B-Spec: driver's baseline cool/hot vs in-race cool/hot

  • Thread starter Thread starter GleepGlop
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quatloo
I'm wondering what the drivers baseline cool/hot when you create the driver means when they are actually driving. Regardless of their initial disposition the meter always seems to respond the same in a race (all the way hot when fighting for position and all the way cool when out in front).
Does their initial disposition mean that they will perform best when their in-race meter matches their baseline? Ie. if i choose an all hot racer he will perform best in a tough race where he will be fighting for position the whole time.
Or does it just mean that the all hot racer will just be more aggressive all around. (it definitely doesnt mean that he will be more likely to be hot in a race because all of my drivers seem to respond to races the same way)
My suspicion is that it is the first option. I've noticed my all hot driver doesn't mess up when he is all hot in a race like my other drivers do, as though that is where he performs best.
Thoughts?
 
And another thing I am curious about is why when you are creating the driver there are stats like cornering braking and "accuracy" but after the driver is created those stats disappear and are replaced by "speed".
 
the only thing i notice when you have a hot driver and he is calm and you say race better he is much faster hot again. and vice versa for a calm driver.
 
I believe your right I have a cool headed driver and he would only win well in races where there is not many drivers on the grid. And if the race gets too intense he crashes under pressure and loses allot or depletes physical/mental strength.
 
maybe. a calm driver drives faster wen he is cold compared to a cold hot driver.
when a cold driver is hot he make faster mistakes.
 
The physical and mental health meters are something else that i wonder about , i have 1 driver who is slightly hot headed , he always loses a lot of physical strength but never any mental strength , as his strength deteriorates so does his driving. I have 1 cool tempered driver who loses both mental and physical strength , his driving also deteriorates. I have 1 total hothead who's mental and physical strength drain very quickly but his driving doesn't get worse , in fact during the Lupo cup series he completed over 1/2 a lap of the Nordschleife completely drained of both and still won , he increased his margin from 0.5 seconds to over 6 seconds in this state , he was only level 4 at the start of the race.👍

Watching my drivers i have noticed that the hot tempered drivers will attempt more agressive overtake maneuvers , sometimes failing spectacularly , while the cool tempered one will pick his moment and make sure it sticks.
 
The only thing I noticed, is that my only driver that is naturally in the red, is the best of the lot on lap 1, he tend to overtake faster than any other of my drivers. While not being the fastest overall though.
 
maybe. a calm driver drives faster wen he is cold compared to a cold hot driver.
when a cold driver is hot he make faster mistakes.

I think those are based entirely on the stats, not the base cool/hot meter. I've been playing a fair bit of B-spec and it seems to me if you choose a cool driver, he'll be faster to cool down once entering a less stressful part of the race, and slower to heat up once the pressure is back on.

Hot drivers obviously are fast to go into the red (which is useful if you've been taking it easy for some complex corners then want him to go flat out along a straight) and take longer to cool down.
 
The cornering and braking stats don't disappear, they're only visible when you go to your drivers list where you create drivers. When you click on them individually you will see the rest of your stats, and they definitely raise like the others.

Hot headed is the way to go from what I've seen. He doesn't seem to make more mistakes which I thought would be the case, but rather has an aggressiveness in general, especially around other cars. I never have to use overtake with my hot head so I can focus on keeping his pace where I want it. My cool headed guys are a crap shoot if they'll overtake while using the command let alone without it. Hot headed may not be the fastest overall, but I'd rather take the guy that makes the moves when it comes to crunch time and I need it.
 
"Hot headed is the way to go from what I've seen. He doesn't seem to make more mistakes which I thought would be the case"

I agree, I have 4 drivers: one 100% cool, one 100%hot, one 50/50, and one 25% cool. The one I am most impressed with is my 100% hot one because he doesnt screw up when the pressure is on and he doesn't need constant prodding to overtake. Those 2 issues are the biggest detriments to the AI b-spec drivers. If they just want to sit behind another car and not overtake they can't get anywhere. Usually if you can get out in front you will win because the other cars will naturally be slower looking for somewhere they can pass you. I'm thinking hot headed is the way to go.
 
LVL 22 Bspec here.

Just like GleepGlop I have 3 drivers (extreme cool/mid/extreme hot) and the hot guy is the better performer.

I just ran Nascar INDY without any input (no instructions at all - Drivers are all level 17/18).

Cool: 5 races = Dead last every time (keeps up with pack, won't pass on his own)
Mid: 1 race = Last place (keeps up with pack, sometimes passes but will give the spot back within the lap)
Hot: 1 race = 10th place finish.

I plan on running them all 5 races each for each track (leveling them up and I'm waiting on the F1 :rolleyes:).


I am curious which will be better with a huge lead and a fast car (thinking about endurance races without actually sitting in front of the TV).
 
I am curious which will be better with a huge lead and a fast car (thinking about endurance races without actually sitting in front of the TV).

Well that's the thing, you would think that would be where the cool driver would shine because the driver goes cool when he has a big lead but no, I find that when a driver is out in front with no instructions the pack will eventually catch up given enough laps.
 
...I find that when a driver is out in front with no instructions the pack will eventually catch up given enough laps.

Yes and no.

If you have a much stronger car, B-Spec will still win without instruction. At least in my experiences. Somewhat closer matched cars I agree.

I will continue to investigate and if I think I have anything to add I'll include it... Normally some GT community member is way ahead of me on this so I'm sure there's a few guys who will get this lined out for us. Hopefully I'm able to help that endeavor. :dopey:
 
I'm currently level 38 on B-Spec with a driver level 40 that I don't use anymore, I've set him to online sharing. Got 4 more drivers on levels 35,31 & 33x2. Only recently I created a hothead, haven't played much with him, in fact only a 9hr & a 4hr endurance races. From the little I have seen it seems he doesn't loose that much time if any when on cold and I have had mostly cold drivers. The only thing that is clearly noticeable it's his aggressiveness, he will try to overtake. Personally the best driver is a hot one but not 100%, just below it. He will deal with long periods of pressure better than cold drivers and will make a move with half a chance. Keep in mind that hotheads seem to loose strength quicker. Something that I have noticed and I haven't read on here is that a cold driver will cool down faster when you tell him to do so and heat up slower. Also my hothead heats up when told to increase pace way faster than any other driver but slower when cooling down. So we're back to the beginning :indiff: Cold minded drivers for a relaxing race and hot minded ones to keep fighting for position or overtaking/lapin when using a much faster car than the opponents.
 
all my bobs are cool because they seem more consistent in endurance races and they are more bearable during there early life
 
I got mine up to 28 quite easily but now his level is higher than the games? :odd: how/why did this happen?:confused:
 
Mid Hot is best... they try to drive fast laps and over take. i find that cool wont over take and too hot messes up alot. so about 75% is best

cool<----I--(here)-->hot
 

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