Any word on in-car view?

  • Thread starter Ryan81
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Ok that definitely puts me out buying it. Well done Ea. Amazing what they've done to the series since the naughties. It used to be great series back in the nineties but they've totally effed it up. I mean, no cockpit view in the next generation HD consoles? Yet they always had it on the oldies.
 
Underground-Undercover never had cockpit view. Maybe there's a good reason behind it.
 
Ok that definitely puts me out buying it. Well done Ea. Amazing what they've done to the series since the naughties. It used to be great series back in the nineties but they've totally effed it up. I mean, no cockpit view in the next generation HD consoles? Yet they always had it on the oldies.
Dude, if you want cockpit view on a HD NFS game, play Shift then. I understand that some arcade games(Test Drive, Midnight Club, The Crew, etc) had cockpit view but those games had less police attention(MC had cops but less cops, same goes to TD.) but in NFS, you have a lot cops in your back and with limited vision, its gonna be hard to see if some cops are in your left or right side especially if theres an incoming roadblock.
 
Ok that definitely puts me out buying it. Well done Ea. Amazing what they've done to the series since the naughties. It used to be great series back in the nineties but they've totally effed it up. I mean, no cockpit view in the next generation HD consoles? Yet they always had it on the oldies.

The cockpit view from the 90's was a real photo slapped on top of the actual game... Cockpit is for sim racing not arcade games.
 
Actually Driver San Francisco is an arcade game, that has police, and it has excellent detailed cockpits for all 100+ cars. But since this is EA we are talking about, I'd rather have no cockpit view rather than them putting a half arsed one (e.g. Grid Autosport's blurry cockpit or The Crew's non-working mirrors).
 
Dude, if you want cockpit view on a HD NFS game, play Shift then. I understand that some arcade games(Test Drive, Midnight Club, The Crew, etc) had cockpit view but those games had less police attention(MC had cops but less cops, same goes to TD.) but in NFS, you have a lot cops in your back and with limited vision, its gonna be hard to see if some cops are in your left or right side especially if theres an incoming roadblock.

The cockpit view from the 90's was a real photo slapped on top of the actual game... Cockpit is for sim racing not arcade games.



Why must people impose their opinions on others like they are law?

Maybe some people could care less about the limited sight restrictions. Maybe people are looking for better immersion or simply have better control from the cockpit? As that's how cars are normally driven, and you get a better sense of what the car is doing in opposed to your steering inputs. Maybe to some, their driving when in cockpit is so improved, that getting away from the cops, actually becomes easier since their driving is that much more precise and using the analog stick to look around isn't rocket science to them.

I don't get why anyone who mentions cockpit view and manual transmission gets criticized. If you don't want it or need it, than don't use it. But don't tell those who do what to think or feel, as if they don't know better about it and can't think for themselves! People have a right to want the things that they want and to like the things that they like. And the few things you suggested as a reason cockpit wouldn't be useful, are actually things that would help make the experience from cockpit view EVEN MORE EXCITING!!!

It's a racing videogame, in the year 2015, on next-gen consoles and high-end PCs. Manual transmission and a cockpit view should be a standard and mandatory practice by now. Especially if the game supports steering wheels. Considering the nature of the game, we should also be allowed to customize the interior. So we can view it as we drive and have car meets with our trunks, hoods, and windows down/doors open so we can show off our rides. Especially considering the fact that the game boasts about "unprecedented deep customization" as its forefront feature, and is clearly its primary selling point.
 
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Why should we even care for a cockpit view to be added in the new NFS game anyways? To be honest, the game can still do good without it.

Why should you care you mean? Well if you don't use it, you shouldn't. But for people who use cockpit as their primary perspective, or switch in and out of it in a tactile manner, we have every reason to. And honestly, you should learn to care about the opinions of others. Because when the time comes, that something you find important is missing. You'd want people to respect your opinions and desires as well.

"Why should we care?" Hmph, it's easy to say this when your wants/needs are catered to. But let them make the game steering wheel exclusive and unable to be played with a controller, or forced cockpit and lacking a 3rd person perspective, and watch the uproar and pandemonium. You're a hypocrite if you think that would be wrong, yet criticize those who want the other, as they're simply making the same petitions many would be making had the circumstances been reversed.

