- 162
- GTP_David (race)/KopparbergDave (casual)
- KopparbergDave
As my first thread, I'd like to touch upon something that I've noticed in GT5, and something which bothers me a little. The replays often seem pretty boring, confusing and downright unlike Gran Turismo!
Now to clarify this thread has nothing to do with the quality of the graphics, though for sure the weather/dust effects 'glitch' doesn't help, but no, what I mean is the choice of camera angles used and the general lack of artistic direction in some of the replays, which really make the replays quite dull to watch mostly.
While some circuits have a decent replay with some nice unique camera angles and epic swooping camera movements (Madrid seems to be quite nice like this), other such as La Sarthe really seems to be a succession of cameras planted near or on the road which watch you approach the camera and screech past the camera.... then rinse and repeat. Especially bad on La Sarthe since it has so many long straights.
Not to start an argument, but it feels all rather like Forza, which had very uninspiring replays. I particularly detest the camera angle that is 'hooked' onto the car floating about and it's used far far too often. There seems to be hardly any of the old classic camera angles which really made even GT3 appear almost photo-realistic at times. None of the static or very gently tracking camera angles from a great distance just showing you the cars taking a hairpin or a chicane.
The replays are for the most part very 'in your face', far too close to your car for too much of the time, you never really get a sense for what's really going on, and it just seems disappointing cos replays are the one area where GT has always gone that bit more epic with.
Plus, I was hoping eventually a racing game would have a replay system which actually focused on the racing action, whether it involves you or not, rather than it being literally locked onto your car, no matter what. basically give me some televisual camera work, some overhead heli-cams too, and I'll be a happy guy!
Long description, sorry, but please let me know what you think about the replays!
Now to clarify this thread has nothing to do with the quality of the graphics, though for sure the weather/dust effects 'glitch' doesn't help, but no, what I mean is the choice of camera angles used and the general lack of artistic direction in some of the replays, which really make the replays quite dull to watch mostly.
While some circuits have a decent replay with some nice unique camera angles and epic swooping camera movements (Madrid seems to be quite nice like this), other such as La Sarthe really seems to be a succession of cameras planted near or on the road which watch you approach the camera and screech past the camera.... then rinse and repeat. Especially bad on La Sarthe since it has so many long straights.
Not to start an argument, but it feels all rather like Forza, which had very uninspiring replays. I particularly detest the camera angle that is 'hooked' onto the car floating about and it's used far far too often. There seems to be hardly any of the old classic camera angles which really made even GT3 appear almost photo-realistic at times. None of the static or very gently tracking camera angles from a great distance just showing you the cars taking a hairpin or a chicane.
The replays are for the most part very 'in your face', far too close to your car for too much of the time, you never really get a sense for what's really going on, and it just seems disappointing cos replays are the one area where GT has always gone that bit more epic with.
Plus, I was hoping eventually a racing game would have a replay system which actually focused on the racing action, whether it involves you or not, rather than it being literally locked onto your car, no matter what. basically give me some televisual camera work, some overhead heli-cams too, and I'll be a happy guy!
Long description, sorry, but please let me know what you think about the replays!