Beginners Tuning Cause and Effect

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Alex_Mac_
For beginninging tuners, can we post some tips about how we can generally expect the car to react by adding or taking out different things in the suspension? Like, what can I expect to happen is I stiffen the shocks or if I tale out some toe? Things like that.
 
Try the car in Practice mode and if you are not happy then just change do the tune again? <.<


Why did you tried to be such a smart*** and don't even make sense? people like you should be prohibited to use a forum.

ONTOPIC: Its hard to give you all the causes-effects because they depend so much on the car itself. AND, if you search, you will find what you looking for.
What you should do is, try to tune a car, and when you're tuning a specific thing, look in the forum for tips.. Dont come here asking for the whole bible of tuning because you cant have it..

And try to read the stickies in the major garages because those guys worked and analysed a lot of cars and they gave us the fish and the worms to catch the fish ourselves.. ;)
 
Heres a breif guide I wrote
I havent had anyfeedback on it yet but maybe nows the time ;)
Would like to see what people think about it and maybe correct on a few things if needed.

Ride Height
Front
- Higher Numbers = More grip at Front / More likely to oversteer
- Lower Numbers = Less grip at Front / More likely to understeer

Rear
- Higher Numbers = More grip at rear / More likely to understeer
- Lower Numbers = Less grip at rear / More likely to oversteer

Spring Rate
Front
- Higher numbers = More grip at front / more likely to oversteer
- Lower numbers = Less grip at front / more likely to understeer

Rear
- Higher numbers = More grip at rear / more likely to understeer
- Lower numvers = Less grip at rear / more likely to oversteer

Dampers
Front Extension
- Higher Numbers = Stops the weight from shifting off of the front tyres immediately / keeps weight over the front tyres for longer when accelerating, good for FF cars / reduces understeer during corner exit
- Lower Numbers = Allows the weight to shift off of the front tyres more quickly / makes it easier for weight to shift to the rear more quickly. / reduces oversteer during corner exit

Rear Extension
- Higher Numbers = Stops the weight from shifting off of the rear tyres immediately / keeps weight over the rear tyres for longer, good for rwd cars / reduces oversteer during cornering
- Lower Numbers = Allows the weight to shift off of the rear tyres more easily / makes it easier for weight to shift to the front when decelerating / more likely to oversteer during corner entry

Front Compression
- Higher Numbers = Harder for weight to shift onto the front tyres / good for RWD cars or to reduce oversteer/increase understeer
- Lower Numbers = Easier for weight to shift onto the front tyres / good for FWD cars or to increase overseer/ruduce understeer

Rear Compression
- Higher Numbers = Harder for weight to shift onto the rear tyres / good for FF cars or to reduce understeer/increase oversteer
- Lower Numbers = Easier for weight to shift onto the rear tyres / good for RWD cars or to reduce oversteer/increase understeer

Anti Roll Bars
Front
- Higher Numbers = More Grip at rear / More likely to understeer / increases steering response
- Lower Numbers = More Grip at front / More likely to oversteer / decreases steering response

Rear
- Higher Numbers = More grip at front / More likely to oversteer / good for FF cars
- Lower numberes = More grip at rear / More likely to understeer /

Camber
Front
- Higher Numbers = Increases front grip during cornering / reduces understeer / increases tyre wear
- Lower Numbers = Less front grip during cornering / reduces understeer / less tyre wear

Rear
- Higher Numbers = Increases rear grip during cornering / reduces oversteer / increases tyre wear
- Lower Numbers = Less rear grip during cornering / reduces oversteer / less tyre wear

Toe
Front
- Higher Numbers (+) = Increases front stabilty / increases understeer / more steering response / increases tyre wear
- Lower Numbers (-) = Increases front turn-in / increases oversteer / less steering response / less tyre wear

Rear
- Higher Numbers (+) = Increases rear stability / increases understeer / more traction / increases tyre wear
- Lower Numbers (-) = Decreases rear stability / increases oversteer / less traction / less tyre wear

LSD

Initial Torque
- The higher this setting is, the more easily the LSD will lock and the more responsive acceleration will be. The lower it is, the more slowly the LSD will take affect. Increasing the Initial Torque will accentuate the handling peculiarities of a vehicle's drivetrain layout. Therefore, oversteer will be increased in RWD cars and understeer will be increased in FWD cars. Although this improves traction in both cases, it will make turning more difficult. As such, initial torque adjustments should be made with the desired handling requirements in mind.

Acceleration Sensitivity
- The acceleration setting governs the effectiveness of the LSD when stepping on the accelerator and the stronger it is, the more drive power is transmitted to the wheels and the more quickly the car will be able to clear corners. However, this will also accenuate any handling peculiararities, and getting the car to point in the direction needed to exit the corner may require some skill.

Deceleration Sensitivity
- The deceleration setting governs the effectiveness of the LSD when the accelerator is released. The stronger it is, the more stable it will be upon entry into a corner while braking. This allows you to go into the turn very fast, because you can keep braking longer than you would otherwise. However, this makes turning more difficult and is only recommended for advanced drivers who are skilled at compensating for initial understeer.
 
