Anyone find the new AI drivers *ssholes....?

  • Thread starter Thread starter PhiloGrego
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I'va actually went after a few of those @ssholes, rammed him back, and only after that restarted the race.
:)
 

No, but I really haven't been looking. I suppose they're where the rest of us have them? Or did you mean where in the code? Is this some kind of Honda Civic Hack secret?
I did see Clarkson in a F1 car getting his balls tickled by Jean Alesi (I think it was) as they were belting him up (he actually said that Alesi had tickled his anus).

Why would you want an AI driver's *sshole?

Let me know if you find one!
 
NASCAR at Daytona was hell in GT5 and is even more hell in GT6.
You have to block the draft train and the Car which comes from the inside, if you manage to get infront.
I mean they treat eachother horrible and noone spins out but if you touch them or they touch you your tires glow red and probably you slam into the outer barrier and spin like a hurricane (at least I did).
Had to redo this race almost as often as the Goodwood RB challenge (other NASCAR raaces where piece of cake).

Apart from this I wish the GT5 AI back, they atleast knew you where on Track when you try to pass them.
As someone said intentionally ramming and blocking and brake checking is quite comon.
I had no trouble from Daytona, it was willow Springs that gave me grief. Daytona was easy with a setup.
 
Personally, I agree with someone on the previous page, where often you look back at the replay afterwards, and you find that the incident was actually your fault. I also prefer the AI in GT6 as the new found aggressiveness adds some more excitement to the game. In real life the opponents wouldn't just let you breeze past, and, even though the AI in GT6 are obviously too slow, it adds an extra challenge. What's the point in breezing through to the finish line in 1st every time by half a minute?
 
I cuss them in the game when they block, or brake test or ram but in reality I love it and wish they were even more aggressive. I challenge myself to race them clean and still win with a below max PP car as practice for online racing. I figure if I can stay off of them then I should be able to stay off of good clean real drivers. Almost every time I have been punted off the track it was a case of me being to conservative going into a corner and one of more of them hit me from behind.

Racing them is great fun if you take a car that is a little slower than they are. I hope PD makes them even meaner.
 
I agree with both of the posts above, but I also agree that 15 years in, they should run a lot better than they do. And the race formats should be better, without the backmarkers neatly strung out for you to pick off while the one super fast car takes off in front, just to get reeled back in by the rubber band.

Frankly I don't give a crap about how beautifully rendered the environment is, because I'm not looking at the damn scenery. Take half of that processing power and invest it in making the AI drive better.
 
...often you look back at the replay afterwards, and you find that the incident was actually your fault.
Nah, sometimes the AI tries to PIT me on a straight when they move to the outside before a turn. I'm already there, but they just ignore me.

And another example:
****** NASCAR! The general rule in Nascar is 'stay low and watch your mirrors,' which I was religiously doing in Daytona. Three times in a row, on the last corner of the last lap, the 2nd place AI car (i was first), would enter the corner really wide, then cut in to the inside very quickly, always hitting me on my back passenger's-side wheel, spinning me out, flipping me into some really sweet barrel-rolls, and just causing a mess. I'm 100% sure I did nothing wrong.

I don't understand people who try to defend the broken AI in this game. Its pretty awful.
 
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They do hog the line even when I am side by side with the AI and I am ahead of them. They still end up clipping me from time to time.

Cant wait till we get Bspec then I can see how the AI behaves behind the wheel of my car...
 
While I feel that they deserve it, I'm not sure if you can ever benefit from ramming them (except to correct a mistake like late braking).
:) I use the late braking when catching them after they have pushed me off the track... :lol:

Also, it's good practice for online :)

I have not tried the online cos to me it seems that most of lobbies are with arcade settings and all that kind off nonsense...
And i haven't found any info what are the unwritten politics in GT5-6 online gaming are,
so i have had no interest to go and get shout at or kicked out by some kids...

I like the joy of playing not feeling bad because of some 🤬...
 
[quote="Sudenkorento, post: 9167666, member: 250005"I like the joy of playing not feeling bad because of some 🤬...[/quote]
I got kicked. For racing. In a racing game... In a racing lobby...
Seriously, some people on there are 🤬.
 
i hate them they dont relize where you are on track i was racing on there today and the 902 race car (i think thats what its called) rammed into the back of me trying to over take buy attempting to pass thought my car and when you go to lap them they act like idiots and they suddenly slowdown in a high speed corner right in front of you for no reasone the bes AI i have seen in a racing game is grid2 and the f1 games are second with the dirt games because they recognize where you are codemasters beat them in terms of AI races so why cant GT ?????
 
I totally understand the frustration of being punted off the track going into the final turn of a long race... Especially on the Nordschleife. It can be frustrating. But I agree with some of the above comments in that I have watched the replay, on SOME occasions, to find I had caused the crash by too aggressively re-entering the racing line.
But, I do admit that Codemasters F1 does have superior AI. That truly feels like racing. GT6 though is a big improvement over GT5 because I have found myself in many wheel-to-wheel battles with good clean racing. If you late brake and take the inside of a turn, the AI will hold station right next to you and does not try to move back onto the racing line. That's been my experience anyway. I quite enjoy racing them this time. Way better than it was in GT5.
I did use some really creative curses though when I got punted in the right rear wheel on the Nordschleife out of nowhere going into The final turn. That was just rude.
 
