification. To call a caution, simply announce "Caution" over the mic or type the letter "C" into the chat box. When a caution is called, the lead lap cars will gently slow down to the posted caution speed. As soon as the field regroups single file and the lapped cars are accounted for, the pits will open. Any cars behind the incident may pass through. Cars rejoining the track must do so cautiously and blend back in with the field appropriately. Drivers that were "punted" on a road course will receive their position back under caution. - Please signify whether you are pitting or not by moving to the white line on the inside of the racing surface. No fake outs. If you enter pit lane on the backstrech under caution, you are committed to making a pit stop- Pitting is not required.- All cars pit on the same lap, including lapped cars.- Entering and exiting pitlane on ovals is done on the backstrech (except @ Daytona) Upon exiting the pits, drivers will line up single file and prepare for the restart. The leader will initiate the restart In the designated restart zone. Do Not jump the start. Please respect the position in front of you. You can’t pass before you get to the start finish line. There will be no more cautions with 3 laps to go.

- Caution speed: 60 Mph @ Road courses/Motegi Super Speedway.
- Caution speed: 80 Mph @ Indy Super Speedway/Daytona Super Speedway.​
Caution Pit Stop Limits

Under the caution flag
, you are only allowed 4 pit stops.
Under the greenflag, you can make as many stops as you want.
Also, you may enter pitlane on the front stretch under green flag conditions.
Still exiting on the back stretch.
The penalty for to many Caution Stops is At an oval it is 10 seconds for every extra stop, At a Road course it is 15 seconds for every extra stop added to your final time.

Lucky Dog

The first car one lap down will receive the Lucky Dog pass. If a caution is called, the first car one lap down may pass the lead lap cars, get their lap back and catch up with the rear of the field. The Lucky Dog may pit with the lead lap cars but must restart at the back no matter where you come out of the pits.​
Points System

20 points to Win Race
17 for 2nd, 15 for 3rd, 13 for 4th, etc.
1 Bonus point: Pole Position
1 Bonus point: Leading at halfway
We will be dropping your worst finish or a DNS.


In case of championship tie after the season finale
: 1 Bonus point for most wins in the season. If there is still a tie for the lead there will be a 5 lap shoot-out at a track the series runs at during the season (will take a vote among not eligible competitors) winner will receive 1 bonus point.

Teams

You do not have to have a team mate to participate in this series.
Just tell me a team name and the drivers on the team.
No more than 3 drivers per team.
Team Points are the total of the top 2 cars added together.
You only get team points after signing up as a team.
- Team Cars must run the same Wheels and Number plates.
- Team Cars must run the same color but not the same shade. (example One car my be victory red and the other may be deep red)

Special Event Races

ARS Shootout
@ Daytona : Two segment race. The winner is the driver who wins the final segment.

ARS All Star Race @ Indy: Three segment race. Points added up over all three segments most points wins. You can run special paint jobs for this race.


End of the Season Awards
  • Front Runner Award (Most wins)​
  • Rookie of the Season (Goes to the highest finishing rookie in the season driver points)​
  • Pole Award (Most pole positions)​
  • Team Championship (The team that scores the most points in the season)​
  • Driver Points Championship (The driver that scores the most points in the season)​

Schedule
Schedue pic.jpg

Registration
  • GTPlanet Name:
  • PSN:
  • Car Color:
  • Car: #
You will receive a friend request on PSN from Bowtie52 after sign up

Late sign up Policy

Signups will close after the 3rd points race. After sign ups are closed you may still join the series, but you have to either be referred by a current series member or participate in a test night for that series.


Driver List
Driver List.jpg

A.R.S. Rookie Classification
Drivers signed up with yellow names are A.R.S. Rookies You are a Rookie until you make 3 starts in a season or until you make 4 total ARS starts.

Don't for get to go bye the A.R.S. group page
 
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News and Points


Aceboy127 Wins the Brickyard 200 at Indianapolis Super Speedway A.R.S. IROC Season 4
Ace Indy 2.jpg

Picture By Bowtie52

Race Results
Results.jpg


Driver Points
Driver points.jpg


Team Points
Team Points.jpg


Track Records
S4 Track Records.jpg



Awards

Front Runner Award gos to Aceboy127
IROC FRA.jpeg


Rookie of the Season goes to CAB114
rotyp.jpeg


The Pole Award Goes to Bowtie52
POLE AWARD.jpg


Team Championship gos to Top Performance Motorsports
Team.jpg


Drivers Championship go to Aceboy127
IROC Champ Trophy.jpg
 
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Were we planning on having some official practice sessions before the shootout?
 
Hey what happened? We all got quiet all of a sudden. Not that's its a big deal just wondering what happened. I would not mind getting on tonight to improve on my Daytona or Indy setup, or getting started on my Motegi setup. That being said I will have to strip myself away from Locomotion, because I am getting myself really into beating that game.
 
I forgot to get that one; I remember your recommendation. I'd thought about making a post though I deemed the double post policy overriding.
I rather appreciate that Interstellar team photo; perhaps Top performance could stage a Series promotional composition of our own.
 
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I'm interested. I'll have to see if I'm free around then.
Edit: By the way, I tried midfield, and the tire compound feels WAY too grippy, like it's turning way better than it should be. Racing Mediums are fine for the ovals, but for the road cources, racing hard or less would probably be better. But that's just my opinion. Just thought I'd put in my my 2 cents.
 
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The use of softer tires provides a greater need for pit strategy, which in turn provides better racing. Make it more fun all around.
 
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