It's a current gen exclusive game. Every racing game to date on both PS4 and XB1 has a cockpit view. Heck, every last gen racing game made outside of EA besides GRID 2 had it!. And Grid Autosport corrected their mistake with Grid 2 by adding it back in. Even Rock* was bright enough to add in a 1st person view to GTAV for PS4, XB1, and PC. And GTA isn't even exclusive to racing. And every time a new VGT gets released, without fail, there's either someone praising the inclusion, or criticizing the lack of a modeled interior. Those aren't people that play in 3rd person view, I guarantee you.

So yeah, if these things don't open your eyes, then you shouldn't care. But EA, Ghost Games, and their developers should.
 
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Speak for yourself. It's very necessary for optimal car control.
I wouldn't go that far. When your going 180 around a corner with 6 squad cars behind you, 1 beside you, while racing 5 other cars going 150+, spike strips up ahead.... you get the point.. your going to be hurting yourself trying to see everything going on out that windshield.
 
Yeah no, in car view would be good to immersion and fun to customize but for optimal car control? Nope

MT would have more of a purpose but its not a dealbreaker

Again... Speak for yourself.

When I play DriveClub, The Crew, and Project Cars from cockpit view, my driving is much more precise. I use 3rd person for drifting and messing around. There are many who feel the same, and some don't like using 3rd person at all. So stop acting like your opinion is the worlds opinion or the only opinion. It's not the only one that matters, or the only one that counts.



I wouldn't go that far. When your going 180 around a corner with 6 squad cars behind you, 1 beside you, while racing 5 other cars going 150+, spike strips up ahead.... you get the point.. your going to be hurting yourself trying to see everything going on out that windshield.

Why do you act as if your troubles are everyone else's? None of those things are a problem for me.

1. You can't take a corner at 180+
2. Squad cars behind me are where they belong... Behind me!
3. I can hear cars beside me with my headset, and see them through the windows. The same way I do in any other game... (Works in real life too! You should try it sometimes!)
4. If I was going 180+..., than 5 cars moving 30mph slower is of no concern to me. As they'd be fading in the distance through my rear view.
5. I can see spike strips just as well as I can see everything else (it's really not as complicated as you're attempting to make it sound).

Race me on DriveClub, Project Cars, or the Crew sometimes. I'll show you just how simple it is.
 
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Again... Speak for yourself.

When I play DriveClub, The Crew, and Project Cars from cockpit view, my driving is much more precise. I use 3rd person for drifting and messing around. There are many who feel the same, and some don't like using 3rd person at all. So stop acting like your opinion is the worlds opinion or the only opinion. It's not the only one that matters, or the only one that counts.





Why do you act as if your troubles are everyone else's? None of those things are a problem for me.

1. You can't take a corner at 180+
2. Squad cars behind me are where they belong... Behind me!
3. I can hear cars beside me with my headset, and see them through the windows. The same way I do in any other game... (Works in real life too! You should try it sometimes!)
4. If I was going 180+..., than 5 cars moving at 30mph slower than me is of no concern to me. As they'd be fading in the distance through my rear view.
5. I can see spike strips just as well as I can see everything else (it's really not as complicated as you're attempting to make it sound).

Race me on DriveClub, Project Cars, or the Crew sometimes. I'll show you just how simple it is.
Hmmm, valid point there but there are something wrong in your statement...

Not starting an arguement I'm just gonna say this...
When you mentioned Driveclub and PCars, those games have two things in common, closed track and sim racer(except for Driveclub). And since this is NFS, sim racers shouldn't be compared to NFS unless if it was Shift.

Two, about the cockpit view, some gamers have already accepted that NFS dosen't have cockpit view. The reason why people hated that NFS didn't have cockpit view is because mostly some people played too much sim besides did any of the present day NFS(excluding Shift or mods) have first person? And did they complain?

And lastly, precise driving? This is NFS bro.

But overall, your statement is correct but there are some few things that I think its wrong.

And BTW, are you Christian?
 
Hmmm, valid point there but there are something wrong in your statement...

Not starting an arguement I'm just gonna say this...
When you mentioned Driveclub and PCars, those games have two things in common, closed track and sim racer(except for Driveclub). And since this is NFS, sim racers shouldn't be compared to NFS unless if it was Shift.

