AI's braking is ridiculous.

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I've found the AI not too bad so far. Sadly this has coincided with wanting to avoid spending any money. So most of the races I enter I am at least 100pp down and 1 or 2 tire grades down. This has meant that I brake at roughly the same point as the AI and my apex speeds are similar. All the silver places have paid well too - until I finally got the gold.

Oops, tell a lie, I did install a 5 speed box on the Lotus Europa 15th AE for the Willow Springs night race!!
 
Took a picture of this yesterday, the Mito was doing it all over Grand Valley. (Note that he hasn't even reached maximum lift-off yet)

963963_10201458665880819_1411630187_o.jpg

Oh my gosh I thought you could only do stoppies with bikes not cars!! :lol: :lol: :lol: This AI is pretty weird
 
When I did the first Grand Valley Race with the Fit, I braked too hard and ended up lifting the rear by like 3 feet.

Seriously was a "Jesus take the wheel!" moment.

Wait, what? Can you actually do this yourself?
I assumed this would be an AI thing only :(
 
Exactly, which is being solved for years now by having a simple ai slider rather than having to "sacrifice" one group of people for the other.

I agree, and when you give your game the title of "The ultimate driving simulator" It better live up to it.
 
Wait, what? Can you actually do this yourself?
I assumed this would be an AI thing only :(
I cant and yes Ive tried , even Installed race kit and turned front up to max and still couldnt achieve it.
 
Although they brake early and a bit too hard, it shows off the suspension system model they have worked on. I wonder if its a matter of stock suspension/ ride height. Most of the early races are stock or lightly modified cars so it cold be the case. In upcoming patches PD could make the braking a bit more subtle. We shall see.

A.I. braking is at is worse in the Mission events. You can't tailgate because if you do and they brake early, your in their rear end. You bump them and your disqualified. You have to drive for them and yourself too. I think it will get fixed a =though via patch. Good thing, is that they can fix it. Pre PS3 and you were stuck with what you got in a game. I am pretty optimistic about GT6 though. Unlike GT5, I don't think I will have to abandon it. I have logged about 15 hrs since yesterday afternoon and I am under 20% completion. 15 hrs into GT5 and 50%+ of the game was complete.
 
I had a sort of related issue/annoyance, ended up in me rage quitting the I-A licience test/final race championship.

I was in the last race, and the prick ahead of me in 2nd, slammed on his brakes WAAAAAAAAAY before the corner, it looked like his car had broken, and I was using him as a slipstream. Was so ******* irritating, I ended up losing by a couple of seconds, but 1st was right ahead of both of us before that, it felt like evil AI team orders, but they were on different teams! Was using the HSV-010 with the high rpm turbo, only rated at ~630pp (or less) against 750pp cars, but it had 900bhp and 1100kgs, and a 400/650 downforce, so it was competitive for sure.

The braking does make it so easy, and the take off from the corners is a bit slow as well, maybe they're all using ABS/TCS=10?
 
I, too, have observed this behavior - AI slamming on the brakes too hard too early. I believe it was in an early race at Grand Valley that I saw the rear end of an AI car come off the ground under braking - that did serve to get my attention!

One good thing I can say about the AI is they do seem a bit more aggressive. I've had cars go door to door with me through the whole turn when I try to overtake them rather than just giving up the position, and it definitely makes it more interesting. I even got spun out trying to hold off a car for the win - that was crazy!
 
Took a picture of this yesterday, the Mito was doing it all over Grand Valley. (Note that he hasn't even reached maximum lift-off yet)

963963_10201458665880819_1411630187_o.jpg
Isn't that the uphill right-left hander (3rd corner after the straight on the clockwise layout)?
You can take that section at full speed (it's GT's early Eau-rouge imitation). With a car like the Mito one would suppose there is no braking there at all no?
 
I would like to know how many of you complaining about how short the AI brakes are using ABS=0.

I did it through the first half of GT 5 and it was still pretty annoying. Unfortunately, though a bit improved, I don't think GT 6 would do much better in that condition.
 
I would like to know how many of you complaining about how short the AI brakes are using ABS=0.
I am useing 0 ABS, it is major pain in posterior region on maps like grandvalley on the slight left to hairpin right when the AI just smashes the brake infront of you.
 
Isn't that the uphill right-left hander (3rd corner after the straight on the clockwise layout)?
You can take that section at full speed (it's GT's early Eau-rouge imitation). With a car like the Mito one would suppose there is no braking there at all no?
Not for decent or better drivers, not a chance. The AI locks it up there.
 