The AI is coded to return to the racing line or enter the slip way too early, which is probably the main cause of all this AI dirty driving. I expected more from PD after 15 years in the making.
 
i hate them they dont relize where you are on track i was racing on there today and the 902 race car (i think thats what its called) rammed into the back of me trying to over take buy attempting to pass thought my car and when you go to lap them they act like idiots and they suddenly slowdown in a high speed corner right in front of you for no reasone the bes AI i have seen in a racing game is grid2 and the f1 games are second with the dirt games because they recognize where you are codemasters beat them in terms of AI races so why cant GT ?????

CM's Formula 1 AI is pretty poor too. Maybe not as poor as GT, but certainly far from great. They'll try to take the racing line when you're right next to them and already on it. Backmarkers do their very best to at least get in your way if they can't take you out. People complained that the AI weren't aggressive enough, so CM simply made them more aggressive. They've not upped the "I" in AI at all, just made them more aggressive. So while they were stupid before, they're now stupid and crazy.

Mind you, it's a different kind of racing. If the AI in GT were properly competitive, with the whole farcical rolling start system you'd pretty much have to do every race with a blatantly dominant car to stand a chance at winning from the back in just a few laps. Mind you, "a bit slow" isn't the same as taking swipes or brake testing you down a straight, parking it on the apex (brilliant when there are two cars side by side parked on the corner). But as g0ld suggested, a lot of it appears to be the AI being programmed to drive in certain ways, and it doesn't seem to take into account the player controlled car. But the F1 games have had the same problem. Maybe the new gen consoles will allow for far more complex AI, but I'm not getting my hopes up.
 
I agree, the AI is pretty much the worst thing about GT6. They're like zombies until you get diagonally in front of them, whereupon you get an inevitable shunt, with you coming off worse.

Speaking of collisions, this highlights another bad point about GT6: the collision physics are beyond atrocious. They touch you, you go flying. You touch (imitate) them, you go flying. What the hell's up with that?
 
KFM
GT6 AI drivers are the first drivers in a racing game ( since the original Gran Turismo, when I was pretty young and not at all gentlemanly about racing ) that I haven't felt bad knocking right off the road. Their conduct is so unsportsmanlike and inconsiderate that I feel that it's totally justified. However, I love how much more they do that than they did in GT5. At least it gives the illusion of them trying.

The other day they totally destroyed my Gallardo at the Matterhorn course because it's tight and they don't like to be passed.
It's worse at night...need I say more?
 
They still don't know you are there, they turn in on you, they take their racing line back with or without you being on that line, they don't know how to track out properly, brake check you, moving multiple time in the braking zone. If you think thats how actual racing supposed to be, you really shouldn't be racing....

Being aggressive is one thing, being unable to wheel to wheel race properly is wholly another...
 
The most asshole AI is in super mission number 5, gt40 vs GT, what a d*ck, the ai keeps bumping in you or just tries to spin you , and the gt40 without tv and abs is a tank.. Hard to finish
 
They still don't know you are there, they turn in on you, they take their racing line back with or without you being on that line, they don't know how to track out properly, brake check you, moving multiple time in the braking zone. If you think thats how actual racing supposed to be, you really shouldn't be racing....

Being aggressive is one thing, being unable to wheel to wheel race properly is wholly another...
exactly ive had that happen to me so many times and in the top events there even worse
 
Yep, they are something special this time. My poor missus and kids have now heard words that they really shouldn't have. I try to be patient, but getting bunted a dozen times in a row is getting a bit rich. Still, however futile, it is sooooooo satisfying to restart the race after being delt to and smashing the offender repeatedly. Belt them enough and they basically stop driving. The writing was on the wall in gt5. One of the last seasonals, the classic muscle cars, had some super aggressive AI in that race. Overall, I am loving gt6, crazy AI and all.
 
The most asshole AI is in super mission number 5, gt40 vs GT, what a d*ck, the ai keeps bumping in you or just tries to spin you , and the gt40 without tv and abs is a tank.. Hard to finish

Yepp, gotta watch out for them ducks. Had me some old norwegian cheese last night and there were ducks everywhere.
 
Did anyone notice that if you are right behind them exiting a corner and them give them some bumps, they simply move out of your way?
 
Did anyone notice that if you are right behind them exiting a corner and them give them some bumps, they simply move out of your way?
I think that might just be a coincidence. They usually won't stick one side of the track. They tend to use the whole width.
From what I've noticed is that they'll "let you through" if their racing line tells them to do so...
 
The Japanese drivers (AI) are utterly the worst of the worst, it's something I clearly noticed on the Tsubuka track, oh they love their home track, don't they!

/road rage mode full on.
 
They're utterly dreadful. If there were different flags they had to adhere to, as there are in Formula 1 and the like, things would be different. Or even if they bloody acknowledged my existence on the track that'd be a start. They've obviously taken inspiration from Michael Schumacher, Sebastian Vettel and so on with regards to sportsmanship.
 
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