are lap times really accurate?

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the Interceptor
Yamauchi said that the laptimes are accurate down to 1% of the real time, which would be 4,2 seconds on a 7 minute Nürburgring lap.

Cheers,
the Interceptor

ups, but it's similar enough for me
 
Other element which explains faster times in GT than in reality: the real world driver cannot chase the ghost. I don't know whether it makes a difference for you, but whith a good "ghost" I can drive consistent fast laps in succession.
 
It's also quite different driving the course in person than it is in a game. The pucker factor plays a big part. For those of you who've actually raced on a real road course, you know what I'm talking about.

I took my Cobra out to a road event for the first time this year. I consider myself a decent driver, and I'm certainly not unaccustomed to tossing my car around. I'm very comfortable in my car, and I feel like I have an excellent idea of how it will react and perform. All that being said, however, I found my track experience to be MUCH more conservative than I had expected. It took quite a few laps before I started taking more risks.

For example, there was a fairly sharp left hander at the end of the straight. I would get up to about 110mph before I had to jump on the binders. I kept experimenting on using less and less braking, because I knew I was losing time by slowing down too much for that left.

As I started to push my car more towards it's limits, there were several "white knuckle" moments as my car slid towards the rumble strips...onto the rumble strips...then kept going on it's way off the other side of the rumble strips as I held on and thought how much I would appreciate it if it would kindly stop, and put some distance between me and the wet grass. I never actually got a tire in the dirt, but those moments were enough to get me to back off. It makes a BIG difference when it's YOU driving in YOUR own car that you worked hard to buy. :lol:

In a game, you can slide the car the exact same way every single time, so it becomes very comfortable. When you're on the track, you have debris, pebbles, or dirt from the guy who just went off in front of you and decided to pull back on. It makes the car very twitchy and unpredictable.

I have a short video of me coming around the last left hand turn onto the straight. You can hear when I actually get on it. The surface was still drying after raining that morning, and my back end would twitch if I got on it too much around that curve. I'm the 4th car and the last car to go by (Impalla, Trans AM, Eclipse, then me). I fyou listen, you can hear me give it a bit of gas, then let off before I come into sight. Then as I round the corner (it's actually a 180* turn) you can hear my exhaust as I give it some gas, but you don't hear the blower kick in (high pitched whine) until I feel I've straightened it out for the most part. That's when I actually floor it. Short Video

My point is, I'd like to see how well our game times would compare to OUR actual real world times if we were to drive the same cars on the same tracks. I'd be willing to guess we'd be off by a hell of a lot more than 5 sec. :D
 
that is true, there is the fear factor in real life compare to a video game.

especially on tracking days... u are there to have fun, safety is what u are concerned with, not lap times.

but i think my braking technqiue should improved quite a bit after praticing trail braking with the GT4P.
 
Lethalchem
Huh? Mine's not naturally aspirated, nor is the SRT4. 💡

good....oh sorry i missed the SRT....my b :dunce: Yeah that SRT was moving....pretty tight...but the supercharger on that mustang was nice!!! still prefer a turbo whistle but that whine is tight and would definatly pack some power in that 'stang!
 
I can't comment on GT4, but GT4p's times are too fast. I dont make the excuse of weather and fear because it won't wash.

Download a best motoring video of Tsukuba with an R34 in it. I have seen three of them on in different races on different days and the times are always 1'05 to 1'06's around there for a GTR with sports tyres (most of the videos tell you what the specs for each car are). Just last night I took GT4p out for a spin and on my second lap with an R34 with sports tyres I got a 1'04. Now I hardly ever play it and am only bearly above novice skill level. If the times were accurate apart from weather and driver fear then there is no way a novice should be able to beat real life times with such ease.

If there was an in between tyre between sports and road then I think the times would be spot on.

But GT4p is VERY old now, GT4 should improve things.
 
Pontiac Le Mans
Continued..

Of course, bad modelisation is always possible too, but I don't think it could be worse than in GT3.