Not for decent or better drivers, not a chance. The AI locks it up there.
Damn locking up their brakes at a corner where you could easily go full throttle with a car like that; it's worse than i tought then :eek:
 
Damn locking up their brakes at a corner where you could easily go full throttle with a car like that; it's worse than i tought then :eek:
It's worst in early stages, they do get better as you progress.
Your own personal skill will determine at what point they're "acceptable". (I'm guessing most GTP members won't enjoy at least the first 2-3 license brackets)
 
Exactly, which is being solved for years now by having a simple ai slider rather than having to "sacrifice" one group of people for the other.

Or maybe we could start cutting off our thumbs, playing upside-down or using blindfolds.
I can not for the life of me fathom what is so beneath some of you people.

You increase the bot capability, you make racing more difficult.

You hamper your own car's capacity, you increase the difficulty.

WHAT is the freaking difference? Seriously, humans...
 
You really just have to use a much poorer handling car than the AIs. Preferably worse tires than the AIs are using on their cars.

But of course nobody does that. They get good at racing games, and then still get stuck in the mindset of using same or better as the AIs. Well, the AIs are for people who are new to racing games too.

Sometimes I even wonder if it gives people a self-esteem boost to brag that they can drive much better than AIs. :lol: :rolleyes:

Yeah, they brake early. They drive more conservatively than the average decent Gran Turismo player.
They certainly drive more conservatively than a hard core griefer dirty racer. :lol:

Compensate by handicapping yourself.

All that said, honestly, I think the AIs are a tad more devious than I recall them having been in GT5. Somehow less stable or something.
And not just because I think that AI in the Carina at Autumn in the Sunday cup was brake-checking me (my previous post).
Though I'm still convinced he was. We were nowhere near the corner when he was tapping his brakes only partway into a straight.

So just assume they're brake-checking you. Darn dirty AI racers. :sly:
 
One thing about the brake slamming A.I. is that this is all they would ever do to make their way through turns. At least now, they seem to have a measure of humanity to them.

You guys complaining about them, maybe you're doing us a service, so I won't harp on this anymore, but I'm quite impressed with these bots. I haven't seen them grinding through any chicanes yet, like they do in a certain PC sim.
 
I'm getting pretty annoyed by the computer controlled cars. I came late to GT5 and did absolutely no a spec, all my money came from online or b spec. They seriously need to introduce b spec soon or more of you need to come online to race, the lobbies are empty. Buy a cheap GT3 racecar and get online. I don't know why anyone would want to race these computer cars when you can race against humans.
 
The game was developed for many people, not only for geeks and superb drivers. There are many people for whom game is hard to beat.
Try cars with smaller PP or go online with adequate opponents or try to win GT Academy....GT's sandbox has many ways to master and get fun and/or challenge
Thats why we need difficulty settings for the AI.
 
@Tenacious D and @watermelonpunch read this again:
Or maybe we could start cutting off our thumbs, playing upside-down or using blindfolds.

Then you could also play tennis with a cricket bat, do the 100 meter sprint on one leg or play goalie with your hands tied together; that's not the point of competition. Competition means competing on equal terms and having a real challenge, not one you created by handicapping yourself severely ...
 
@Tenacious D and @watermelonpunch read this again:


Then you could also play tennis with a cricket bat, do the 100 meter sprint on one leg or play goalie with your hands tied together; that's not the point of competition. Competition means competing on equal terms and having a real challenge, not one you created by handicapping yourself severely ...

That's what you have online racing with REAL PEOPLE for, right?

I don't know what the big mystery is here, nor, as someone else said in another thread, why everything around here has to be reduced to some ridiculous strawman argument.
 
That's what you have online racing with REAL PEOPLE for, right?

I don't know what the big mystery is here, nor, as someone else said in another thread, why everything around here has to be reduced to some ridiculous strawman argument.
I'm guessing that if PD would serve us a turd you would still say that "we shouldn't complain about the smell, you can always close your nose".

Really sounding like a desperate PD apologist there if you don't mind me saying.
 
I'm guessing that if PD would serve us a turd you would still say that "we shouldn't complain about the smell, you can always close your nose".

Really sounding like a desperate PD apologist there if you don't mind me saying.

Again with the ridiculous straw man arguments. You're just trolling for a flame war now or something.
PD apologist. :rolleyes: Next you'll be calling me a commie. :lol:
 
People talking about dumbing down their cars - that's all well and good to make it 'more' difficult, heaps of us did that in GT5, before that, and the PP bonus of old seasonals showed heaps of us did that.

But we shouldn't "have" to do that, to make it a 'reasonable' difficulty now should we?

I just opened up the S licience, and there's a bug in the game (I'll put full details somewhere else), which basically meant my 600pp car was going up against the 750pp cars, and with the exception of the straights, I felt very competitive - and was, one with 500 points.

I shouldn't have though, they should've out braked me AND out accelerated me, not just the latter.

Regardless of how you make the game 'more' difficult, I think we should all agree, that the current standard difficulty is too low, and this is a major reason for it.
 
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