Two, about the cockpit view, some gamers have already accepted that NFS dosen't have cockpit view. The reason why people hated that NFS didn't have cockpit view is because mostly some people played too much sim besides did any of the present day NFS(excluding Shift or mods) have first person? And did they complain?

And lastly, precise driving? This is NFS bro.

But overall, your statement is correct but there are some few things that I think its wrong.

And BTW, are you Christian?

Yes, I'm a follower of Christ.

I played TDU2 And The Crew in cockpit view. I'd have done it in MCLA and would use it more in GTAV if the steering wheel:steering ratio were 1:1, but it's terribly off in those games.

NFS hasn't been doing very well over the years. The people who don't complain aren't the ones EA should be worrying about. I used to buy every NFS game up until The Run. I got tired of it and so did many others. Other games in the racing genre were evolving, where NFS was staying the same and not including typical open-world racing game features.

I believe they're trying to increase sales. If they want to do that, they need to include the things that were the reason that the people who didn't buy it, didn't buy it. If they want to only keep pleasing the same NFS fans, then fine. Keep doing the same thing, the game will probably do well but not as well as it could have. And the next one will likely flop again. But if they care to broaden their audience and increase their scope, then the game should broaden its scope as well.

And Lastly, Yes. I drive precisely in every game I play.

Even in GTAV. Should I forget everything about racecraft and start ramming people just because that's what others do? There are plenty of gamers who play and race like me. I have the leaders of racing teams on my friends list who do the same with their teams as I do mine. And every member is expected to practice skilled race craft and precise driving lines. Even in the midst of dirty drivers (most of which get smoked by turn 3). So I don't get what you mean by "this is NFS". If it has cars and you can race them, you can choose to be precise with them. The game offers a "grip" setting as well as a "drift" setting, so I guess the devs care to acknowledge precision racing (and precision drifting) as well.
 
Again... Speak for yourself.

When I play DriveClub, The Crew, and Project Cars from cockpit view, my driving is much more precise. I use 3rd person for drifting and messing around. There are many who feel the same, and some don't like using 3rd person at all. So stop acting like your opinion is the worlds opinion or the only opinion. It's not the only one that matters, or the only one that counts.





Why do you act as if your troubles are everyone else's? None of those things are a problem for me.

1. You can't take a corner at 180+
2. Squad cars behind me are where they belong... Behind me!
3. I can hear cars beside me with my headset, and see them through the windows. The same way I do in any other game... (Works in real life too! You should try it sometimes!)
4. If I was going 180+..., than 5 cars moving 30mph slower is of no concern to me. As they'd be fading in the distance through my rear view.
5. I can see spike strips just as well as I can see everything else (it's really not as complicated as you're attempting to make it sound).

Race me on DriveClub, Project Cars, or the Crew sometimes. I'll show you just how simple it is.
Never said I was speaking for anyone else, clearly its my opinion

Not once did I say I spoke for anyone else
I believe those features should be in the game but they're not so I guess Ea doesn't seem them necessary either
At the end of the day your opinion doesn't mean anything and neither does mine as Ea has already made up their mind.
Maybe they will add it before release or even after
Or maybe not
 
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Never said I was speaking for anyone else, clearly its my opinion

Not once did I say I spoke for anyone else

I said "it's very necessary for optimal car control" to which you replied "yeah nope". How can you tell me no to something that works for me if you're talking about yourself?

Yeah... no.

Being able to visually see your steering angle and your vehicle movement direction at an incremental scale gives much better insight to what the car is doing in accordance to your steering inputs. Making for quicker reactions to vehicle instability, thus increasing car control. May not work for you, but it works for many others. My opinion means a whole lot, and so does opinions like yours, as they ignite the fires that spark this industry. Change doesn't happen from people sitting back and remaining silent. It may not change this game. But it increases the chances for the next. And where one developer ignores the desires of the minority, the next is looking for ways to scoop them up. So EA can ignore people like me aaaaaaall they want to. Because as Lauren Hill said it best... Change comes eventually.
 
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That was me be lazy
Everything I post is always just my opinion
I would like these features as well they are just not as important to me as they are to you and others like you
Ea is just cutting corners again
No surprise there
 
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