Example of bad modelisation: at Monaco, in the Formula 1 -cars, I was (during the 78 laps race) 4 to 5 seconds faster than the actuel F1 drivers (Prost, Mansell or Hill I believe) who ran these cars in the beginning of the 90 years were on the real circuit. I suppose a good GT3-driver could even beat them by 10 or more seconds.

Umm...perhaps you should compare apples with apples? Prost, Mansell and Hill drove in F1 quite some time ago, and the F1 car featured in GT3 seemed more in keeping with the 2000-2001 era 3 liter V10. When I compare my lap times at Monaco in GT3 with Michael Schumacher and co. from the turn of the century I found them to be fairly close.
 
nasanu
I can't comment on GT4, but GT4p's times are too fast. I dont make the excuse of weather and fear because it won't wash.

Download a best motoring video of Tsukuba with an R34 in it. I have seen three of them on in different races on different days and the times are always 1'05 to 1'06's around there for a GTR with sports tyres (most of the videos tell you what the specs for each car are). Just last night I took GT4p out for a spin and on my second lap with an R34 with sports tyres I got a 1'04. Now I hardly ever play it and am only bearly above novice skill level. If the times were accurate apart from weather and driver fear then there is no way a novice should be able to beat real life times with such ease.

If there was an in between tyre between sports and road then I think the times would be spot on.

But GT4p is VERY old now, GT4 should improve things.

The sports tyres in GTP are 'game' tyres and will give you much higher grip levels than a real sports tyre.

The road tyres in GTP are the closest you will get to any type of real life road tyre in the GT series. Give them a go and let us know what your times are like.

BTW - weather, track temp and fear most definenly are elements that should be factored into the lap times. Car/engine sympathy and self-presevation are important factors for any racing driver, you can't set a fast time or win a race if you stuff the car.
 
no
the street tires in GT4P are equvialant to POS tires like Potenza RE92. there is absolutly no grip in these tires



the sports tire are closer to Neova AD07 or S03PP.
 
Hyde
no
the street tires in GT4P are equvialant to POS tires like Potenza RE92. there is absolutly no grip in these tires



the sports tire are closer to Neova AD07 or S03PP.

Sorry don't agree with that at all.

The general consensus here has always been that if you wish to compare game times with real times you use the street tyres as they are the closest to GT3 simulation tyres, with all the others being 'game' tyres with a bias towards very high grip levels.

Still does not discount the weather/temp/fear factors either.

This has also been discussed before

https://www.gtplanet.net/forum/showthread.php?t=44608&highlight=lap+times
 
ZeratulSG
Umm...perhaps you should compare apples with apples? Prost, Mansell and Hill drove in F1 quite some time ago, and the F1 car featured in GT3 seemed more in keeping with the 2000-2001 era 3 liter V10. When I compare my lap times at Monaco in GT3 with Michael Schumacher and co. from the turn of the century I found them to be fairly close.

I think I compare to the correct period: the F1 in the PAL version is the 1994 version of the Williams F1, driven that year by Hill and Coulthard (and of course by Senna until his accident).

By the way, I never change horsepower of a race-car. But even if I had done, on Monaco it would'nt make a big difference: you can't use all your power there.
 
are lap times accurate?

well, from just numbers alone the GT series lap times have always been faster than the real life counterpart.

i think the important thing to remember is that the computer model is always more than perfect compared to real life.

so the question should be is the computer model race tracks, cars, and physics engine produced closely enough to real life to produce accurate lap times. and for the most part i think yes.

its real enough for me 👍
 
Scaff
The sports tyres in GTP are 'game' tyres and will give you much higher grip levels than a real sports tyre.

The road tyres in GTP are the closest you will get to any type of real life road tyre in the GT series. Give them a go and let us know what your times are like.


I did laps with both but the results are irrelevant*. Sports tyres should be sports tyres. You guys would go nuts if you had to drive an R33 to get closer to realistic R34 performance so why accept the same errors elsewhere in the game?


*for the record I was far too slow with road tyres but perhaps with more practice I could get the times down to match real life times.
 
hallo.ist da draussen jemand,der deutsch spricht ? kann man auch eine nachricht direkt an jemanden schicken ? wenn ja,dann bitte irgend etwas schicken. danke
 
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