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- kudos00
It says in the description for Mechanical Damage. It explains visual damage and mechanical. Why we cant choose visual damage off is something I will never know.
I actually never said it does. I just wanted to point out that wind exists in GT5. I just couldn't help but prove that part false.
It may not affect the aerodynamics in GT5 (progress progress), it still exists visually.
another_jakholeCare to explain? I don't know what you mean.
I was talking about wind. It was a donut vs a handbrake burnout. Donuts in GT5 should cause as much smoke, but I was pointing out the wind. The direction and speed of the smoke is dependent on the wind. I was pointing out GT5 has wind that alternates with each track and/or race.Each car has different data values to determine weight/power/etc. right? That's why the cars' burnout is different.
In response to trk, the flags and things move because they've been programmed to do that. When you hit the tyre barriers at Tokyo do they get blown down the track magically (a force other than the car impact)? No.
That's a stretch. Wait till GT6-7, when the thunderstorms are frighteningly in our faces.Just had another idea.
If it's a track with weather patterns, maybe the smoke travels the direction the weather patterns travel? i.e. a "storm" would move in from the opposite direction the smoke is traveling.
That's a stretch. Wait till GT6-7, when the thunderstorms are frighteningly in our faces.
Hi, I am aware that there's already a thread regarding this but I'm talking about something different here.
Some people say drafting effect in GT5 is too drastic and unrealistic to which I disagree, the actual slipstream is very realistic BUT, what isn't realistic is the aerodynamic drag which isn't there while you slingshoot out of the draft.
In other words, the actual slipstream is realistic but the slingshoot out of it isn't realistic because there just isn't enough drag present so the car doesn't decelerate enough/keeps the speed gained in the slipstream much longer than it should.
The question which is raised here is why? And the answer is - because GT5 has no wind (!), whole aerodynamics model is based on an equation:
X ammount of downforce at Y speed (hence the wheelie glitch with X2010).
I hope this is the physics fix Kaz said 2.0 will fix.
Cheers.
If there is no wind then why does smoke move, and flags move through the air especially on Nurburgring.
GT5 has no wind?!?!??!
Have you ever burned rubber in GT5?
Which car is more stationary as they're spinning their tires? so the wind is obvious.
So the wind comment is wrong.
That is WIND if I ever saw it. haha
I said in watching f1 lol.Hopefully you've given proof you're an F1 driver...