all in favor of not complaining about oversteer say aye

  • Thread starter Thread starter Brainhulk
  • 53 comments
  • 2,458 views

all in favor of not complaining about oversteer

  • aye

    Votes: 71 89.9%
  • nay (i do not know how to be smooth yet or know how to countersteer or gets on gas to early)

    Votes: 8 10.1%

  • Total voters
    79
Biggest problem is comparing RL to in game racing, in game your going to try and push so much more than in RL, how many people drive RL R8 on the limit with tires screaming.
Even when you on a track in real life, unless your a professional race driver, your very rarely on the limit.
 
Correctly modelled or not, I think we need to be careful what we wish for. PD could simply fix this by forcing SRF on for all MR cars :eek:. Unlikely I know, but stranger things have happened...
 
Snap oversteer is an understatement, some of these cars are just ridiculous. I like oversteer as much as the next guy, Yellowbird, BTR are among my favourite cars, but some of these cars are just ridiculous. The Cizeta Anniv version for example. I had someone watching me drive and she said the difference between a spin and a decent corner was about 1/8" of wheel movement.

Yes they can be driven, anything can be driven. But are they "right" physics wise? IMO no. If they were there roads would be littered with the hulks of crashed supercars just going to the corner store for groceries:lol:

Now that I think about it I have some "proof" that these cars aren't right. Take an RGT and run if for a few laps on stock tires. Then take the Cizeta 15th Anniv. These cars have near identical weight distribution, within 1 point either way and only 6 years apart so they should feel similar although the Cizeta might have slightly less grip if PD programmed the tires as being a few years older.

Now tell me something isn't wrong:lol:

That was nearly as controversial as one of my posts! ;)

I do agree though, some cars are a bit much but with practise you can acheive a lot.. watch in HD!

 
That was nearly as controversial as one of my posts! ;)

I do agree though, some cars are a bit much but with practise you can acheive a lot.. watch in HD!



Now that you mention it, the Alpine A110 is further proof that something is wrong with many MR's. When I first drove it in Aspec is was my first MR/RR. It was a friggin' dream!!! Fantastic handling car. How can it be that other MR/RR's are so bad when this car, which should wallow like a duck on it's old rubber with it's 40:60 Weight Distribution?

Here's the kicker though. It's 40:60 in real life, but in GT6 it's 50:50!!!
 
Now that you mention it, the Alpine A110 is further proof that something is wrong with many MR's. When I first drove it in Aspec is was my first MR/RR. It was a friggin' dream!!! Fantastic handling car. How can it be that other MR/RR's are so bad when this car, which should wallow like a duck on it's old rubber with it's 40:60 Weight Distribution?

Here's the kicker though. It's 40:60 in real life, but in GT6 it's 50:50!!!
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Now that you mention it, the Alpine A110 is further proof that something is wrong with many MR's. When I first drove it in Aspec is was my first MR/RR. It was a friggin' dream!!! Fantastic handling car. How can it be that other MR/RR's are so bad when this car, which should wallow like a duck on it's old rubber with it's 40:60 Weight Distribution?

Here's the kicker though. It's 40:60 in real life, but in GT6 it's 50:50!!!

Oh well it's just a game.. I mean they have a lot of work to do at PD! Also the Alpine has low torque which helps. The shelby fully tuned just tries to rip the rear wheel and suspension off with the torque from 2000 rpm! :lol:

PS: I think people are hating on my over enthusiasm in the Glitch thread lol.. better not go in there again rofl.
 
Drivers give excuses. Racers adapt. Be a racer.
LOL really? I (we/most of us on the forums) can adapt to almost anything, but why sit here and take it if it doesn't mimic the real world? That's what GT is right? or is supposed to be? The REAL driving simulator?

What if every car had to be driven in reverse with rear wheel steering, would the same apply? Would you just adapt and not complain?
 
So an Audi R8 LMS is supposed to squirm around under heavy braking, even though Audi racing cars are known to be one of the most thoroughly engineered cars on the race track?

I know have skills. I know the MR cars are wonky; either grip gods or slippery susans. A GT3 car with downforce should not be a slippery susan right out of the box.

Edit: I'm not saying MR cars should be easy, no, not at all. But when people are coming along and complaining about the same issue and some of these people have been playing GT for a long time, then the complaints must have some merit.

I personally think PD has messed up the weight distribution and load transfer on some of these cars, but not all. Some are just pure magic like the Renault Megane Trophy.
 
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I like it the way it is, at first the MR cars were a bit of a handful and I had a few tank slappers but I have that under control now and even use the oversteer to my advantage where possible. I am even finding myself trying to add some oversteer to cars that do not have it now ;)
 
lol I know how to drive, thanks for the tip though. I want it to be a challenge but the MRs seem to be a bit much.
I never said that haha. Avoid trail braking, and don't lift off the throttle in the corners, that will help. It helped me.
 
PD went from overt understeer to overt oversteer to satisfy the drifting crowd, and that deserves a poll lambasting people who REFUSE to drift and prefer cars that are neutral...

That was nearly as controversial as one of my posts! ;)

I do agree though, some cars are a bit much but with practise you can acheive a lot.. watch in HD!



BTW, Spotify has gotten the license to Zeppelin's library!!! They are adding 2 albums a day.
 
I never said that haha. Avoid trail braking, and don't lift off the throttle in the corners, that will help. It helped me.

👍 I only struggle with them in the braking phase, the rear breaks loose straight away! Everything else about the physics I'm loving though, even the danger of rolling over I think is more realistic and FRs are a dream
 
👍 I only struggle with them in the braking phase, the rear breaks loose straight away! Everything else about the physics I'm loving though, even the danger of rolling over I think is more realistic and FRs are a dream

And if you overcompensate with diff adjustments, the car suffers with massive understeer. Then the problem still exists!!
 
👍 I only struggle with them in the braking phase, the rear breaks loose straight away! Everything else about the physics I'm loving though, even the danger of rolling over I think is more realistic and FRs are a dream
Same here I love the physics, each car feels different. Trying adjust your brake bias.
 
👍 I only struggle with them in the braking phase, the rear breaks loose straight away! Everything else about the physics I'm loving though, even the danger of rolling over I think is more realistic and FRs are a dream

Brake bias will fix that, some cars just have to much toward the rear even though they all say 5:5 some basically act like you pulled the handbrake when you step on the brake very hard. 6:4 setting usually makes these much more drivable.
 
TTO and TBO are practically non existent making the cars incredibly stagnant at turn in to apex.

Haven't driven the X-BOW yet, have you?

Try taking it out on the Silverstone Grand Prix circuit. There are some turns that are very exciting in that car, even with RS tires.
 
I agree in a way, but I had to mix and match tyres on My Ferrari F40, because I just could not control it, and I have raced real cars, they do NOT spin out that easy.
Use the turbo lag as a form of taction control, and don't downshift like you normally would. High revs equals wheelspin.

@GENERALSAVANT has crying/complaining ever won a race? We adapt because we must, not to be comfortable. If your senario were the accepted practice, you'd know what you were getting into beforehand. Man up.
 
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@[USER=173868
GENERALSAVANT[/USER] has crying/complaining ever won a race? We adapt because we must, not to be comfortable. If your senario were the accepted practice, you'd know what you were getting into beforehand. Man up.

HAHA yes, when you're an armature in a computer "race" you "man up" and drive around problems that are unrealistic. But a professional driver makes sure the car is ready the night before so to not have to drive around the car. Get out and race in the real world 1st then we'll talk about racing around a car.
 
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