Energizerrr
(Banned)
- 1,115
Hi, I am aware that there's already a thread regarding this but I'm talking about something different here.
Some people say drafting effect in GT5 is too drastic and unrealistic to which I disagree, the actual slipstream is very realistic BUT, what isn't realistic is the aerodynamic drag which isn't there while you slingshoot out of the draft.
In other words, the actual slipstream is realistic but the slingshoot out of it isn't realistic because there just isn't enough drag present so the car doesn't decelerate enough/keeps the speed gained in the slipstream much longer than it should.
The question which is raised here is why? And the answer is - because GT5 has no wind (!), whole aerodynamics model is based on an equation:
X ammount of downforce at Y speed (hence the wheelie glitch with X2010).
I hope this is the physics fix Kaz said 2.0 will fix.
Cheers.
Some people say drafting effect in GT5 is too drastic and unrealistic to which I disagree, the actual slipstream is very realistic BUT, what isn't realistic is the aerodynamic drag which isn't there while you slingshoot out of the draft.
In other words, the actual slipstream is realistic but the slingshoot out of it isn't realistic because there just isn't enough drag present so the car doesn't decelerate enough/keeps the speed gained in the slipstream much longer than it should.
The question which is raised here is why? And the answer is - because GT5 has no wind (!), whole aerodynamics model is based on an equation:
X ammount of downforce at Y speed (hence the wheelie glitch with X2010).
I hope this is the physics fix Kaz said 2.0 will fix.
Cheers.