That last post is about as good a beginner tuning guide as you're like to see.:)
 
I concur with Johnny, Jack's post covers all you need to know. You'll get no scientific answer to how to make your car faster, because this game is packed with peculiarities. You will find cars that do not behave according to Jack's Gospel, so work around it or move onto the next car...

{Cy}
 
As Cy says, it doesn't work for every car, but I think you'll find it works pretty well on most cars that are close to balanced to begin with, which is a great many cars in the game. Key thing is, don't be afraid to try extreme settings as the effects of some of the tuning tools are quite subtle. I find that spring rates and ride height do most of the work and much of the rest is fine tuning.
 

This. There are stickies at the top of this forum if you want to read the debates and testing and such that has gone on to get us to this point but that is about as concise as you are going to find the info.

If you are looking for a step-by-step, "what do I mess with first" kind of thing, Nomis has a guide around here somewhere that I started with until I became comfortable doing it my own way.
 
Heres a breif guide I wrote
I havent had anyfeedback on it yet but maybe nows the time ;)
Would like to see what people think about it and maybe correct on a few things if needed.

Ride Height
Front
- Higher Numbers = More grip at Front / More likely to oversteer
- Lower Numbers = Less grip at Front / More likely to understeer

Rear
- Higher Numbers = More grip at rear / More likely to understeer
- Lower Numbers = Less grip at rear / More likely to oversteer

Spring Rate
Front
- Higher numbers = More grip at front / more likely to oversteer
- Lower numbers = Less grip at front / more likely to understeer

Rear
- Higher numbers = More grip at rear / more likely to understeer
- Lower numvers = Less grip at rear / more likely to oversteer

Dampers
Front Extension
- Higher Numbers = Stops the weight from shifting off of the front tyres immediately / keeps weight over the front tyres for longer when accelerating, good for FF cars / reduces understeer during corner exit
- Lower Numbers = Allows the weight to shift off of the front tyres more quickly / makes it easier for weight to shift to the rear more quickly. / reduces oversteer during corner exit

Rear Extension
- Higher Numbers = Stops the weight from shifting off of the rear tyres immediately / keeps weight over the rear tyres for longer, good for rwd cars / reduces oversteer during cornering
- Lower Numbers = Allows the weight to shift off of the rear tyres more easily / makes it easier for weight to shift to the front when decelerating / more likely to oversteer during corner entry

Front Compression
- Higher Numbers = Harder for weight to shift onto the front tyres / good for RWD cars or to reduce oversteer/increase understeer
- Lower Numbers = Easier for weight to shift onto the front tyres / good for FWD cars or to increase overseer/ruduce understeer

Rear Compression
- Higher Numbers = Harder for weight to shift onto the rear tyres / good for FF cars or to reduce understeer/increase oversteer
- Lower Numbers = Easier for weight to shift onto the rear tyres / good for RWD cars or to reduce oversteer/increase understeer

Anti Roll Bars
Front
- Higher Numbers = More Grip at rear / More likely to understeer / increases steering response
- Lower Numbers = More Grip at front / More likely to oversteer / decreases steering response

Rear
- Higher Numbers = More grip at front / More likely to oversteer / good for FF cars
- Lower numberes = More grip at rear / More likely to understeer /

Camber
Front
- Higher Numbers = Increases front grip during cornering / reduces understeer / increases tyre wear
- Lower Numbers = Less front grip during cornering / reduces understeer / less tyre wear

Rear
- Higher Numbers = Increases rear grip during cornering / reduces oversteer / increases tyre wear
- Lower Numbers = Less rear grip during cornering / reduces oversteer / less tyre wear

Toe
Front
- Higher Numbers (+) = Increases front stabilty / increases understeer / more steering response / increases tyre wear
- Lower Numbers (-) = Increases front turn-in / increases oversteer / less steering response / less tyre wear

Rear
- Higher Numbers (+) = Increases rear stability / increases understeer / more traction / increases tyre wear
- Lower Numbers (-) = Decreases rear stability / increases oversteer / less traction / less tyre wear

LSD

Initial Torque
- The higher this setting is, the more easily the LSD will lock and the more responsive acceleration will be. The lower it is, the more slowly the LSD will take affect. Increasing the Initial Torque will accentuate the handling peculiarities of a vehicle's drivetrain layout. Therefore, oversteer will be increased in RWD cars and understeer will be increased in FWD cars. Although this improves traction in both cases, it will make turning more difficult. As such, initial torque adjustments should be made with the desired handling requirements in mind.

Acceleration Sensitivity
- The acceleration setting governs the effectiveness of the LSD when stepping on the accelerator and the stronger it is, the more drive power is transmitted to the wheels and the more quickly the car will be able to clear corners. However, this will also accenuate any handling peculiararities, and getting the car to point in the direction needed to exit the corner may require some skill.

Deceleration Sensitivity
- The deceleration setting governs the effectiveness of the LSD when the accelerator is released. The stronger it is, the more stable it will be upon entry into a corner while braking. This allows you to go into the turn very fast, because you can keep braking longer than you would otherwise. However, this makes turning more difficult and is only recommended for advanced drivers who are skilled at compensating for initial understeer.

Thank you so much, that was exactly the kind of answer I was looking for! It's already helped me tune my Honda NSX Super GT car. Thanks again, good to know what I'm doing for once!
 
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