Assetto Corsa EVO Early Access Discussion Thread

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Just say you want every sim racer to be the same cookie-cutter GT3-at-Spa sludge. It gets the point across easier.
The PC crowd is ripe with the GT3-at-Spa-slop :sly: iRacing, FM23, ACC, AMS2, LMU, PMR, Rennsport, THIS is why GT7 needs to come to PC. Not for their poor excuse of a career mode, but because there is simply not enough GT3-at-Monza-slop either :lol:
 
I don’t know. If AC Evo is a GT3 racer, isn’t it weird to not add a single race car, let alone GT3 car in the next update, to accompany the sole GT3 car already in the game?

Edit: Anyway…



Too bad I can’t try it out until Sunday.
 
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I don’t know. If AC Evo is a GT3 racer, isn’t it weird to not add a single race car, let alone GT3 car in the next update, to accompany the sole GT3 car already in the game?

Edit: Anyway…



Too bad I can’t try it out until Sunday.


Trailer teases a GT3 car for 0.6, 296 GT3 and Sebring confirmed for the next update.
 
So, I tried 20-minute practice sessions at Watkins Glen and Paul Ricard in the evening with time progression, and the transitions and lighting look fantastic. My performance was steady (I prefer 83 fps locked at 1440p, with graphic settings on high) and it looks good with either FSR 3 or DLSS, now updated to 4.5.
But the most important thing for me is that gameplay on a gamepad remains incredibly friendly, and it probably has the best sound mix for headphones of all the driving games I regularly play.
 
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I've only tested the Porsche, and it's insane on the Nordschleife.



As usual, the FFB is very good, no change there as far as I can tell.

The braking feel is incredible, and unfortunately it's always painful to switch from an Assetto Evo to something else (except LMU) because the feel is so good.


The sound is incredible, and I feel like it's been improved in the exterior view, especially during replays, whereas before the sounds were quite muffled.


Graphically the game is magnificent. If you have a good configuration, activate the experimental graphics options.
The LOD, particularly for shadows, becomes non-existent. Everything appears from very far away, to such an extent that the display distance is perfect.

It runs better thanks to the new DLSS. It seems sharper, but that might just be my imagination as I haven't launched the game since 0.4.

The menus are infinitely more pleasant to navigate, very smooth and very fast.
Before, it was slow, it froze regularly, and it was very difficult to join a server quickly. By the time I selected a vehicle, the server was already full.

I can't wait to try out the other cars, especially since each car in this game has its own distinctive handling.


Why not the Caterham at Watkins Glen.
 
Personally, I have absolutely no concerns about the studio, the quality of the game, or even sales.

On PC, there are absolutely no equivalent simulators that offer varied content with production cars/****boxes.
Ten years later, Assetto Corsa 1 is still very popular with the community and is played a lot, much more than the majority of simulators with huge sales.


In fact, I think that the only enemy of Assetto Evo is certainly not XP or money management, which will be forgotten after a few years, but Assetto Corsa 1 itself, which is fully moddable, unlike EVO, which will be more limited.

However, the mods for Assetto 1 were necessary because the game was quite empty (no day/night cycle, no rain, and very little content), but it had a good foundation, whereas Evo will offer more content than the first game for a song (35 bucks is not expensive), but in the automotive world, we are never satisfied. there are so many interesting cars that games can't offer everything.

The only limit is the modders' imagination (or the theft of car models from other games), and if EVO will be very limited in terms of mods, I have my doubts about its longevity.
This, 1000 times this. I'm dipping my toes into developing my own mods for AC (simple stuff like adding more ordinary trim levels of cars like the Golf 1.4 TSI instead of the fully-fledged GTi), and I was unreasonably excited when I saw that you could configure your car in this game - you no longer needed multiple copies of a mod just to swap the rims or use different tuning levels! Every month just seems to bring a new announcement from Kunos about them having to cancel another feature.
 
I think this is fantastic news. I assume that most people chose open rather than career mode, and that's why they're ditching career mode. I've always thought that most people don't want the chore-based grind of games like TC/FH/GT, but they put up with it to enjoy the parts of the game they do enjoy. Now Kunos is breaking the mold and saying "Hey, why force players to do that dull stuff to be able to do the fun stuff, why not let them spend ALL of their time playing the game doing the fun stuff.". I totally agree with them.
Couldn't agree more. As long they put the effort into the AI, I'm stoked with not needing to grind through meaningless races just to access the content I want.
 
Couldn't agree more. As long they put the effort into the AI, I'm stoked with not needing to grind through meaningless races just to access the content I want.
You was not forced to grind after 0.3 thats when the open mode was added.
The economy was completly optional. Kunos better make sure the open world and car tuning is spot on or ac evo is nothing but another generic sim racer on the market.
 
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